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smart objects and semantic web

  1. 1. Smart Objects and Semantic Web: A semantic approach to intelligent environments © 2012 Jun Hu
  2. 2. Department of Industrial Design PAGE 1 18-3-2022
  3. 3. PAGE 2 18-3-2022
  4. 4. PAGE 3 18-3-2022
  5. 5. PAGE 4 18-3-2022
  6. 6. PAGE 5 18-3-2022
  7. 7. PAGE 6 18-3-2022
  8. 8. Semantic Web • Access to universal knowledge Department of Industrial Design PAGE 7 18-3-2022
  9. 9. Semantic Web • Siri Department of Industrial Design PAGE 8 18-3-2022
  10. 10. Semantic Web • Siri Department of Industrial Design PAGE 9 18-3-2022
  11. 11. Semantic Web • Siri Department of Industrial Design PAGE 10 18-3-2022
  12. 12. Semantic Web • Ontology: Access to universal knowledge Department of Industrial Design PAGE 11 18-3-2022
  13. 13. Semantic Web • Ontology: Categories of being Department of Industrial Design PAGE 12 18-3-2022
  14. 14. Semantic Web • Ontology: in Resource Description Framework − A collection of subject-predicate-object triples: • A is B, B is C • C has D • … • A loves B • B hates A • (S P O) Department of Industrial Design PAGE 13 18-3-2022
  15. 15. Semantic Web • Ontology: in Resource Description Framework − Artificial Intelligence • A is B, B is C => A is C • C has D => A has D • … • A loves B • B hates A => A (can not marry) B • (S P O) Department of Industrial Design PAGE 14 18-3-2022
  16. 16. Semantic Web • Ontology on web => Semantic Web • (S P O) => (#s #p #o) Department of Industrial Design PAGE 15 18-3-2022
  17. 17. Semantic Web • Ontology on web => Semantic Web • (S P O) => (#s #p #o) Department of Industrial Design PAGE 16 18-3-2022
  18. 18. Semantic Web • Ontology on web => Semantic Web • (S P O) => (#s #p #o) Department of Industrial Design PAGE 17 18-3-2022
  19. 19. Semantic Web • Siri Department of Industrial Design PAGE 18 18-3-2022
  20. 20. Semantic Web • Ontology on web => Semantic Web • (S P O) => (#s #p #o) Department of Industrial Design PAGE 19 18-3-2022
  21. 21. Semantic Web • Access to universal knowledge Department of Industrial Design PAGE 20 18-3-2022
  22. 22. Semantic Web • Access to universal knowledge − through − Internet of Knowledge Department of Industrial Design PAGE 21 18-3-2022
  23. 23. Semantic Web • Access to universal knowledge − through − Internet of Knowledge − by − Internet of People Department of Industrial Design PAGE 22 18-3-2022
  24. 24. Social Networks • Internet of People Department of Industrial Design PAGE 23 18-3-2022
  25. 25. Social Networks • Internet of People Department of Industrial Design PAGE 24 18-3-2022 A social network is a social structure made up of individuals (or organizations) called "nodes", which are tied (connected) by one or more specific types of interdependency, such as friendship, kinship, common interest, financial exchange, dislike, sexual relationships, or relationships of beliefs, knowledge or prestige. http://en.wikipedia.org/wiki/Social_network
  26. 26. Social Networks • Internet of People Department of Industrial Design PAGE 25 18-3-2022
  27. 27. Social Networks • Internet of People • Facebook • Twitter • LinkedIn • Foursquare • MySpace • Weibo • Renren • … Department of Industrial Design PAGE 26 18-3-2022
  28. 28. Social Networks • Internet of different People • Facebook • Twitter • LinkedIn • Foursquare • MySpace • Weibo • Renren • … Department of Industrial Design PAGE 27 18-3-2022
  29. 29. Social Networks • Internet of People • Why? Department of Industrial Design PAGE 28 18-3-2022
  30. 30. Social Network • Internet of People • Why? Department of Industrial Design PAGE 29 18-3-2022
  31. 31. Social Networks • Internet of People • Why? Department of Industrial Design PAGE 30 18-3-2022 Maslow's Hierarchy of _Needs
  32. 32. Social Networks • Internet of People • Why? Department of Industrial Design PAGE 31 18-3-2022 Maslow's Hierarchy of _Needs
  33. 33. Social Networks • Internet of People • Internet of People  Internet of Things Department of Industrial Design PAGE 32 18-3-2022 © http://www.economist.com/node/15350960
  34. 34. Social Network • Network of People => Internet of People • Internet of People  Internet of Things Department of Industrial Design PAGE 33 18-3-2022 © http://www.economist.com/node/15350960
  35. 35. Internet of Things What is it? Department of Industrial Design PAGE 34 18-3-2022 © http://www.economist.com/node/15350960 The Internet of Things refers to uniquely identifiable objects (things) and their virtual representations in an Internet-like structure. © Wikipedia
  36. 36. Internet of Things • Identifiable Department of Industrial Design PAGE 35 18-3-2022
  37. 37. Internet of Things • Sensing Department of Industrial Design PAGE 36 18-3-2022
  38. 38. Internet of Things • Actuating Department of Industrial Design PAGE 37 18-3-2022
  39. 39. Internet of Things • Virtualization and connectivity Department of Industrial Design PAGE 38 18-3-2022
  40. 40. Internet of Things • Local Intelligence • Google I/O Department of Industrial Design PAGE 39 18-3-2022
  41. 41. • Web 3.0, the future of the internet • http://youtu.be/FzIwXqqDnOY Department of Industrial Design PAGE 40 18-3-2022
  42. 42. • Interoperablibility in the interconnected world • http://youtu.be/FzIwXqqDnOY Department of Industrial Design PAGE 41 18-3-2022
  43. 43. SOFIA • Smart Objects for Intelligent Environments • funded through the European Artemis programme Department of Industrial Design PAGE 42 18-3-2022
  44. 44. SOFIA • Smart Objects for Intelligent Environments • funded through the European Artemis programme • Context: • Smart Environment – ecosystem of interconnected and interoperating smart objects • Newly developed and legacy devices • Connections and relations between smart objects • Shifting from interacting with single products to interaction with a system of products Department of Industrial Design PAGE 43 18-3-2022
  45. 45. Internet of Things and semantic Web Department of Industrial Design PAGE 44 18-3-2022 Service data gathering and mining Ontology and semantics of the intents, interests and concepts Internet of things Web of people Sematic Information Broker Ontology Blackboard Knowledge Processor Knowledge Processor Knowledge Processor … Smart Object Smart Object Smart Object … Making "information" in the physical world available for smart services - connecting the physical world with the information world
  46. 46. SOFIA • Demo: Semantic connections - Spotlight navigation • http://youtu.be/bOrIPp-aglg Department of Industrial Design PAGE 45 18-3-2022
  47. 47. SOFIA • Pilot: Smart space • http://youtu.be/NjSwTU9tX4w Department of Industrial Design PAGE 46 18-3-2022
  48. 48. SOFIA • Based on Ontologies (Semantic Web) • And the Blackboard Pattern Department of Industrial Design PAGE 47 18-3-2022
  49. 49. SOFIA • Pilot scenario Department of Industrial Design PAGE 48 18-3-2022
  50. 50. SOFIA • Ontology: RDF Department of Industrial Design PAGE 49 18-3-2022
  51. 51. SOFIA • Ontology: OWL Department of Industrial Design PAGE 50 18-3-2022
  52. 52. SOFIA • Ontology: devices Department of Industrial Design PAGE 51 18-3-2022
  53. 53. SOFIA • Ontology: interaction events Department of Industrial Design PAGE 52 18-3-2022
  54. 54. SOFIA • SIB Department of Industrial Design PAGE 53 18-3-2022
  55. 55. SOFIA • SIB Ontology • Create/Add/Remove/Update Department of Industrial Design PAGE 54 18-3-2022
  56. 56. SOFIA • SIB Ontology • Create/Add/Remove/Update • Query (SPARQL) Department of Industrial Design PAGE 55 18-3-2022
  57. 57. SOFIA • SIB Ontology • Create/Add/Remove/Update • Query (SPARQL) • Reasoning (SPIN – SPARQL Inferencing Notation) Department of Industrial Design PAGE 56 18-3-2022
  58. 58. SOFIA • KP Department of Industrial Design PAGE 57 18-3-2022
  59. 59. SOFIA • Based on Ontologies (Semantic Web) • And the Blackboard Pattern Department of Industrial Design PAGE 58 18-3-2022
  60. 60. Student projects Department of Industrial Design PAGE 59 18-3-2022
  61. 61. Doormate
  62. 62. Doormate
  63. 63. Doormate
  64. 64. Doormate
  65. 65. Bonsai Garden
  66. 66. Bonsai Garden • Gaming elements
  67. 67. Bonsai Garden
  68. 68. Resources • https://github.com/iddi/sofia • What you would need: • Eclipse for RCP and RAP Developers (Helios) • EGit • Android ADK (if Android is used) • SOFIA ADK • TUeSIB • Python (if python is preferred) • Smart-M3 Python KPI • SSLS • … • More at: https://github.com/iddi/sofia/wiki/Installation Department of Industrial Design PAGE 67 18-3-2022
  69. 69. Resources • SOFIA is based on SMART-M3 • M3: multi-vendor, multi-device and multi-part • About SMART-M3: • http://en.wikipedia.org/wiki/Smart-M3 • SMART-M3 on source forge: • http://sourceforge.net/projects/smart-m3/ Department of Industrial Design PAGE 68 18-3-2022
  70. 70. Resources • SOFIA is contunued: • https://sofia-community.com/ Department of Industrial Design PAGE 69 18-3-2022
  71. 71. References Department of Industrial Design PAGE 70 18-3-2022 1. G. Niezen, ONTOLOGIES FOR INTERACTION: Enabling serendipitous interoperability in smart environments. PhD Thesis, Eindhoven University of Technology, 2012. 2. B. J. J. van der Vlist, Designing Semantic Connections Explorations, Theory and a Framework for Design. PhD Thesis, Eindhoven University of Technology, 2012. 3. B. J. J. van der Vlist, G. Niezen, S. Rapp, J. Hu, and L. M. G. Feijs, "Controlling Smart Home Environments with Semantic Connections: a Tangible and an AR Approach," presented at the 7th International Workshop on the Design & Semantics of Form & Movement (DeSForM), Wellington, New Zealand, 2012. 4. B. J. J. van der Vlist, J. Hu, G. Niezen, and L. M. G. Feijs, "Semantic Connections: a New Interaction Paradigm for Smart Environments," presented at the 7th International Workshop on the Design & Semantics of Form & Movement (DeSForM), Wellington, New Zealand, 2012. 5. J. P. A. Peeters, B. J. J. van der Vlist, G. Niezen, J. Hu, and L. M. G. Feijs, "A Study on a Tangible Interaction Approach to Managing Wireless Connections in a Smart Home Environment," presented at the 7th International Workshop on the Design & Semantics of Form & Movement (DeSForM), Wellington, New Zealand., 2012. 6. J. Hu, B. van der Vlist, G. Niezen, W. Willemsen, D. Willems, and L. Feijs, "Designing the Internet of Things for Learning Environmentally Responsible Behaviour," Interactive Learning Environments, vol. Accepted., 2012. 7. W. Willemsen, J. Hu, G. Niezen, and B. van der vlist, "Using Game Elements to Motivate Environmentally Responsible Behaviour," presented at the IADIS Game and Entertainment Technologies 2011 (GET 2011), Rome, Italy, 2011. 8. B. van der vlist, G. Niezen, J. Hu, and L. Feijs, "Interaction primitives: Describing interaction capabilities of Smart Objects in ubiquitous computing environments," presented at the AFRICON, 2011, Livingstone 2011. 9. B. van der vlist, G. Niezen, J. Hu, and L. Feijs, "Desiqn semantics of connections in a smart home environment," Creation and Design, vol. 13, pp. 18-24, 2011. 10. G. Niezen, B. van der vlist, J. Hu, and L. M. G. Feijs, "Using semantic transformers to enable interoperability between media devices in a ubiquitous computing environment," presented at the International Workshop on Self-managing Solutions for Smart Environments (S3E 2011) at the 6th International Conference on Grid and Pervasive Computing (GPC 2011), 2011. 11. M. Kwak, G. Niezen, B. van der vlist, J. Hu, and L. Feijs, "Tangible Interfaces to Digital Connections, Centralized versus Decentralized," Transactions on Edutainment, vol. V, LNCS 6530, pp. 132-146, 2011. 12. J. Hu, B. van der vlist, G. Niezen, W. Willemsen, D. Willems, and L. M. G. Feijs, "Learning from Internet of Things for Improving Environmentally Responsible Behavior," in Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, M. Chang, W.-Y. Hwang, M.-P. Chen, and W. Müller, Eds., ed: Springer Berlin / Heidelberg, 2011, pp. 292-299. 13. B. van der Vlist, G. Niezen, J. Hu, and L. Feijs, "Design Semantics of Connections in a Smart Home Environment," presented at the Design and Semantics of Form and Movement (DeSForM 2010), Lucerne, Switzerland., 2010. 14. B. van der Vlist, G. Niezen, J. Hu, and L. Feijs, "Semantic Connections: Exploring and Manipulating Connections in Smart Spaces," presented at the 2010 IEEE Symposium on Computers and Communications (ISCC), Riccione, Italy, 2010. 15. G. Niezen, B. van der vlist, J. Hu, and L. Feijs, "From Events to Goals: Supporting Semantic Interaction in Smart Environments," presented at the 2010 IEEE Symposium on Computers and Communications (ISCC), Riccione, Italy, 2010.
  72. 72. Smart Objects and Semantic Web: A semantic approach to intelligent environments © 2012 Jun Hu

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