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Partnerships pecha kucha

Sep. 25, 2012
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Partnerships pecha kucha

  1. Partnership Ingibjörg Ösp Óttardóttir Jani Keränen Kaia Nielsen Kjøs Karin Axelsson Knut Schulz Margrét Sigurgeirsdóttir Michael Haahr Christensen Virve Miettinen
  2. Makerspace Connect the library with the community make a place for non-readers Bringing people, cutltures and more users together innovation and oppertuneties into the society
  3. Partners
  4. Needs  Society  Innovative thinking  Better economy  Library  More users to the library  In touch with different cultures and communities  User  Learn and try new things from peers  More posibilities  Partner  New customers  Product testing and feed-back
  5. Benefits Society Users Partners
  6. Touchingpoint Partners and users together Providing:  Digital interspace  Physical space  Tools
  7. Partners
  8. Bring people together
  9. Action-baced learning
  10. Peer to peer
  11. Connection People Object Knowledge
  12. Intergration
  13. Democracy
  14. Fun and friends
  15. Creation Values Products Connections
  16. Innovation Possibility Oppertunity
  17. Digital platform
  18. Digital platform
  19. Nordic project Combine the resources Building new competences Added value
  20. Funding
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