STATS LLC - Corporate Profile

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STATS is the world's leading sports technology, data and content company. The company passionately abides by a mission to revolutionize the way sports contests are viewed, understood, played and enjoyed. STATS’ calling card consists of real-time scores, historical sports information, Associated Press editorial content, a turnkey fantasy sports operation and SportVU technology. Today, STATS’ worldwide client network of media companies and professional sports leagues and teams utilize a broad spectrum of dynamic in-game broadcast presentations and virtual images, multimedia enhancements and game analysis and tactical coaching tools. STATS is owned by Vista Equity Partners with corporate offices across the globe.

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STATS LLC - Corporate Profile

  1. 1. 1
  2. 2. PRESENTATIONINDEX About Us STATS’ Product Overview Digital Media Solutions AND Solutions for Social Media Broadcast Solutions Leagues and Teams Solutions Fantasy Sports and Gaming Why STATS?
  3. 3. 3 WHO IS ? to shape how sport is viewed, understood, played & enjoyed Not just a provider, aA Company & content FOUNDED ON SPORTS STATISTICS Fantasy Sports Brand Activation Digital Media Broadcast Media Leagues & Teams With 30+ Years of Led by a constant exploring & developing new ways to advance sport COMMITMENT TO ADVANCEMENT We leverage that data to create Driving INNOVATON IN SPORTS TECHNOLOGY in the industry UNRIVALED EXPERIENCE with superior speed & accuracy We DISTRIBUTE SPORTS CONTENT COLLECT, PRODUCE & to engage, inform & excite SPORTS PRODUCTS & EXPERIENCES STRATEGIC PARTNER providing solutions for
  4. 4. 4 HISTORY Throughout the company's history, STATS has evolved to anticipate the ever-evolving needs of our strategic partners and drive innovation in sports technology. FOUNDED outside of Chicago as sports journal publisher 1981 Pioneers ONLINE SPORTS consumption on America Online 1993 Builds the first online FANTASY GAME, AOL Grandstand 1995 1999 Expands DIGITAL DEVELOPMENT capabilities, creating iTV games Launches first WEB-BASED statistical database access platform 2002 2008 Acquires SPORTVU® player tracking technology 2013 SportVU® PLAYER TRACKING installed in every NBA arena 2012 Launches PRO ANALYTICS team to service pro sports organizations 2014 Acquires BSPORTS, bolstering predictive analytics 1985 Develops DIGITAL SCORING software 1987 DIGITIZES the first robust statistical database 1989 Establishes REPORTER NETWORK across sports 1990 2005 Creates EDITORIAL department, supported by AP content Founds RESEARCH TEAM, focused on broadcast support 2000 2010 Acquires The Sports Network, Automated Insights, Prozone & TVTI 2015
  5. 5. 5 GROWTH & EXPANSION September 4, 2014 Expanding capabilities, broadening reach & servicing diverse customer segments – STATS is committed to being the ultimate sports media provider for our partners. February 10, 2015 February 12, 2015 May 5, 2015 May 13, 2015
  6. 6. 6 GLOBAL COVERAGE & REACH 1,000+ 500+Deep coverage for LEAGUES across the globe Content Supporting DIGITAL MEDIA destinations 100M+Robust data powering BROADCAST graphics per year 700+Servicing a roster of global strategic PARTNERS 83,000+Reporters covering GAMES/EVENTS per year
  7. 7. 7 GLOBAL COVERAGE & REACH CompaniesSTATS’ focus on driving innovation organically and inorganically has made us a global leader who expands to anticipate the demands of sports content & technology.
  8. 8. 8 OUR PARTNERS Our diverse and expansive client roster ranges from startups to leaders that shape the world of media, broadcast, digital content consumption, brand activation and sports analytics.
  9. 9. 9 OUR REGIONAL PARTNERS
  10. 10. 10 STATS delivers a wide-range of services for leagues and federations, including data distribution, official statistician, historical data digitization, statistic creation, broadcast support, custom products, fantasy game management and STATS PASS® and ICE data tools. STATS maintains relationships with major sports leagues and serves as the exclusive data distributor for the MLB and NFL.
  11. 11. 11 FACEBOOK – OFFICIAL MEDIA SOLUTIONS PARTNERS
  12. 12. 12 PRODUCTS OVERVIEW
  13. 13. 13 PRODUCT SEGMENTS • Premium sports data is at the core of STATS’ product offering. • With quality data as a raw material, STATS has crafted numerous products and services that allow our clients to consume, analyze and display that data in innovative and unique ways. Data Feeds Research Services Editorial Content Digital Media Pro Team Analytics Custom Development
  14. 14. STATS delivers the most in-depth and innovative sports data in the marketplace with unmatched speed and reliability. 14 DATA FEEDS Historical Pre/Post In-Progress Play-By-Play Deep Databases as far back as 1876 Schedules, Boxscores & Results Real-Time Updates with Speed & Accuracy In-Depth Coverage on Every Game Event
  15. 15. Pushing the Big Data revolution forward via expanded insights only STATS can offer with unsurpassed depth and accuracy. 15 Revolutionary Player Tracking Win Probability & Situational Projections Advanced Data Tracking & Analysis Fantasy Sports & Odds/Lines SportVU X-Info Predictive Projections ADVANCED DATA
  16. 16. STATS specializes in delivering the most up-to-date, accurate information to provide unique insights to your audience. 16 RESEARCH SERVICES • Game Notes & Bullets • Analytics Packets Research Subscriptions • STATS Pass® • Predictive Analytics Digital Research Tools • Research Hotline • Custom Research Research Services
  17. 17. • News & Headline Packages • Previews, Recaps & Commentary • Social Media Content • Infographics • Custom Articles • Associated Press Photos • Team Graphics News and stories relevant to sports fans featuring exclusive Associated Press content, photos and graphics. 17 EDITORIAL
  18. 18. Deliver an optimal sports content experience to your audience by leveraging STATS’ innovative digital product suite. 18 DIGITAL PRODUCTS Hosted Solution Real-Time Companions Interactive Visualization Comparison & Analysis Tools
  19. 19. Stay at the forefront of the analytics revolution and ensure your organization is always one step ahead of the competition. 19 ICE – Pro2 – Pitch Review – STATSPass® Pro Analytics Digital Platforms PRO TEAM SOLUTIONS Custom Research & Analysis tailored to your organization Pro Analytics Reports SportVU Player Tracking - Official Statistician - Data Distribution Data Collection & Distribution
  20. 20. Leverage STATS unrivaled expertise in sports content fan experiences as a full-service development partner. 20 CUSTOM DEVELOPMENT Fantasy Games Web Destinations Native Applications Development, Management & Data Support Full-Service Design, Development & Optimization Mobile & Tablet Apps for iOS, Android, Windows & more
  21. 21. 21 SOLUTIONS FOR DIGITAL MEDIA
  22. 22. DIGITAL MEDIA Crafting innovative and unique content experiences to drive audience engagement and meet your business objectives. Solutions For • Turn-Key Digital Products • Second-Screen Companions • Native Mobile & Tablet Applications • Full-Service Custom Development • Interactive Visualization & Infographics • Robust Social Media Integration • Data feeds, Box Scores, Play-by-Play • Editorial, Commentary & Photos • Infographics 22
  23. 23. FOOTBALL MATCHCENTRE 3
  24. 24. FOOTBALL SPORTZDECK 3
  25. 25. FOOTBALL MATCHZONE
  26. 26. FOOTBALLTOURNAMENT TRACKER
  27. 27. FOOTBALL TEAM TRACKER
  28. 28. WAP SOLUTIONS 3
  29. 29. MOBILE & TABLET APPS 3
  30. 30. OLYMPICS MATCHCENTRE
  31. 31. INFOGRAPHICS INTEGRATEDMATCHCENTRE 3
  32. 32. CRICKETMATCHCENTRE
  33. 33. CRICKETSPORTZDECK 3
  34. 34. CRICKETSIMULATOR
  35. 35. VIDEO INTEGRATED MATCHCENTRE
  36. 36. F1 RACECENTRE
  37. 37. F1 SPORTCENTRE
  38. 38. F1 RACECAST
  39. 39. BASKETBALL MATCHCENTRE 3
  40. 40. BASKETBALL SPORTCENTRE
  41. 41. KABBADI MATCHCENTRE
  42. 42. LANGUAGESOLUTIONS 3
  43. 43. CRICKETTRACKER
  44. 44. F1 TRACKER
  45. 45. OFFICIAL WORLD CUP APP STATS built the official ICC Cricket World Cup Apps for all mobile platforms. The Apps topped the charts in most cricket playing markets. 3
  46. 46. SMART TV APPS 3
  47. 47. SAMSUNGCASE STUDY 3 • Samsung, the presenting sponsor across the 2011 AFC Asian Cup, utilized our comprehensive suite of interactive products and services to create an immersive branding experience. • By activating their brand across the tournament’s multi-platform suite, Samsung increased their ability to connect with consumers across the globe.
  48. 48. UNIVERSITY CRICKET CHAMPIONSHIP 3
  49. 49. OFFICIAL ICC WEBSITES 3
  50. 50. INFOGRAPHICSCONTENTLAYERS Interactive Infographix Engaging & interactive infographix developed for digital consumption Trackers & Rolling Infographix A bunch of infographix combined to create a full screen of rolling numbers, ticking and updating in real-time! Custom Infographix Premium & Exclusive outputs produced – either with content or look and feel. VideoGraphics! 15 second and 30 second infographic nuggets, packaged in a variety of formats Augmented Infographix Multi-consumpution infographix. Representation on one platform leading to augmentation via smartphones 5
  51. 51. INFOGRAPHIX 5
  52. 52. INFOGRAPHIX 5
  53. 53. INFOGRAPHIX 5
  54. 54. ICL WEBSITES 3
  55. 55. INDIAN SUPER LEAGUE 3
  56. 56. INDIAN SUPER LEAGUE - MICROSITES 3
  57. 57. PRO KABADDI LEAGUE WEBSITE 3
  58. 58. ZEVEN WEBSITE 3
  59. 59. ZEVEN WEBSITE 3
  60. 60. TRACMYRUN WEBSITE 3
  61. 61. UNIVERSITY CRICKET CHAMPIONSHIP 3
  62. 62. OFFICIAL ICC WEBSITES 3
  63. 63. ICL WEBSITES 3
  64. 64. 64 SOLUTIONS FOR SOCIAL MEDIA
  65. 65. SOCIAL MEDIA HANDLES 3 Official Facebook Page
  66. 66. SOCIAL MEDIA HANDLES 3 Official Twitter Page
  67. 67. SOCIAL MEDIA HANDLES 3 Official Facebook Page
  68. 68. SOCIAL MEDIA HANDLES 3 Official Twitter Page
  69. 69. SOCIAL MEDIA HANDLES 3 Official Facebook Page
  70. 70. SOCIAL MEDIA HANDLES 3 Official Twitter Page
  71. 71. SOCIAL MEDIA HANDLES 3 Official Facebook Page
  72. 72. SOCIAL MEDIA HANDLES 3 Official Twitter Page
  73. 73. SOCIAL MEDIA HANDLES 3 Official Twitter Page
  74. 74. OVERALL APPROACH 3 STATS’ BEST Approach for Managing Digital Media: Emphasis on Pre Season Build up Buzz Engage Consistent Engagement, particularly In-Season Sustain Post Season follow through Track Track Metrics & Monitor throughout the year
  75. 75. SOCIAL MEDIA HANDLES:ISL 3 Official Facebook Page
  76. 76. SOCIAL MEDIA HANDLES:ISL 3 Official Twitter Handle
  77. 77. SOCIAL MEDIA HANDLES:ISL 3 Instagram & Google+ official accounts High access of social media on mobile
  78. 78. ISLON SOCIALMEDIA - OVERVIEW • Major focus on Twitter and Facebook • Very high engagement rates- ~4-5x average engagement rates for other comparable handles • Key metrics across conversation, applause & amplification very high vs. benchmarks • Strong growth in user base • Twitter at ~135k with zero spends (purely organic)- ~5x the user base for next highest non-cricket page in India • Facebook at ~1.9M, engagement rates on Facebook very high • Consistently trending on social media driven by content + innovations SOCIAL MEDIA - BASE Up to Date (August 28th 2015) Twitter 135k Facebook 1.9 million Google Plus 415k Instagram 16k Trended on launch day with all top 10 national trends coming from the ISL Unique innovations on social media including first of its kind Like to Reveal campaign for a sports league on FB 3
  79. 79. CWC 2015CASE STUDY: STAR SPORTSSOCIAL MEDIA
  80. 80. #STARTRUMPS • Fans could collect trump cards of their favourite players. • Select fans who collected all 100 cards were gratified • Fantastic response to the activity with over 2 lakh tweets! • The activation trended on top in India for more than 24 hours 207,36 8 starTrumps counter 3
  81. 81. #OWNTHEJERSEY • Unique TV + Twitter based quiz activation • Activity helped in increased viewership on TV and engagement on Twitter • The hashtag trended at number 1 in India. It also trended worldwide. 18K+ TWEETS RECEIVED IN LESS THAN 24 HOURS
  82. 82. MAUKA ACTIVATION • Digital build up for the Mauka campaign was done in different ways to help create buzz / amplify the TVC. vs Pakistan vs South Africa vs West Indies
  83. 83. #MAUKATICONS #Maukaticons • Maukaman’s expressions captured to engage fans. • Fans talking about the Mauka TVC or #CWC were sent these emoticons • A page to download all these emoticons was also created.
  84. 84. #QUIZSTER • The first of its kind Twitter Quiz • Fans could pick from 4 categories and answer quiz questions • The winners had the chance to meet the STAR Sports Commentary Panel. X 2
  85. 85. DIGITAL TUG OF WAR • Tug of war on Twitter! To build up Ind vs Pak match. • Digital billboard setup in a mall to display results • #INDWins trended #1 in India! 70K+ TWEETS 70K RECEIVED TILL THE TIME IND VS PAK MATCH WAS ON. LIKELY TO INCREASE FURTHER
  86. 86. #WCHEROES • Fans were asked to vote and pick their World Cup XI by tweeting #WCHeroes • The activity was phased over two days • It trended at the #1 spot in India for majority of the time it was live.
  87. 87. WORLD CUP TROPHY TOUR 1. Informed fans about the trophy tour engagement activity You saw the trophy in #Delhi, but where is it heading next? Stay tuned to know more! 2. Engaged fans by asking them to find the world cup trophy in a picture puzzle. Spot the trophy and find out which city will get a chance to see the #CWC15 trophy next! 3. Revealed the answer to communicate to fans the city where the trophy is headed You guessed it right! Jamnagar it is next! Catch the trophy in your city on 22nd Jan
  88. 88. INNOVATIVE BANNER
  89. 89. FACEBOOKCOVER PHOTO • Important milestones captured via FB cover photo • This was setup to capture the biggest moments of the match • Well received as it was done for the 1st time on FB for Cricket.
  90. 90. BESTCRICKET EVER! • Activity done to increase tune-ins for semi-finals • Series of graphics and posts released of the best cricket played in the tournament • Fans urged to watch the SFs to catch more such moments!
  91. 91. REASON # • Activity done to increase tune-ins for Ind vs Aus semi-finals • Series of graphics and posts released giving a reason India #WontGiveItBack
  92. 92. WC OF RECORDS • Activity done to increase tune-ins for the Final • Series of graphics and posts released to increase tune-ins • It was the WC of records. Tune-in to watch more records break!
  93. 93. TEAM BATTLE • Activity done to increase tune-ins for the Final • Series of graphics and posts released to increase tune-ins • Twitter battle between NZ and Aus
  94. 94. BESTWORLD CUP MOMENTS • Activity done to wrap up engagement • 12 best moments of the WC released • Fans asked to vote on the ‘Top 3’ moments of the WC.
  95. 95. OTHERACTIVATIONS CALENDAR INTEGRATION REGULAR CONTESTS / CONTENT KEY BATTLE CARDSTUNE-IN CARDS SWOT VIDEOS #AskCaptain
  96. 96. COMMUNITY MANAGEMENT A fan randomly comes up with the request of a video available with Star Sports Star Sports responds with a personal answer and also shares a personal link to the Sachin innings which the fan was delighted to receive (listening & responding while leveraging Star’s great content) Focus on the Fan- Delighting a fan with a response and video when he asked for it
  97. 97. COMMUNITY MANAGEMENT Focus on the Fan- Delighting a fan with a response and the name of the catchy World Cup promo song A fan randomly comes up with the request of the song that is used in the promo for World Cup Star Sports responds with a personal answer and also shares the name to the song which the fan was delighted to receive
  98. 98. COMMUNITY MANAGEMENT Focus on the Fan- Delighting a fan with a response and video when he wasn’t even expecting it Star Sports asks fans for their favourite World Cup innings while promoting links to 5 videos (content discovery) Fan responds with his answer, with an Aravinda de Silva innings which is not in our featured 5 (fans engaging in conversations) Star Sports responds with a personal answer and also shares a personal link to the Aravinda innings which the fan wasn’t even expecting (listening & responding while leveraging Star’s great content)
  99. 99. USER DELIGHT
  100. 100. KEY OBJECTIVESSUMMARY  GENERATE FAN ENGAGEMENT BUILD HEROES DRIVE CONSUMPTION BUILD STAR SPORTS BRAND   
  101. 101. BUILD STAR SPORTSBRAND
  102. 102. 10 2 SOLUTIONS FOR BROADCAST MEDIA
  103. 103. BROADCAST Our dedicated broadcast support team provides the data, research, tools and insights to optimize your on-air experience. Solutions For • In-Depth Research Packages • Custom Research & Statistics • On-Demand Research Hotline • STATS Pass® Digital Research Tool • Predictive & Situational Probability Tools • Robust Data to Power Broadcast Graphics • SportVU® Player Tracking Content 103
  104. 104. 6BACKGROUND STATS currently boasts a client resume of over 4,000 broadcasts per year including FOX Sports, CBS Sports, NFL Network, ROOT Sports, CBC, WGN, FOX Sports Net Regionals, Big Ten Network, YES Network and MASN. Since 2000, STATS’ LA-based Research Group has provided broadcast support for major North American sporting championships, including: 12 World Series 7 Super Bowls 8 NCAA Final Four tournaments 3 BCS Championship games
  105. 105. BROADCAST SERVICES • Broadcast Services include: – Touch screen Graphics – Graphics Downloads – The Dashboard – Game Notes – STATS PASS® – Research Hotline – X-Info – Live Analytics 6
  106. 106. TOUCH SCREENGRAPHICS The touch screen graphics offers fast, highly responsive finger touch action to provide an amazing interactive experience. Output can be made available in Hindi and other regional languages. 6
  107. 107. GRAPHICDOWNLOADS The STATS Graphics Library (SGL) enables a reliable and extensive graphics package for the production staff. Output can be made available in Hindi and other regional languages. Analysis or Notes to go along: 57 out of 74 matches during IPL 5 – the team bowling more # of dot balls; went on to win (77%) 6
  108. 108. THE DASHBOARD The DASHBOARD delivers real-time analysis of team and player performances vis-à-vis the match, a series, a season / time, vs an opposition etc. This makes it a handy tool for the broadcasters commentary teams in both International and Domestic cricket. 6
  109. 109. AN INSPIRATION FOROURDASHBOARD 6
  110. 110. DASHBOARD – KEYFEATURES Real-time data and analysis for 1000s of recordsLive alerts, notifications and insights; ensuring many more stats and interesting events come to the fore! Real-time nuggets and insights for commentators Real-time Export Capabilities Graphic Downloads / Images, PDFs / Social Shares 6
  111. 111. DASHBOARD – COMPONENTWIREFRAME 6
  112. 112. GAMENOTES Game Notes are in-depth statistical reports that analyze player & team information to assist producers, talent & graphics coordinators in developing the focus and story lines for the broadcast of each game. 6
  113. 113. STATS PASS STATS’ industry leading research tool offers detailed statistics, team and player analytics and information compiled in real- time. 6
  114. 114. RESEARCHHOTLINE Research requests can be made available for preparation of game broadcasts, pre-game and post-game shows via phone, email and / or instant messaging. 6
  115. 115. 6 STATS’ proprietary X-Info™ provides the most detailed events that occur in a game and integrates them with traditional play-by-play to create never seen before content and information. The result is invaluable information utilized in all facets of sports operations, including coaching, front-office and scouting. This compelling statistical content is available for NFL, College Football and MLB.
  116. 116. Combination of our rich historical statswith our deep and acute real-time data collection… We have the ability to produce in absolute real-time, a host of rich, compelling analytics. LIVE ANALYTICS 6 Key Objective: Use Analytics to tell compelling stories – very relevant for broadcast
  117. 117. ANALYTICS: FOOTBALL (PLAYER BATTLES) West Brom Left Back Liam Ridgewell 4 60 38 11 7 6 1 0 1 0 Arsenal Right Back Carl Jenkinson 7 72 36 26 1 1 0 0 0 0 Team Position Stats Crosses Touches Completed passes Bad passes Balls recovered Interceptions Blocks Tackles Ariel challenges lost 50/50 challenges won 1-1 6
  118. 118. ANALYTICS: FOOTBALL (PLAYER BATTLES) West Brom Left Back Liam Ridgewell 4 60 38 11 7 6 1 0 1 0 0 Arsenal Right Back Carl Jenkinson 7 72 36 26 1 1 0 0 0 0 1 Team Position Stats Crosses Touches Completed passes Bad passes Balls recovered Interceptions Blocks Tackles Ariel challenges lost 50/50 challenges won Fouls committed 1-1 Story Points  Touch Data- who is getting the ball more, how does that translate to passes  Passing Analysis- Player plus/minus on passes: Ridgewell +27 vs Jenkinson +10 6
  119. 119. 1st Half 2nd Half Full Game Liam Ridgewell Left Back Carl Jenkinson Right Back Delivered 47% of Arsenal’s Crosses AttackingdirectionAttackingdirection Balanced Defensive Defensive AttackingBalancedAttacking PLAYER MENTALITY
  120. 120. ANALYTICS: FOOTBALL (TEAM STATS) West Brom 617 319 130 116 108 2 6 4 0 44% Arsenal 714 463 149 40 33 3 4 4 0 56% Team Touches Completed passes Bad Passes Balls recovered Interceptions Blocks Tackles Ariel challenges lost 50/50 challenges won Ball Possession 1-1 Defensive Team mentality Balanced http://hosted.stats.com/matchcast/soccer/heatmaps/heatmap.html 6
  121. 121. ANALYTICS: FOOTBALL (TEAM STATS) West Brom 617 319 130 116 108 2 6 4 0 44% Arsenal 714 463 149 40 33 3 4 4 0 56% Team Touches Completed passes Bad Passes Balls recovered Interceptions Blocks Tackles Ariel challenges lost 50/50 challenges won Ball Possession 1-1 Defensive Team mentality Balanced Story Points  Team touch and pass analysis  Interceptions and tackles analysis  All analysed to determine team mentality 6
  122. 122. ANALYTICS: FOOTBALL (GOAL ANALYSIS) Ozil- Pass Giroud - Pass Rosicky- Pass Wilshere - GOAL Arsenal Goal 63:43 63:44 63:49 63:51 Story Points  Additional ‘Assist’ Data- whose first pass triggered a goal  Ability to analyse counter attacks, set pieces and other situations  Interactive ,moving graphics to indicate goal flow in post-match analysis 6
  123. 123. CASE STUDY – ANALYTICS FOR IPL TEAMS Sportz Interactive has delivered insights and analytical inputs to key stakeholders within the cricketing ecosystem. During the recently concluded IPL, SI delivered a range of services to the table-toppers, Delhi Daredevils. Services included key data provision and performance analysis of its players and opposition. DELHI DAREDEVILS - BOWLERS SPEED ANALYSIS Player Fastest Ball Slowest Ball Average Speed Umesh Yadav 151 88.9 140.67 Morne Morkel 150.8 122 141.71 Varun Aaron 149.6 112.1 139.78 Andre Russell 145.2 103.4 130.94 Doug Bracewell 141.1 113.5 133.98 Ajit Agarkar 141.1 113.1 133.35 Irfan Pathan 138.6 96.6 128.22 Roelof van der Merwe 103.8 86.4 94.12 Shahbaz Nadeem 102.4 75.8 90.74 Kevin Pietersen 98.6 82.9 91.5 Pawan Negi 97.8 80.3 89.68 Sunny Gupta 96.1 84 89.94 Yogesh Nagar 94.1 86.5 89.1 Glenn Maxwell 91.3 91.3 91.3 Virender Sehwag 90 74.8 81.33 Venugopal Rao 81.7 81.7 81.7 6
  124. 124. CASE STUDY -THE CASTROL INDEX Sportz Interactive takes great pride in the role it played in making the Castrol Index the first real-time performance rating in cricket. SI has delivered some fascinating applications and solutions for Castrol – the ICC’s Official Performance Partner. 6
  125. 125. 12 5 SOLUTIONS FOR LEAGUES AND TEAMS
  126. 126. LEAGUES & TEAMS A trusted strategic partner of top professional organizations around the globe, STATS provides expert data collection and analysis solutions. Solutions For • Pro Analytics Digital Platforms  ICE - Pro2 - Pitch Review • Professional Reports & Analysis • STATS Pass® Digital Research Tool • SportVU® Player Tracking Installations • Data Collection Services & Technology • Official Content Distribution 126
  127. 127. 7
  128. 128. • SportVU player tracking technology utilizes complex algorithms to extract X,Y,Z positioning data of the ball and participants • Data is captured by computer vision cameras and is used to calculate player and team statistics as well as provide graphic representations of live action • STATS is uniquely positioned to combine player tracking data with event-based play- by-play data to create next generation data and statistics SportVUPLAYERTRACKINGTECHNOLOGY 7
  129. 129. SOCCER SYSTEMOVERVIEW 7
  130. 130. KEYGLOBAL CLIENTS SportVU is used by FIFA, UEFA, TV Globo and a host of flagship International soccer teams. 7
  131. 131. • Distance Travelled • Average Speed • Max Speed • Momentary Speed • Number of Sprints • Coverage Maps • Time of Possession • Player Possession • Ball Speed • Ball Distance • Zone Coverage • Team Formation NEXTGENERATIONCONTENT 7
  132. 132. • Tracking data is used to power innovative graphics and statistics that enhance the overall viewing experience of live sporting events – Real-time Graphics – player cards, heat maps, ID circles, RadarVU – Replay and Post-Game – player tracking, ball tracking, formation shaping – Full-Scene Animations – virtual recreation of live action, multiple angles and point-of-view capabilities BROADCAST GRAPHICS 7
  133. 133. 7BROADCAST GRAPHICS
  134. 134. Advertiser/Sponsor Opportunities 7BROADCAST GRAPHICS
  135. 135. • STATS and Sony are taking live production creativity to a new level, increasing audience engagement and creating new revenue streams for broadcasters. • The STATS and Sony Stitch solution is presented in real-time with live telestration. 7 SONYSTITCH SOLUTION
  136. 136. 7 SONYSTITCH SOLUTION
  137. 137. 7 SONYSTITCH SOLUTION
  138. 138. 7 SONYSTITCH SOLUTION High-definition camera footage is combined with SportVU’s precise data tracking tools in Sony’s 4K Stitching Software solution. 8K x 2K Camera Stitched image delivers a complete view of a pitch or court - all-over pitch action is captured, nothing is left ‘out-of-shot’.
  139. 139. SONYSTITCH SOLUTION 7
  140. 140. • STATS delivered a turn-key product suite for 2011 AFC Cup in Qatar. • Applications suite leveraged an optimized title sponsor integration for Samsung. • Applications developed and supported, include: • Web MatchCast • Android Application • Samsung Galaxy Tablet • Samsung Bada App 7 AFC CUP
  141. 141. 7 AFC CUP
  142. 142. 14 2 PERFORMANCE ANALYSIS TOOLS
  143. 143. 8 ICE
  144. 144. STATS VISUALIZER 8
  145. 145. 14 5 FANTASY SPORTS AND GAMING
  146. 146. FANTASY SPORTS An industry pioneer in Fantasy Sports and the only vertically integrated full-service provider of data, development & management. Solutions For • Full-Service Game Design & Development • Contest Format Ideation & Scoring Development • Contest Management, Hosting, Technical Support & Customer Service • Award Winning Projections • Robust Data Feeds for Scoring Events • High-Stakes Fantasy Competitions 146
  147. 147. SONYLIV FANTASY 4
  148. 148. FANTASY PLAYER DRAFT 4
  149. 149. SONYLIV PREDICTOR 4
  150. 150. VIGGLELIVE PREDICTOR 4
  151. 151. GUESSTHE PLAYER
  152. 152. SURVIVORLEAGUE
  153. 153. BRACKET GAME 4
  154. 154. STREAKBUILDER 4
  155. 155. SCOREPREDICTOR 4
  156. 156. TRUMP CARDS 4
  157. 157. ESPNCRICINFOFANTASY 4
  158. 158. REAL TIME QUIZZING
  159. 159. FANTASY& GAMINGCLIENTS 4
  160. 160. 16 0 WHY STATS?
  161. 161. 16 1 KEY DIFFERENTIATORS Source: Study by Hobson & Company Product Quality Customer Service Industry Leadership & Reputation INDUSTRY LEADERSHIP & REPUTATION • The “go to” sports data and content provider PRODUCT QUALITY • Breadth & depth of coverage • Strong & accurate data • Speed • Strong technology foundation (product stability, reliability and ease of use) • Innovation Why Partner with STATS? CUSTOMER SERVICE • Superior customer service • Relationship-based partnerships
  162. 162. 16 2 KEY DIFFERENTIATORS Source: Study by Hobson & Company Product Quality Customer Service Industry Leadership & Reputation INDUSTRY LEADERSHIP & REPUTATION • “Because STATS is a leader in the industry…we knew they could provide what we needed.” What Our Partners Say • “STATS has always been on the forefront for organizing information and putting it in a context that’s easy to use and easy to look at.” • “For us, it was about how to take our data offerings to the next level. STATS’ offering is a bit more comprehensive, with their technical foundation and customer service being more robust and reliable.”
  163. 163. 16 3 KEY DIFFERENTIATORS Source: Study by Hobson & Company Product Quality Customer Service Industry Leadership & Reputation PRODUCT QUALITY • “STATS has broad sports coverage which gives us the flexibility to get additional and deeper sports data from one provider.” What Our Partners Say • “With STATS, you know the information is accurate…with others, you don’t know where they got the data.” • “Other data sources make it hard to find what you’re looking for and the data doesn’t flow well…with STATS, the searches and layout make sense.”
  164. 164. 16 4 KEY DIFFERENTIATORS Source: Study by Hobson & Company Product Quality Customer Service Industry Leadership & Reputation CUSTOMER SERVICE • “STATS goes above and beyond from a service standpoint.” What Our Partners Say • “Their response times are immediate.” • “STATS responds within minutes and provides regular updates while they manage any issue we have. Other data providers don’t respond for hours or even days.”
  165. 165. 16 5 INNOVATORFOUNDER UNPARALLELEDLEADER We Elevate Your Game with the Solutions to Revolutionize Sport in Your Arena.™ of the sports data industry Service, support and reliability in technology and analytics 30+ YEARS of experience engaging sports fans in content delivery and consumption more than a data provider…a strategic partner

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