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Epiphanies Are Hard Work

  1. MaggieSteciuk DESIGNER, TERRIBLE LABS @MSTECIUK Epiphaniesare hardwork.
  2. Reasonsyoumightnotprototype
  3. “I’M ON A DEADLINE” Reasonsyoumightnotprototype
  4. “I’M ON A DEADLINE” “I ALREADY HAVEANIDEA” Reasonsyoumightnotprototype
  5. “I’M ON A DEADLINE” “I ALREADY HAVEANIDEA” “THISISGONNABEA PIECEOFCAKE” Reasonsyoumightnotprototype
  6. Prototypesareatoolfor learningaboutproblems and validatingoursolutions.
  7. Prototypeshelpus:
  8. Prototypeshelpus: Understand
  9. Communicate& Prototypeshelpus: Understand
  10. Understand THEPROBLEM SPACE
  11. Understand THEPROBLEM SPACE Business
  12. Understand THEPROBLEM SPACE Business Technical
  13. Understand THEPROBLEM SPACE Business TechnicalUser
  14. Understand THEPROBLEM SPACE Business TechnicalUser
  15. Understand THEPROBLEM SPACE Business TechnicalUser Magichappens
  16. Understand THEPROBLEM SPACE Business TechnicalUser Magichappens
  17. Understand THEPROBLEM SPACE Business TechnicalUser Magichappens
  18. Understand THEPROBLEM SPACE Business TechnicalUser Magichappens
  19. Communicate
  20. “Chair” Communicate
  21. “Chair” Communicate
  22. “Oh,Igetit!” Peopleunderstand whattheycansee.
  23. Andthatenablesthemto givebeerfeedback. “...andhere’swhat Ithink...”
  24. Ourclientslikeprototypes,too
  25. Howdowe PROTOTYPE?
  26. Howdowe PROTOTYPE? Plan
  27. Howdowe PROTOTYPE? Plan Build
  28. Howdowe PROTOTYPE? Plan Build Measure
  29. Howdowe PROTOTYPE? Plan Build Measure Learn
  30. Howdowe PROTOTYPE? Plan Build Measure Learn
  31. Thevalueofprototyping iscumulative.
  32. Plan Build Measure LearnWhatquestiondoweneedtoanswer?
  33. Plan Build Measure LearnWhatquestiondoweneedtoanswer? Howmightwebestdothat?
  34. Plan Build Measure LearnWhatquestiondoweneedtoanswer? Howmightwebestdothat?
  35. Plan Build Measure Learn Key:buildsomethingyou caninteractwithASAP
  36. SIDEBAR: SKETCHING
  37. BETTERIDEAS NEEDMOREIDEAS SIDEBAR: SKETCHING
  38. Yourfirstideamaynotbeyourbest
  39. Yourfirstideamaynotbeyourbest
  40. Yourfirstideamaynotbeyourbest
  41. BETTERIDEAS NEEDMOREIDEAS FOCUS THECONVERSATION SIDEBAR: Sketching
  42. Howdonesomethinglooks ≈ howdonesomethingis
  43. BETTERIDEAS NEEDMOREIDEAS FOCUSED REVIEWMEETINGS INTERACTIVITY IN5MINUTESFLAT SIDEBAR: Sketching
  44. Almostmagic
  45. BETTERIDEAS NEEDMOREIDEAS FOCUSED REVIEWMEETINGS INTERACTIVITY IN5MINUTESFLAT VALIDATE EVENEARLIER SIDEBAR: Sketching
  46. Plan Build Measure Learn Gatherdata soyoucananswerthequestions yousetouttoanswer.
  47. NumberofTestUsers UsabilityProblemsFound 0 3 6 9 12 15 0% 25% 50% 75% 100% Jakob Nielsen:“WhyYouOnlyNeedtoTestwith5Users”
  48. From:AnonymousUser Ididn’tgetit. What’sthe pointofthisappagain? Icouldn’tfigureitout.
  49. From:AnonymousUser Ididn’tgetit. What’sthe pointofthisappagain? Icouldn’tfigureitout. WHAT AN IDIOT
  50. ? ?? Empathize!
  51. Plan Build Measure Learn Learningisn’tjust lookingatthedata.
  52. ? ??
  53. TYPITTY TYPITTY ? ??
  54. ? ??
  55. Exhilarating!
  56. “Epiphanies” arehardwork
  57. I’mconvinced! Canyoutelluswhat thebestprototyping toolis?
  58. Mmmmm,no.
  59. PEN&PAPER INVISION FLINTO KEYNOTEor POWERPOINT PROTO.IO
  60. PEN&PAPER INVISION FLINTO KEYNOTEor POWERPOINT PROTO.IO XCODE QUARTZ COMPOSER APPCOOKER FIREWORKS+TAP BALSAMIQ BRIEFSPOPAPP AXUREVARIOUS FRAMEWORKS FRAMER REFINE.IO
  61. PEN&PAPER INVISION FLINTO KEYNOTEor POWERPOINT PROTO.IO XCODE QUARTZ COMPOSER APPCOOKER FIREWORKS+TAP BALSAMIQ BRIEFSPOPAPP AXUREVARIOUS FRAMEWORKS FRAMER REFINE.IO
  62. PEN&PAPER INVISION FLINTO KEYNOTEor POWERPOINT PROTO.IO XCODE QUARTZ COMPOSER APPCOOKER FIREWORKS+TAP BALSAMIQ BRIEFSPOPAPP AXUREVARIOUS FRAMEWORKS FRAMER REFINE.IO
  63. Choosethebesttoolforthejob
  64. Choosethebesttoolforthejob LEARNABILITY & Familiarity
  65. Choosethebesttoolforthejob EASEOF Distribution LEARNABILITY & Familiarity
  66. Choosethebesttoolforthejob EASEOF Distribution LEARNABILITY & Familiarity IMPORTANCEOF Collaboration
  67. QUALITY OF Interactivity Choosethebesttoolforthejob EASEOF Distribution LEARNABILITY & Familiarity IMPORTANCEOF Collaboration
  68. Experiment
  69. FRAMER
  70. PROTO.IO
  71. Quality vs.Quantity Storytime
  72. Prototypingisaprocess So,remember:
  73. Prototypingisaprocess Righttool,righttime So,remember:
  74. Prototypingisaprocess Righttool,righttime So,remember: Anddon’tforget: sketchingis preygreat!
  75. Thankyou! (PLEASECLAPNOW)
  76. hp://pbon.es/proto Thankyou! (PLEASECLAPNOW) RESOURCES:
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