Clef presentation 08162010

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PowerPoint on the basics of digital storytelling, shared on August 16, 2010, at the CLEF Networking Conference

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Clef presentation 08162010

  1. 1. The Basics of Digital Storytelling<br />Dr. Michael Uden<br />“Growing Greatness in Our Lutheran Schools”<br />CLEF Networking Conference<br />August 16, 2010<br />ByPresenterMedia.com<br />
  2. 2. The objectives for today’s sectional<br />Provide an overview of digital storytelling and its importance<br />Explore some tools for the construction of digital stories<br />Review some examples of digital stories from students at different levels<br />Disclaimer: I have WAY more material than will fit in one hour.<br />
  3. 3. So, what is a DIGITAL STORY?<br />Digital storytelling is—at its heart—telling stories in the tradition of countless generations before us and using cutting-edge technology to do so (Pellowski).<br />
  4. 4. Most of us know we are living in an emerging world that will be much different than the one in which we were born. Everything is changing, including the way we must communicate our faith to be effective. A whole new digital world is emerging today. Can you see it? If you can, you know it is a world built on emotional, virtual, holographic, decentralized, holistic, empowered, one-to-one, borderless, bottom-up, global/local, and egalitarian characteristics…in the twenty-first century to not be digital will be the new form of illiteracy. Wilson & Moore, 2002<br />
  5. 5. Alvin Toffler<br />“The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn.”<br />
  6. 6. What should one consider when considering a digital story?<br />Point of View<br />A Dramatic Question<br />Emotional Content<br />Gift of Your Voice<br />The Power of a Soundtrack<br />Economy<br />Pacing<br />
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  8. 8. This is sounding like a literature class!What are the STEPS for PRODUCTION?<br />Step One: DECIDE YOUR TOPIC<br />Step Two: DEFINE YOUR TOPIC<br />Step Three: COLLECT POSSIBLE ARTIFACTS<br />Step Four: STORYBOARD SPECIFICS<br />Step Five: FILL IN THE GAPS<br />Step Six: PRODUCE THE DIGITAL STORY<br />
  9. 9. http://digstories.wordpress.com<br />
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  11. 11. “Creativity is a type of learning process where the teacher and the pupil are located in the same individual”<br />Arthur Koestler<br />
  12. 12. PhotoStory 3 <br />(for PC’s) <br />(http://www.microsoft.com/windowsxp/using/digitalphotography/photostory/default.mspx)<br />There are several software tools available:<br />
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  14. 14. (http://www.microsoft.com/windowsxp/using/moviemaker/default.mspx)<br />PhotoStory 3 <br />(for PC’s) <br />(http://www.microsoft.com/windowsxp/using/digitalphotography/photostory/default.mspx)<br />Windows Movie Maker (for PC’s)<br />There are several software tools available:<br />
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  16. 16. PhotoStory 3 <br />(for PC’s)<br />(http://www.microsoft.com/windowsxp/using/digitalphotography/photostory/default.mspx)<br />Windows Movie Maker (for PC’s)<br />(http://www.microsoft.com/windowsxp/using/moviemaker/default.mspx)<br />Apple iMovie (for Mac’s)<br />(http://www.apple.com/ilife/imovie/)<br />There are several software tools available:<br />
  17. 17. PhotoStory 3 <br />(for PC’s)<br />(http://www.microsoft.com/windowsxp/using/digitalphotography/photostory/default.mspx)<br />Windows Movie Maker (for PC’s)<br />(http://www.microsoft.com/windowsxp/using/moviemaker/default.mspx)<br />Apple iMovie (for Mac’s)<br />(http://www.apple.com/ilife/imovie/)<br />There are several software tools available:<br />Adobe Photoshop Elements (for PC’s and Mac’s) <br />(http://www.adobe.com/products/photoshop/family/)<br />
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  19. 19. Let’s explore and experiment…<br />
  20. 20. “The only real mistake is the one from which we learn nothing.”<br />John Powell<br />
  21. 21. Some Examples<br />Kindergarten Class – Jesus Time<br />High-SchoolClass – Literary Devices<br />Undergraduate Students – Classroom Management<br />Graduate School Class – A New Intelligence<br />
  22. 22. How do we give kids a grade on this?<br /> http://digstories.wordpress.com<br />
  23. 23. Benefits of Digital Storytelling for Students<br />Digital Literacy<br />Global Literacy<br />Technology Literacy<br />Visual Literacy<br />Information Literacy<br />
  24. 24. How do we give ourselves<br />a grade on this?<br />A’s for everyone—or, we could examine the ISTE NETS-Teacher Standards.<br />
  25. 25. The “NETS-Teacher” Standards<br />Facilitate and Inspire Student Learning and Creativity<br />Design and Develop Digital-Age Learning Experiences and Assessments<br />Model Digital Age Work and Learning<br />Promote and Model Digital Citizenship and Responsibility<br />Engage in Professional Growth and Leadership<br />Do What You’ve Always Done and Call New Ideas “Trends Inspired by Satan”<br />
  26. 26. Additional Resources<br />The Center for Digital Storytelling (http://www.storycenter.org/stories/)<br />Maricopa Center for Learning and Instruction<br />(http://www.mcli.dist.maricopa.edu/learnshops/digital/examples.php)<br />
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  29. 29. “Don’t limit a child to your own learning, for he was born in another time.<br />Rabbinical Saying<br />
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  31. 31. Thank you for your time and interest this morning!<br />Please contact me with ANY questions or concerns.<br />Access this presentation via <br />Slide Share; <br />simply leave me your email address.<br />Dr. Michael Uden,<br />michael.uden@cuw.edu<br />

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