Osseo Presentation1

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Presentation for Osseo Schools

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  • Theatre reference to time!
  • Osseo Presentation1

    1. 1. Adages to train by… (a few are almost original) <ul><li>Base learning new software in learning happening </li></ul><ul><li>in the teacher’s classroom </li></ul><ul><li>Examples are important to provide a framework </li></ul><ul><li>Adult learners deserve to be on the “inside” </li></ul><ul><li>(no big surprises unless it’s important to the learning process) </li></ul><ul><li>Plan, plan, plan to make good use of time </li></ul><ul><li>Be prepared for pushback / know why we’re doing this </li></ul><ul><li>The teachers are the experts in their classroom & </li></ul><ul><li>curricular area - don’t forget this! </li></ul>
    2. 2. 4th Grade Science Bodily Systems and Scratch
    3. 3. Adages to learn by… (all of them borrowed!) <ul><li>Everyone can learn </li></ul><ul><li>You get out of it what you put into it </li></ul><ul><li>Be patient and give yourself (and “it”) a chance </li></ul><ul><li>Do your best work </li></ul><ul><li>Help each other out! </li></ul>
    4. 4. Backward Design for Teachers Understanding by Design <ul><li>Desired Results (district outcomes) </li></ul><ul><li>Evaluate Evidence of Learning (rubric) </li></ul><ul><li>Project Idea / Software (Scratch) </li></ul><ul><li>Learning Plan (lesson) </li></ul>
    5. 5. 4th Grade Science <ul><li>IV. Life Science </li></ul><ul><li>G. Human Organism </li></ul><ul><ul><ul><li>The student will know the structures that serve various functions in the human body, including protection from disease. </li></ul></ul></ul><ul><ul><ul><ul><li>Structures serve functions in growth, survival and reproduction </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Germs entering the body can cause disease, the body has defenses against these germs </li></ul></ul></ul></ul><ul><ul><ul><ul><li>Many diseases can be prevented by vaccination </li></ul></ul></ul></ul>1. Desired Results
    6. 6. 4th Grade Media/Technology <ul><li>4. Enhancing learning through </li></ul><ul><li>the inquiry process </li></ul><ul><ul><li>The learner will conduct research and present findings. </li></ul></ul><ul><ul><ul><li>4.4.10: Create and present a product to display findings (multimedia presentation) </li></ul></ul></ul>1. Desired Results
    7. 7. Evidence <ul><li>For teachers: </li></ul><ul><li>What do you as the teacher look for to “prove” that a student has learned what you wanted them to learn? </li></ul><ul><li>-Brief discussion- </li></ul><ul><li>Think/Pair/Share </li></ul>2. Evaluating evidence Let’s take a look at a Scratch example… (not a great one, but an example!) What evidence do you find here?
    8. 8. Click to find this rubric on Rubistar 2. Evaluating Evidence
    9. 9. Scratch Vocab Review <ul><li>Sprites - </li></ul><ul><li>little characters, imported or drawn </li></ul><ul><li>Costumes- </li></ul><ul><li>the way the sprites look: sprites can have multiple costumes </li></ul><ul><li>Blocks- </li></ul><ul><li>color-coded instructions </li></ul><ul><li>Scripts- </li></ul><ul><li>a series of block snapped together </li></ul>3. Project Idea / Software
    10. 10. Scratch Review 3. Project Idea / Software
    11. 11. <ul><li>You want a sprite to move across the screen </li></ul><ul><li>You want to see your sprite sprite say, “Ouch!” </li></ul><ul><li>You need to make a sprite wait before speaking </li></ul><ul><li>You’re recording a short script you’ve written </li></ul>A quiz?! You’ve got to be kidding?!
    12. 12. Scratch Reference Guide Click above to find a great guide from the Scratch website!
    13. 13. Work Time! <ul><li>For Teachers: </li></ul><ul><li>What learning outcomes are you looking for? </li></ul><ul><li>What evidence of learning is needed? </li></ul><ul><li>How can you show that in Scratch? </li></ul>Fill out your storyboard and plan out your project

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