NCompass Live: Lessons Learned Establishing a Technology Makerspace


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NCompass Live - April 27, 2016

The library is the intellectual crossroads of the university, a place where students come to research, explore, and discover. It was in this spirit that a new service - an Innovation Lab - was established during the Fall Quarter of 2015 in the John M. Pfau Library at California State University, San Bernardino.

The Innovation Lab is a technology-focused "Makerspace" for students that encourages creativity and inquiry, facilitates cross-disciplinary collaboration, and promotes true innovation. The ability to work hands-on with emerging technologies and rapidly prototype solutions gives students greater understanding of real-world problems. The lab is open to all CSUSB students regardless of discipline, skill set, or background. In addition, the lab is a safe space where students can learn to persevere in the face of failure - a skill central to lifelong learning and success in the 21st century.

Embarking on an innovative new service can be rife with pitfalls and obstacles. The presenter, former Head of Library Information Technology at CSU's Pfau Library, will share the logistics involved with planning, implementing and maintaining a makerspace. Technologies (3D scanning, printing, and modeling; CNC milling, Arduino, RaspberryPi), services (workshops, peer-to-peer tutoring), and policies will be discussed. He will also share mistakes as well as triumphs, and will address the lessons learned during the first year of operation.

Presenter: Jonathan Smith, Director for Library Technology, Sonoma (Calif.) State University.

Published in: Education
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NCompass Live: Lessons Learned Establishing a Technology Makerspace

  1. 1. Lessons Learned Establishing a Technology Makerspace JONATHAN M. SMITH SONOMA STATE UNIVERSITY JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  2. 2. Establishing a Technology Makerspace • Plan • Implement • Maintain • Assess JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N
  4. 4. Research Those who came before ◦ U of Nevada, Reno ◦ St. Petersburg College ◦ San Diego State Univ. MakerFaire SXSW:Interactive Stakeholders ◦ Students, faculty, staff Form partnerships Be community driven!!! JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  5. 5. Space Location ◦ foot traffic ◦ visibility Limitations of space ◦ ventilation? ◦ noise? ◦ networking? ◦ power? ◦ work space? JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  6. 6. Innovation Lab “... an open laboratory where CSUSB students of various disciplines and skill sets can experience new technologies through experimentation and free play. Through providing the tools and ingredients we hope to encourage creativity and inquiry, facilitate cross-disciplinary collaboration, and promote true innovation.” JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  7. 7. Open lab… for all students JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  9. 9. Implementation Funding Purchasing pitfalls Take time to learn Get ready to be messy JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  10. 10. 3D Printing Technology ◦ FDM vs SLA Filament ◦ ABS vs PLA Equipment: ◦ Ultimaker 2 ◦ Ultimaker 2 Extended ◦ Form 2 Software: ◦ Cura (slicer) ◦ TinkerCad (modeling) JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  11. 11. 3D Printing Free printing 2-hours/week limit Submit via Google Forms Workshops ◦ Incentive – 4 hr/week limit Download .stl models ◦ ◦ Have policies ready JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  12. 12. 3D Scanning Uses: ◦ 3D printing ◦ Gaming ◦ Online galleries Common Tech: ◦ Photogrammetry ◦ Structured light ◦ Laser-based triangulation Equipment: ◦ David SLS-2 ◦ Matter & Form ◦ DotProduct DPI-8 JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  14. 14. 3D Scan of Multimeter JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  15. 15. CNC Milling Carve 3D & 2D designs Reductive manufacturing Plastic, wood, brass, etc. PCB (printed circuit board) Equipment: ◦ Othermill Software: ◦ Otherplan ◦ Adobe Illustrator ◦ Eagle (PCB design) Resources: ◦ JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  16. 16. Electronics littleBits Arduino SparkFun Inventor’s Kit Raspberry Pi breadboarding Tools ◦ multimeter ◦ ocsilloscope Resources ◦ ◦ ◦ JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  17. 17. Virtual Reality Equipment ◦ Oculus DK2 ◦ Google Cardboard Software ◦ Oculus Share ◦ SteamVR ◦ Unity JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  19. 19. Maintaining Open lab Free consumables (for now) Staffed by student Scheduled consultations Workshops Pop-up demos Project binder Equipment maintenance JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  20. 20. Student Use Foot traffic Student clubs Cross-disciplinary collaboration Peer instruction The “third place” Interacting w/staff and community Beware your own success JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  21. 21. Class Assignments Art ◦ 3D scan ceramics, manipulate model, 3D print result ◦ Interactive art installations Business ◦ Phone case prototype Computer Science & Engineering ◦ Printed Circuit Boards ◦ Quadcopter Math ◦ 3D print mathematical objects JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  23. 23. Assessment Meeting goals? Accomplishing mission? Use Statistics ◦ Gate counts ◦ Equipment use ◦ Demographics Student Learning Outcomes ◦ Students will learn to innovate through participatory learning, exploration, and the acquisition of new skills. JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  24. 24. Lab Visits by Major JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  25. 25. Collecting 3D Printing Info JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE
  26. 26. 3D Print Requests by Major JONATHAN.SMITH@SONOMA.EDU @L1BR4R14N #LIBMAKE