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Social game programming footage 1 client to server connection
1.
클라이언트-서버간 통신하기 넷텐션
2.
클라-서버 연결하기 1. static CNetServer.Create CNetServer.Start 2. static
CNetClient.Create CNetClient.Connect 네트워크 연결 성공 클라이언트 4. OnJoinServerComplete 이벤트 (인자를 통해 성사여부 확인) 서버 3. OnClientJoin 이벤트
3.
클라-서버 연결 해제 1.
CNetClient.Disconnect 연결 끊을래~ 클라이언트 3. OnLeaveServer 이벤트 즐됐삼ㅜㅜ 서버 2. OnClientLeave 이벤트 님아 즐
4.
알아야 할 용어들 •
서버 주소 (xxx.xxx.xxx.xxx:yyyy) • 프로토콜 버전
5.
HostID • • • • 각 클라의 고유값 서버=HostID_Server 없음=HostID_None 3,4,5,6,7,… 6 5 4 3
6.
• 사용자 이름,
마을 이름 입력 • 새 마을 만들기/기존 마을 들어가기
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