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  1. 1. Mythology<br />Jaime Laureano, Christina Reyes, Jeanette Howe<br />SPR 10 IST 5883.901<br />
  2. 2. What is Mythology?<br />Explained the natural occurrences and the world surrounding humans<br />Helped people to Understand and deal with the afterlife and the supernatural<br />Legitimized social interactions and behaviors<br />Icarus and his foolhardy actions caused his downfall and death, didn’t listen to his elder<br />Provided a guide for the various stages a member of the society went throughout life<br />
  3. 3. Worldwide Archetypes<br />Carl Jung’s definition:<br />our behavior is an embodiment of archetypes from a collective unconscious<br />Worldwide Archetypes:<br />seen as the threads of commonness among humans, albeit unconsciously unless seen in the big picture<br />They are the basic role models for the society or the antithesis of societal values. <br />Also reflect the whole spectrum of human needs and desires.<br />
  4. 4. Worldwide Archetypes: The Fool<br />Represents bravery or naivete at the beginning of a journey.<br />Represents the first step of an Initiate, faith.<br />As the Clown, mocks those in power.<br />
  5. 5. Worldwide Archetypes:Tricksters<br />
  6. 6. Tricksters<br />Mischievous characters which use cunning and guile to effect a change in a situation<br />The purpose might be to teach a lesson, for a greater good or evil, or just for fun and entertainment<br />Represents the capricious side of humanity<br />Examples: Loki, the Raven, the Fox, the faerie people of Ireland/Scotland<br />
  7. 7. Modern Tricksters<br />Today we see it reflected in modern society: <br />the Joker, Beetlejuice, pranksters in every group<br /> Bugs Bunny-Has many Br’er Rabbit qualities<br /> Bart Simpson- Foolish, cunning, witty<br /> Wile E. Coyote- Models after the Native American trickster<br />We still use these characters to model acceptable/not acceptable behavior <br />
  8. 8. Worldwide Archetypes:Intermediaries of the Unknown<br />Our Legacy of Hunter/Gatherer Societies<br />
  9. 9. Intermediaries of the Unknown<br />Wise Woman, Shaman, Medicine Man, Curandera<br />Still exist today, in non-descript modern locations and primitive societies<br />
  10. 10. Intermediaries of the Unknown<br />Seen as the intermediary between the physical and spirit world <br />repository of herbal knowledge and healing<br />buffer against the unknown and unseen<br />can show the way to a wayward individual <br />Initiation required <br />journeys into the spirit world (usually with natural drugs) <br />an apprenticeship (Carlos Castañeda & Don Juan)<br />
  11. 11. Worldwide Archetypes:The Ruler - Priest<br />
  12. 12. The Ruler - Priest<br />Came about as society evolved from hunter-gatherers to planters, creating agrarian civilizations from nomadic peoples.<br />Represent the link between deities and man<br />Egyptian pharaohs, Aztec emperors, King Solomon<br />Ensured the wellbeing of the realm <br />Part of the power structure in society and of the ruling caste<br />
  13. 13. The Modern Ruler - Priest<br /><ul><li>Hindu Brahmins
  14. 14. Dalai Lama
  15. 15. Japan’s Emperor
  16. 16. The Pope</li></li></ul><li>Worldwide Archetypes:The Warrior<br />
  17. 17. The Warrior<br />Represents an aggressive aspect of humanity<br />Fights for something, striving to change or safekeep the world through the strength of arms and cunning<br />William Wallace, Boudicca, Hercules, Samson, Lancelot<br />Keeps society safe from intruders and harm <br />
  18. 18. The Modern Warrior<br />The Warrior archetype can be seen today in:<br />Our soldiers, police<br />Tribesmen from Papua New Guinea, natives from the Amazon<br />In some contexts superheros fit the mold (Superman, Spiderman, Wonder Woman)<br />
  19. 19. Worldwide Archetypes:Wanderer - Orphan - Seeker<br />
  20. 20. Wanderer – Orphan - Seeker<br /><ul><li>The person who sets out to find more about herself/himself through experience outside the boundaries and comforts of society; walk into the unknown</li></li></ul><li>Wanderer – Orphan - Seeker<br /><ul><li>An outcast/exile who leaves to find life after all the known values and tenets are denied
  21. 21. The wanderer who returns bears more knowledge of other things, can become a buffer between society and the outside world (what happens when everyone is connected?)</li></li></ul><li>Modern Wanderers – Orphans - Seekers<br />
  22. 22. Wanderer – Orphan - Seeker<br /><ul><li>Odin walked through the nine worlds in disguise to see adhered to his laws and customs
  23. 23. The prodigal son
  24. 24. Johnny Appleseed
  25. 25. Moses
  26. 26. War correspondents
  27. 27. Santa Claus</li></li></ul><li>Myth and Storytelling in Special Education<br />
  28. 28. Myth and Storytelling in Special Education<br />Digital stories can enable educators to combine technologies and instructional practices to provide special needs students with means of expression while reinforcing socially acceptable behaviors<br />Allowing self-expression to special needs students through digital stories and myth-making can show that they are part of ourselves, with archetypes common to us all (empathy)<br />Giving student ownership of the process and the product (hearing own voice in story or familiar settings) can enhance focus and learning<br />
  29. 29. Myth and Storytelling in Special Education<br />Allowing self-expression to special needs students through digital stories and myth-making can show that they are part of ourselves, with archetypes common to us all (empathy)<br />Giving student ownership of the process and the product (hearing own voice in story or familiar settings) can enhance focus and learning<br />
  30. 30. Myth and Storytelling in Special Education<br />Through storytelling and myth creation for the student, this could open the door for creativity and social interactivity<br />Other advances in technology can affect perception in new ways for special needs or impaired students (e-skin)<br />As special needs is an incredibly diverse part of our student population, storytelling and myth-making would be as unique as the person creating it. It also entails greater involvement from the educator<br />Comments from our educators in class?<br />
  31. 31. Mythology in Elementary Education<br />
  32. 32. Mythology in Elementary Education<br />Myths, Folktales and Legends help students understand societal norms. <br /> Life lessons, are learned through these stories. <br />Allows students to contemplate: What is good? Evil? Righteous? True? <br />Also, compare and contrast among cultures. <br />
  33. 33. Mythology in Elementary Education<br />Some legends can be a great opportunity for engagement and elicit curiosity.<br />The Legend of the Sun and the Moon...introduction to moon phases.<br />
  34. 34. Tools & Technologies for Teaching Mythology<br />& Using Mythology to <br />Teach Other Subjects <br />
  35. 35. Tools & Technologies for Teaching Mythology<br />Traditional teaching tools – <br />astronomy projection cylinders, board games, story elements<br />
  36. 36. Tools & Technologies for Teaching Mythology<br />Websites and blogs<br />Toys – Lego mythology characters<br />Online creative tools for digital storytelling<br />
  37. 37. Tools & Technologies for Teaching Mythology<br />Online single and multiplayer games<br />Software – including disk-based and computer games and story-making software<br />Mobile Applications<br />
  38. 38. Resources<br />Projection Cylynders featuring constellations as seen within different mythologies, including Greek, Hindu.,Saami, Navajo, Plynesian, and others.<br /><br />Websites <br />Astronomy website featuring constellation mythology.<br /><br />Website: Windows to the Universe - mythology<br /><br />Website: Windows to the Universe - mythology and sky, constellations and stars<br /><br />Blogs<br />y-intercept website: Of Myth and Math<br /><br />Mythology of Number<br /><br />Presenting the Lego Gods!<br /><br />Online Creative Tools<br />Online Story Creator2: Myths and Legends<br /><br />Mobile Applications<br />Greek Mythology for iPhone, iPod touch, iPad<br /><br />Egyptian Mythology<br /><br />Software<br />Math & the Cosmos combines a challenging textbook with interactive, multimedia exercises.<br /><br />Pasifika Digital Legends: Samoan mythology - digital story by schoolchildren<br /><br />Vedic Mathematics<br /><br />Mythology Games<br />Age of Mythologyis a fun and interactive way to learn about Greek mythology<br /><br />Students see how mythology fits into history in Dark Age of Camelot, for older students.<br /><br />Make history and mythology come alive with Pharaoh strategy game..<br /><br />Help students understand communities, interpersonal relationships and to interact with other students with Quest Atlantis online interactive community game <br /><br />Education Ideas<br />Lesson Plans and Activities<br /><br /><br />Using Pop culture references to introduce mythology.<br /><br />Native American Mythology - digital stories<br /><br />Lego videos by kids based on mythology<br /><br /><br />Mythology and Archetypes<br />Joseph Campbell Foundation website<br /><br />Concept of Archetypes – Carl Jung<br /><br />