Exam Revision

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Exam Revision

  1. 1. Revision for Exams All Questions
  2. 2. Question 1 Revision Character Type • The protagonist Hero/ good guy identify via actions • The antagonist Villain/ bad guy identify via actions • The side-kick Helper/ donor/ best friend but not as important! • The female lead (damsel in distress or Princess). Damsel – she will be screaming/upset Princess – she will be looking pretty/ kissing hero Why AA uses them • Saves the day, audience cheers for, women want him, he takes actions moves narrative forward creates events, tension, drama. • Creates tension, drama, action someone to challenge the hero- stop him from saving the day, creates conflict, moves the narrative forward, makes the hero look good in comparison • Comic relief – zingers, makes the hero look good/ popular, helps the hero – makes him seem more human and relatable. • Prize for the hero, motivation (reward if he does good and if he has to save her), makes the hero look good (actions, popular, lovable), Target audience of men would like to look at her and want to ‘save’ her’, female audience could identify with her
  3. 3. Question 1 Revision Events • Fight scene • Chase scene • Normality scene When everything is calm and happy • Quick surprise scene Something unexpected happens – contrasts with normality scene Why AA uses them • Excitement for the audience, creates tension – will the hero win, makes hero seem brave, tough, skilful, clever, merciful • All of the above and - will move the narrative along, allow for new locations (create variation • Relax the audience (creates contrast with above), give information and develop personalities - allows us to relate/ learn about characters. • Makes it more exciting, creates panic, increases involvement, shocks or worries the audience
  4. 4. Technical Terms How can you spot it? What effects could it have? MES Costume Sets/locations Casting/performance Props What they wear Where it is and what it looks like Actors and Actions Things they use So we know who people are, are they good or bad, we assume things about the locations, Characters can be made to look cool, realistic, tell age, affect the way we feel SOUND Diegetic (D) Non diegetic Sound effects Sonically exaggerated Sound characters can hear Sound only audience can hear (music) Added to make real things better eg gun fire punches, explosions Sound made better/louder/ more base Dialogue – information, realistic Enhance what is happening, let the audience know something is going to happen, sets tone/mood Realistic/ scary/ dramatic/ emphasis the hero – strong Stand out/ dramatic/real/ emphasis violence EDITING Fast pace Cross cutting CGI (Green S) Slowmotion Where it is quick/fast Cut in between two diff scenes Computer Generated Image Action is slowed down Tension/dramatic/exciting Scary/tension/ connect the scenes Impossible is real, wow factor See/emphasis action, good guy looks good, tension Camera Close up High Angle Low Angle Steadicam Shows face and shoulder Camera up high looking down Camera down low, looking up Device to create very steady’ Shows emotions and audience will respond to that emotion Makes the person look weak/vulnerable Makes the person look powerful/strong/ evil? Creates a sense of constant movement, action, excitement, makes us feel like we are there
  5. 5. Camerawork POV Camera on Car Crane Shot Helicopter Shot Whip Pan Crash Zoom Steadicam Tracking Close Up Mid Shot Long Shot High Angle Low Angle SOUND Symphonic Score Crescendo Digitally Enhanced Dramatic Soundtrack Sound Motif Sonically Exaggerated Discordant Sound Non-harmonious Volume Diegetic Non Diegetic` Mise en Scene Setting and Props Costume/Hair/Make Up Lighting and Colour Position of object in the frame Animatronics Vehicular Stunts Combat Work Wire Work Pyrotechnics Prosthetic Squibs Exotic Locations Technology Weapons Body Language Facial Expression Explosions Editing Bullet Time Fast Paced Slow Paced Over Cracking Under Cracking Slow Motion Accelerated Motion Parallel Editing Cross Cutting Transitions Photo Realistic CGI Green Screen Key words to use when describing the effects: Dramatic, Tension, Exciting, suspenseful, sympathise, identify with, dislike, feel sorry for, makes us feel
  6. 6. Question 3 – Gender Representation Stereotypical Male Representation Strong, powerful, brave, intelligent, hench, good looking, a player, hot, arrogant, cool, athletic, leader, hero, provider Non Stereotypical Male Representation Non Stereotypical Female Representation Pretty, stupid, damsel in distress, make mistakes, get in the way, need to be saved, emotional, sexy, vain, do silly things, cry a lot, weak, scared. Stereotypical Female Representation
  7. 7. Question 3 – Representation of Place England Cut little villages Bad weather Famous landmarks get Big Ben Green countryside with farming Big American City Busy Crowded Lots of buildings and cars Clean Famous places eg NY Africa Poor Dirty Not a lot of big building or technology Dusty Hot an sweaty No water The Middle East A lot of sand Some very rich areas Some areas very under developed Lack of water Contrast Hot Asia Very, very busy and over crowded Lots of technology and neon lights Dirty Some very poor and overcrowded areas Not a lot of open spaces Other?
  8. 8. Common Ethnic Stereotypes • Interesting article to read • http://www.soci ologyinfocus.co m/2012/01/23/ movie-made- stereotypes/
  9. 9. Why use Stereotypes? • Audience will expect it • Makes it more interesting especially if a range of stereotypes are used • Easy for the audience to follow/ understand • Fits the narrative and makes it more believable • Society understands them and they reinforce belief – especially for the male audience • Easy to identify people and places • Easy to understand the plot
  10. 10. Why Challenge Sterotypes? • To surprise the audience (and maybe create humour) • To create variation and stop the genre from becoming too predictable • To try and change stereotypes (create counter stereotypes) • Some stereotypes are wrong and need to be challenged • Provide more interest for the female audience • To shock • Make the narrative less easy to work out
  11. 11. 4A - Scheduling If the question is for 2 sitcoms • Make four points (one must be time and day) • Try to make at least one point that applies to both sitcoms (eg day/time and OFCOM) • Try to make at least one point for each sitcom that is different (Aim of channels, Royal Charter for BBC1, Digital economy act for C4) • Try to talk about the different target audiences If the question is for 1 sitcom • Make four to six points (one must be time and day) • Make at least one point about OFCOM • Make at least one point about the aims of the channel • Make at least one point about the specific target audience • Try to talk about another piece of legislation • Try to talk about how the sitcom was scheduled differently on another channel (and why)
  12. 12. 4B – Audience Pleasures If the question is on 1 sitcom • Talk about 4 – 6 different audience pleasures • For each pleasure try to give more than one example • Talk about more than one episode • Make links to the audience theories we looked at If the question is on 2 sitcoms • Talk about 4 different audience pleasures • Talk about one that is featured in both sitcom • Talk about a different one for each sitcom • Make links to the audience theories we looked at • Evaluate which sitcom is best based on how they use audience pleasure and link to target audiences

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