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Gaming In Libraries: Who & Why

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Gaming In Libraries: Who & Why

  1. http://www.flickr.com/photos/pixteca/297504996/
  2. http://www.flickr.com/photos/picstever/387307699/
  3. <ul><li>see themselves as a hero on a quest. </li></ul><ul><li>are willing to experiment and keep trying. </li></ul><ul><li>are willing to seek expertise and ask for help. </li></ul><ul><li>desire to collaborate. </li></ul><ul><li>learn from their mistakes and can adapt quickly. </li></ul>Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
  4. <ul><li>thrive on fast decision-making & good at prioritizing. </li></ul><ul><li>are willing to take risks. </li></ul><ul><li>are very good at multitasking and continuous partial attention. </li></ul><ul><li>are constantly seeking to be challenged. </li></ul><ul><li>are proactive rather than reactive. </li></ul>Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
  5. <ul><li>are format-agnostic. </li></ul><ul><li>want to do their own research and figure things out for themselves (no spoon-feeding). </li></ul><ul><li>are used to creating content. </li></ul><ul><li>expect interaction, rewards, customization, and multiple paths. </li></ul><ul><li>have an inherent distrust of bosses. </li></ul>Beck, John & Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.
  6. Whack Your Boss @ http://www.doodie.com/anger_management.php
  7. http://www.flickr.com/photos/buffcorephil/110126492/
  8. http://www.theesa.com/facts/gamer_data.php
  9. http://www.flickr.com/photos/ovenbird/402211809/ http://www.flickr.com/photos/ovenbird/402181000/
  10. http://www.flickr.com/photos/ovenbird/402211830/
  11. http://www.flickr.com/photos/melancon/324501885/
  12. http://www.flickr.com/photos/alatechsourceblog/366428922/
  13. http://www.flickr.com/photos/libraryman/365732115 http://www.flickr.com/photos/libraryman/365732117
  14. http://www.flickr.com/photos/informationgoddess29/638529783/
  15. <ul><li>a place to store stacks of paper </li></ul><ul><li>a place where people can take books off of the shelves </li></ul><ul><li>a collection of fiction </li></ul><ul><li>a place where children can learn to read </li></ul><ul><li>a music store </li></ul><ul><li>a movie theatre/movie rental store </li></ul><ul><li>a computer lab </li></ul><ul><li>a café </li></ul>
  16. <ul><li>&quot;One kid told us videogames are gateway drugs for libraries.“ ─Eli Neiburger, Ann Arbor District Library author of Gamers… in the Library?! </li></ul>
  17. http://www.flickr.com/photos/melancon/336854405/
  18. http://www.flickr.com/photos/melancon/336854631/
  19. http://www.flickr.com/photos/melancon/336854579/
  20. http://www.flickr.com/photos/shifted/464639170/
  21. Teen After-Hours Game Night Chatfield Public Library http://www.flickr.com/photos/66422613@N00/sets/72157594586744066/
  22. http://www.flickr.com/photos/alaskanlibrarian/531166483/
  23. If your library is no place for games and entertainment then you must get rid of all of these… http://www.flickr.com/photos/arahsae/2068258/
  24. http://www.flickr.com/photos/adventuresinlibraryschool/380941282/
  25. <ul><li>[email_address] </li></ul><ul><li>www.travelinlibrarian.info </li></ul><ul><li>del.icio.us/travelinlibrarian/gaming </li></ul>

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