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Cataloging the Weird Stuff

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An overview of processes and procedures for cataloging "weird stuff," including video games, Playaways, streaming media, and realia. Also includes a list of resources for cataloging.

Cataloging the Weird Stuff

  1. 1. Catalogingthe Weird Stuffpresented byNanette DonohueTechnical Services ManagerChampaign Public Librarysponsored bythe ILA Resources and Technical Services Forum<br />Illustration by Brian Maze: http://www.monkeygoatboy.com/<br />Courtesy of http://www.flickr.com/photos/freakgirl/3263239391/<br />
  2. 2. What is the “weird stuff”?<br />And why is it so weird?<br />http://www.flickr.com/photos/smigol/3427162547/<br />
  3. 3. I asked the following (via Twitter):<br />
  4. 4. Realia!<br />
  5. 5. Skeletons!<br />
  6. 6. Potholders! Needles!<br />
  7. 7. Soviet serials!<br />
  8. 8. Door check tickets!<br />
  9. 9. MARC record for a <br />door check ticket<br />
  10. 10. Cake pans!<br />
  11. 11. Fishing rods!<br />
  12. 12. http://www.flickr.com/photos/sin_agua/2035547494/<br />http://www.flickr.com/photos/danielgreene/2205677625/<br />Weird things you have cataloged…?<br />
  13. 13. http://www.flickr.com/photos/fr1zz/2269024767/<br />“Weird stuff” in this session<br /><ul><li> Video games
  14. 14. Playaways
  15. 15. Streaming media
  16. 16. Realia</li></ul>PLUS:<br /><ul><li>Resources, both print and online, to improve your cataloging experience</li></li></ul><li>http://www.flickr.com/photos/the-jedi/2109602820/in/pool-dscollections<br />WEIRD FORMAT #1:VIDEO GAMES<br />
  17. 17. Sources of Information<br />Per AACR2 Chapter 9:<br />Chief source: “The resource itself,” including the disc/cartridge label<br />Alternate source: Information printed on a container issued by the publisher, distributor, etc. (much easier)<br />
  18. 18. 245 0 0 Dragon quest heroes $h [electronic resource] : $b rocket slime.<br />
  19. 19. MARC 007<br />Use the “Electronic Resource” 007 for video games<br />Omit any optional fields that are not relevant<br />$a (category of material): c (“electronic resource”)<br /><ul><li>$b (specific material designation): dependent on format of game</li></ul>o (optical disc games, e.g., Nintendo Wii, Playstation, Xbox)<br />b (chip cartridge games, e.g., Nintendo DS)<br />c (disc cartridge games, e.g., PSP)<br />
  20. 20. MARC 007<br /><ul><li>$d (color): c (multicolored) for games in current release
  21. 21. $e (dimensions): dependent on format of game</li></ul>g (4¾ in.; 12 cm.) for optical disc games EXCEPT Nintendo GameCube (which uses smaller discs)<br />z (unknown) for Nintendo DS, Nintendo GameCube, and PSP<br /><ul><li>$f (sound): a (includes sound) for games in current release</li></li></ul><li>MARC 020 and 024<br />020: ISBN<br />Not frequently used with video games, but should be included when available<br />024: UPC<br />Very helpful when searching for copy records<br />First indicator 1; second indicator blank<br />
  22. 22. MARC 260: Publication Information<br />This information is usually found on the back of the video game case<br />260 _ _ Santa Clara, CA : $b Namco Bandai, $c c2005.<br />
  23. 23. MARC 300: Physical Description<br />$a: number of physical units (usually 1) plus a term designating the type of item:<br />computer optical disc (XBox, Wii, Gamecube, Playstation) <br />computer chip cartridge (Nintendo DS game)<br />computer optical disc cartridge (PSP)<br />
  24. 24. $b: other physical details<br />Usually “sd., col.” for games in current release<br />$c: dimensions<br />Xbox/Nintendo Wii/Playstation: 4¾ in. (standard CD or DVD size)<br />Nintendo DS: 1 3/8 in.<br />PSP: 2½ in.<br />$e: Accompanying Material<br />Most video games include a booklet—if you’re planning to circulate the booklet, you should include it in the record!<br />MARC 300: Physical Description<br />
  25. 25. 300 Field: Nintendo DS Games<br />300 _ _ 1 computer chip cartridge : $b sd., col. ; $c 1 3/8 in. + $e 1 booklet (44 p. : col. ill. ; 11 cm.)<br />
  26. 26. 300 Field: PSP Games<br />300 _ _ 1 computer optical disc cartridge : $b sd., col. ; $c 2½ in. + $e 1 booklet (24 p. : col. ill. ; 17 cm.)<br />
  27. 27. http://www.flickr.com/photos/20179579@N00/1737764334/<br />300 Field: Wii/Xbox 360/Playstation Games<br />300 _ _ 1 computer optical disc : $b sd., col. ; $c 4¾ in. + $e 1 booklet (39 p. : col. ill. ; 18 cm.)<br />
  28. 28. MARC 5XX: Notes<br />Order of notes is given in Chapter 9. As with other nonprint formats, the order of notes in AACR does not correspond with numerical order of the MARC fields for notes.<br />
  29. 29. MARC 538: System Requirements<br />Usually found on the back cover of the container<br />What is required and what isn’t required?<br />Phrases such as “wi-fi compatible,” “analog control,” and “wireless DS multi-card play” are not system requirements. Some of the statements regarding connectivity are requirements for online or multiplayer play.<br />
  30. 30. Nintendo Wii System Requirements<br />538 _ _ System requirements: Nintendo Wii video game system.<br />http://www.flickr.com/photos/robfahey/148381238/<br />
  31. 31. Nintendo DS System Requirements<br />538 _ _ System requirements: Nintendo DS video game system.<br />http://www.flickr.com/photos/the-jedi/2081183252/<br />
  32. 32. Xbox 360 System Requirements<br />538 _ _ System requirements: Xbox 360 video game system ; 5800 KB to save game.<br />http://www.flickr.com/photos/justinbaeder/13852647/<br />
  33. 33. PlayStation 3 System Requirements<br />538 _ _ System requirements: Playstation 3 video game system ; required hard disk space, 2 GB. <br />http://www.flickr.com/photos/shellac/44747959/<br />
  34. 34. PSP System Requirements<br />http://www.flickr.com/photos/joshb/22422508/<br />538 _ _ System requirements: Playstation Portable video game system ; Memory Stick Duo 544 KB. <br />
  35. 35. PlayStation 2 System Requirements<br />538 _ _ System requirements: Playstation 2 video game system ; memory card, 100 KB. <br />http://www.flickr.com/photos/joachim_s_mueller/432507497/<br />
  36. 36. MARC 500: Source of Title Proper<br />If the title proper is taken from a source other than the disc label, cite the source of the title proper.<br />500 _ _ Title from container.<br />
  37. 37. 500: Number of Players<br />Listing the number of people who can play the video game is helpful. (This is where information about additional requirements for multiplayer should be added.)<br />500 _ _ 1 player.<br />500 _ _ 1 player, with optional 2-4 wireless DS multi-card play.<br />500 _ _ 1-2 players.<br />500 _ _ 1 player, with optional wi-fi multiplayer mode (2-8 players).<br />
  38. 38.
  39. 39. MARC 521: Audience/Rating<br />This note is optional. Some libraries include rating information in MARC records, others do not.<br />The first indicator in a 521 for a video game should be 8 (no display constant generated).<br />Preface the rating with the phrase “ESRB rating.”<br />521 8 _ ESRB rating: E10+ (Everyone 10+), for fantasy violence.<br />521 8 _ ESRB rating: T (Teen), for animated blood, fantasy violence.<br />521 8 _ ESRB rating: E (Everyone), for mild violence.<br />
  40. 40.
  41. 41. 520: Summary<br />A summary note for video games is optional. However, it is potentially useful.<br />Often, enough information can be gleaned from the back cover of the game to write an effective summary:<br />520 _ _ Crash Bandicoot and his sidekick, Coco, team up to defeat Dr. Neo Cortex and Crunch, his Super-Bandicoot.<br />If there isn’t enough information on the package to write a summary, Wikipedia is an excellent source for video game summaries.<br />
  42. 42. Main and Added Entries<br />In the vast majority of video games (including all of the 350+ that I have cataloged), the title serves as the main entry.<br />Added entries are provided for the corporate body responsible for producing/creating the video game, per 21.30E1.<br />710 2 _ Nintendo of America Inc.<br />710 2 _ Konami of America Inc.<br />710 2 _ Sony Computer Entertainment.<br />
  43. 43. http://www.flickr.com/photos/shifted/549732267/<br />WEIRD FORMAT #2:PLAYAWAYS<br />
  44. 44. Playaways: Sound Recording?<br />Or Electronic Resource?<br />
  45. 45. Playaways: The 007 fields<br />Electronic resource aspect:<br /><ul><li> 007 _ _ c $b z $d n $e z $f a</li></ul>Sound recording aspect:<br /><ul><li> 007 _ _ s $b z $d z $e s $g z $h n $i n $m e $n d</li></li></ul><li>GMD (245 $h) for Playaways<br />[electronic resource]<br />
  46. 46. Playaways: Publication/Distribution<br />260 _ _ Grand Haven, MI : $b Brilliance Audio ; $a [Solon, Ohio] : $b [manufactured<br /> and distributed by] Findaway World, LLC, $c [2008], p2007.<br />260 _ _ [Ashland, Ore.] : $b Blackstone Audio ; $a [Solon, Ohio] : $b [manufactured<br /> and distributed by] Findaway World, LLC, $c [2007], p2005.<br />
  47. 47. Playaways: Physical Description<br />300 _ _ 1 sound media player (18 hrs.) : $b digital ; 3 3/8 x 2 1/8 in.<br />[…]<br />500 _ _ In container (21 x 13 x 3 cm.).<br />500 _ _ One set of earphones and one AAA battery required for playback.<br />
  48. 48. Playaways: Notes<br />500 _ _ Title from Playaway label. (REQUIRED)<br />511 0 _ Read by Scott Brick. (REQUIRED, when applicable.)<br />500 _ _ Previously released by Simon & Schuster Audio on CDs in 2008. (OPTIONAL)<br />500 _ _ One set of earphones and one AAA battery required for playback. (OPTIONAL)<br />500 _ _ In container (21 x 13 x 3 cm.) with earphones and AAA battery. (OPTIONAL)<br />500 _ _ “Issued on Playaway, a dedicated audio media player.” –Container (OPTIONAL) <br />
  49. 49. Playaways: Access Points<br />100 1 _ Henry, Marguerite, $d 1902-1977.<br />[…]<br />700 1 _ Herrmann, Edward. $4 nrt<br />710 2 _ Simon & Schuster Audio (Firm)<br />710 2 _ Playaway Digital Audio.<br />710 2 _ Findaway World LLC.<br />
  50. 50. WEIRD FORMAT #3:STREAMING VIDEO<br />
  51. 51. What is streaming media?<br />
  52. 52. What is not streaming media?<br />
  53. 53. Description of Streaming Media<br />Streaming audio:<br /><ul><li> AACR Chapter 9 (Computer files)
  54. 54. AACR Chapter 6 (Sound recordings)</li></ul>Streaming video:<br /><ul><li> AACR Chapter 9 (Computer files)
  55. 55. AACR Chapter 7 (Video)</li></li></ul><li>Streaming Video: Keyboard Cat 007<br />007 _ _ v ǂb z ǂd c ǂe z ǂf a ǂg z ǂh u ǂi u<br />007 _ _ c ǂb r ǂd c ǂe n ǂf a<br />
  56. 56. Title and Statement of Responsibility<br />245 0 0 Charlie Schmidt’s cool cat $h [electronic resource].<br />246 3 _ Keyboard cat<br />
  57. 57. Streaming Video: Physical Description<br />300 _ _ 1 streaming video file (54 sec.) : $b digital, sd., col.<br />
  58. 58. Streaming Video: Notes<br />538 _ _ Mode of access: World Wide Web.<br />500 _ _ Title from YouTube page (viewed on September 30, 2009).<br />511 0 _ Charlie Schmidt, Fatso the Cat.<br />
  59. 59. Streaming Video: URL<br />856 4 0 http://www.youtube.com/watch?v=J---aiyznGQ<br />
  60. 60. http://www.flickr.com/photos/character/3462861293/<br />http://www.flickr.com/photos/spike55151/50908119/<br />http://www.flickr.com/photos/thomashawk/224310316/<br />WEIRD FORMAT #4:REALIA<br />
  61. 61. Realia: Complex, or fun?<br />http://www.flickr.com/photos/9868626@N03/3650451444/<br />http://www.flickr.com/photos/whatwhat/8457309/<br />
  62. 62. What is realia?<br />http://www.flickr.com/photos/whatwhat/8457309/<br />http://www.flickr.com/photos/twitchcraft/2729560102/<br />http://www.flickr.com/photos/9868626@N03/3650451444/<br />http://www.flickr.com/photos/matt_gibson/1953719501/<br />http://www.flickr.com/photos/polyscene/358206901/<br />http://www.flickr.com/photos/jfholloway/2181588383/<br />
  63. 63. Realia: Titles<br />245 0 0 [Geode] $h [realia].<br />http://www.flickr.com/photos/whatwhat/8457309/<br />245 0 0 Baywatch : $h [game] $b the game.<br />http://www.flickr.com/photos/twitchcraft/2729560102/<br />
  64. 64. Realia: GMDs<br />$h [diorama]<br />$h [microscope slide]<br />http://www.flickr.com/photos/9868626@N03/3650451444/<br />http://www.flickr.com/photos/matt_gibson/1953719501/<br />$h [art original]<br />http://www.flickr.com/photos/polyscene/358206901/<br />$h [model]<br />http://www.flickr.com/photos/jfholloway/2181588383/<br />
  65. 65. Realia: Publication and Distribution<br />NO 260<br />260 _ _ New York : $b Hassled Hoff Games, $c 1994.<br />http://www.flickr.com/photos/whatwhat/8457309/<br />http://www.flickr.com/photos/twitchcraft/2729560102/<br />
  66. 66. Realia: Physical Description<br />300 _ _ 1 geode : $b gray and white ;<br /> $c 11 x 11 cm.<br />http://www.flickr.com/photos/whatwhat/8457309/<br />300 _ _ 1 game : $b : cardboard, silicone ; $c in container, 30 x 24 x 5 cm. + <br /> $e 1 instruction booklet.<br />http://www.flickr.com/photos/twitchcraft/2729560102/<br />
  67. 67. Realia: Notes<br />
  68. 68. Live Realia Cataloging!<br />MAMMOTH<br />HAIR<br />CAT<br />HAIR<br />http://www.flickr.com/photos/brighton/1813380315/<br />http://www.flickr.com/photos/slashchick/2500441594/<br />HIVE<br />GAME<br />http://www.flickr.com/photos/briankerr/3844980598/<br />
  69. 69. http://www.flickr.com/photos/roland/1413585/<br />Resources for cataloging weird stuff (and not-so-weird stuff)<br />
  70. 70. AUTOCAT<br />http://www.flickr.com/photos/anjibarton/374755819/<br />
  71. 71. Other, less combative e-mail lists<br /><ul><li>OCLC-Cat (general cataloging)
  72. 72. CONSER e-mail list (serials cataloging)
  73. 73. OLAC-L (audiovisual cataloging)
  74. 74. MOUG-L (music cataloging)
  75. 75. MAPS-L (map cataloging)</li></ul>http://www.flickr.com/photos/5tein/2348414793/<br />http://www.flickr.com/photos/angieandriot/3941164417/<br />
  76. 76. Associations & Organizations<br /><ul><li>ALCTS (Association for Library Collections and Technical Services)
  77. 77. OLAC (Online Audiovisual Catalogers, Inc.)
  78. 78. MOUG (Music OCLC Users Group)
  79. 79. IOUG (Illinois OCLC Users Group)</li></li></ul><li>Web-Based Tools<br /><ul><li>OCLC’s Bibliographic Formats and Standards
  80. 80. Lewis & Clark Library System’s Cataloging Procedures
  81. 81. TLC’s Cataloger’s Reference Shelf
  82. 82. Vanderbilt University’s Tools for Serials Catalogers
  83. 83. Music Cataloging at Yale University
  84. 84. Lynne DeGraw’sCataloging Aids
  85. 85. SLC’s Cataloging Cheat Sheets
  86. 86. Oregon State’s Map Cataloging Resources
  87. 87. Library of Congress PCC and BIBCO web sites</li></ul>http://www.flickr.com/photos/turtlemom_nancy/1914397629/<br />http://www.flickr.com/photos/trix_smith/2933878259/<br />
  88. 88. Cataloger’s Bookshelf<br /><ul><li>Maxwell’s Guide to AACR by Robert Maxwell
  89. 89. Organizing Audiovisual Resources for Access, 2nd ed. by Ingrid Hsieh-Yee
  90. 90. Cataloging of Audiovisual Materials and Other Special Materials by Nancy Olson
  91. 91. Cataloging with AACR2 and MARC 21 by Deborah Fritz
  92. 92. Cataloging Cultural Objects: A Guide to Describing Cultural Works and Their Images by Murtha Baca, Patricia Harpring, and Elisa Lanzi
  93. 93. Essential Cataloging, Essential Classification, and Essential Dewey by J.H. Bowman
  94. 94. Cataloging Correctly for Kids, ed. by Sheila Intner, Joanna Fountain, and Jane Gilchrist</li></li></ul><li>Blogs and RSS<br /><ul><li>Planet Cataloging
  95. 95. Three Catalogers Walk Into a Blog
  96. 96. Cataloging Aids</li></li></ul><li>http://www.flickr.com/photos/donohue/484548283/<br />YOUR FAVORITE RESOURCES?<br />
  97. 97. http://www.flickr.com/photos/drachmann/327122302/<br />QUESTIONS?<br />
  98. 98. http://www.flickr.com/photos/bigod/164732554/<br />I prefer Manhattans, but a gin martini will do in a pinch.<br />Nanette Donohue<br />Champaign Public Library<br />nanette.donohue@gmail.com<br />http://www.nanettedonohue.com<br />contact<br />
  99. 99. Images used in this presentation were graciously provided by the following Flickr users,<br />who authorized the use of their photos under a Creative Commons/Share Alike license. A link to the Flickr page of each photograph appears next to the photo.<br />The content of this presentation is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 license. For information<br />about what this means, visit the Creative Commons web site.<br />You are free to copy, distribute, or transmit this presentation for non-commercial use. Please let me know if you will be using it!<br />I encourage all presenters to distribute their work freely—why keep a good thing to yourself?<br />CREDITS<br />

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