BEHINDTHE SCENES<br />HOW STUFF IS MADE FOR A<br />WEBMASTeRS DELIGHT<br />“ the story of a backend ”<br />All rights rese...
WHO?<br />@KRISTOFVANROY<br />DRUPAL TEAM LEAD & DEVELOPER<br />I’m sorry if I start to talk Developerish to you<br />
THE Drupal squad<br />THE cast<br />
DEVELOPERS<br />DEVELOPERS DEVELOPERS<br /><ul><li>Majority of the drupal community
MAKing Drupal technical superb
Care about UX – Not focused on it
Marketing is a nine letter word</li></ul>http://www.flickr.com/photos/programmerman/2315566040/<br />
t(‘Woops!we all make mistakes*.’)<br />*Although I think it’s really cool & Developers should feel welcome<br />
THE UX SQUAD<br />The DIRECTORS<br />
Create a set of principles<br />#<br />Make the most frequent tasks easy and less frequent tasks achievable.<br />Admin sh...
TRAINING<br />If you don't fear giving it, you did a good job.<br />If you don't need to give it, you did a better job. <b...
The storybegins<br />REAL CASES<br />HOW stuff is made<br />
Looking BAD<br />DRUPAL 6 – Garland <br />
Looking good<br />DRUPAL  7 - SEVEN<br />
Looking BETTER<br />DRUPAL 7 - RUbik<br />
BAD<br />
MUCHBetter<br />
Toolbar<br />It’s like...<br />Always there<br />
Toolbar<br />It’s like...<br />Always there<br />
DASHboard<br />We’ve come a long way<br />
NICE DASH<br />d.o/project/nice_dash<br />
NICE DASH<br />d.o/project/nice_dash<br />
Content manager<br />THE MOST IMPORTANT PAGE <br />
Content manager<br />THE MOST IMPORTANT PAGE <br />
WIZARDS<br />
WIZARDS<br />
WIZARDS<br />
WIZARDS<br />
WIZARDS<br />
EasyInterfaces<br />
EasyInterfaces<br />
EasyInterfaces<br />
INLINEEDITING<br />Are we there yet<br /><ul><li>Layout alterations
Changing content
Moving content</li></li></ul><li>Inlineediting<br />
Inlineediting<br />html5_contenteditable.module<br />
Inlineediting<br />Aloha<br />
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Kristof van roy-behind_the_scenes

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Kristof Van Roy Behind the scenes

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Kristof van roy-behind_the_scenes

  1. 1. BEHINDTHE SCENES<br />HOW STUFF IS MADE FOR A<br />WEBMASTeRS DELIGHT<br />“ the story of a backend ”<br />All rights reserved stylebytes.net<br />
  2. 2. WHO?<br />@KRISTOFVANROY<br />DRUPAL TEAM LEAD & DEVELOPER<br />I’m sorry if I start to talk Developerish to you<br />
  3. 3. THE Drupal squad<br />THE cast<br />
  4. 4. DEVELOPERS<br />DEVELOPERS DEVELOPERS<br /><ul><li>Majority of the drupal community
  5. 5. MAKing Drupal technical superb
  6. 6. Care about UX – Not focused on it
  7. 7. Marketing is a nine letter word</li></ul>http://www.flickr.com/photos/programmerman/2315566040/<br />
  8. 8. t(‘Woops!we all make mistakes*.’)<br />*Although I think it’s really cool & Developers should feel welcome<br />
  9. 9. THE UX SQUAD<br />The DIRECTORS<br />
  10. 10. Create a set of principles<br />#<br />Make the most frequent tasks easy and less frequent tasks achievable.<br />Admin should look like an admin and a website should look like a website.<br />Will I be able to explain this to the customer<br />Will this perform good on the projects hosting<br />.... http://www.d7ux.org/<br />
  11. 11. TRAINING<br />If you don't fear giving it, you did a good job.<br />If you don't need to give it, you did a better job. <br />
  12. 12. The storybegins<br />REAL CASES<br />HOW stuff is made<br />
  13. 13. Looking BAD<br />DRUPAL 6 – Garland <br />
  14. 14. Looking good<br />DRUPAL 7 - SEVEN<br />
  15. 15. Looking BETTER<br />DRUPAL 7 - RUbik<br />
  16. 16. BAD<br />
  17. 17. MUCHBetter<br />
  18. 18. Toolbar<br />It’s like...<br />Always there<br />
  19. 19. Toolbar<br />It’s like...<br />Always there<br />
  20. 20. DASHboard<br />We’ve come a long way<br />
  21. 21.
  22. 22. NICE DASH<br />d.o/project/nice_dash<br />
  23. 23. NICE DASH<br />d.o/project/nice_dash<br />
  24. 24. Content manager<br />THE MOST IMPORTANT PAGE <br />
  25. 25. Content manager<br />THE MOST IMPORTANT PAGE <br />
  26. 26. WIZARDS<br />
  27. 27. WIZARDS<br />
  28. 28. WIZARDS<br />
  29. 29. WIZARDS<br />
  30. 30. WIZARDS<br />
  31. 31. EasyInterfaces<br />
  32. 32. EasyInterfaces<br />
  33. 33. EasyInterfaces<br />
  34. 34.
  35. 35. INLINEEDITING<br />Are we there yet<br /><ul><li>Layout alterations
  36. 36. Changing content
  37. 37. Moving content</li></li></ul><li>Inlineediting<br />
  38. 38. Inlineediting<br />html5_contenteditable.module<br />
  39. 39. Inlineediting<br />Aloha<br />
  40. 40. Developers, make Drupal more usable.<br />Conclusion<br /><ul><li> Small alterations make the difference
  41. 41. Define some principles
  42. 42. Keep in mind who will be using what you build</li></li></ul><li>Agencies, make Drupal more usable.<br />Conclusion<br /><ul><li> Also focus on the backend, it makes customers happy
  43. 43. Invest in Research & Development
  44. 44. Guard the principles</li></li></ul><li>Customer, is Drupal usable?<br />Conclusion<br /><ul><li> Your CMS backend
  45. 45. Handcrafted to fit your purposes
  46. 46. Intuitive
  47. 47. More budget means...</li></li></ul><li>Thanks<br />JOIN ME FOR A BEER<br />

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