Back to the Future – The Way to a Personal Dynamic Medium for Creative Thought

1,680 views

Published on

Looking into the long history of hypertext and graphical user interfaces reveals fascinating insights that might help build a computer environment that really propels us into the future.
Presentation at reboot7 :: http://www.mprove.de/script/05/reboot/index.html

Published in: Economy & Finance, Technology
1 Comment
1 Like
Statistics
Notes
No Downloads
Views
Total views
1,680
On SlideShare
0
From Embeds
0
Number of Embeds
267
Actions
Shares
0
Downloads
33
Comments
1
Likes
1
Embeds 0
No embeds

No notes for slide

Back to the Future – The Way to a Personal Dynamic Medium for Creative Thought

  1. 1. Back to the Future – The Way to a Personal Dynamic Medium for Creative Thought Matthias Müller-Prove
  2. 2. Why look back?
  3. 3. »I don’t know who discovered water but I know it wasn’t a fish.« Marshall McLuhan
  4. 4. Vannevar Bush (*1890 †1974) 1945 As We May Think »… publication has been extended far beyond our present ability to make real use of the record.« Memex
  5. 5. Sputnik Shock 1957 First artificial satellite launched by USSR 1958 Advanced Research Project Agency (ARPA) founded
  6. 6. Joseph R. Licklider (*1915 †1990) 1960 Man-Computer Symbiosis »The hope is that … human brains and computing machines will be coupled together very tightly and that the resulting partnership will think as no human brain has ever thought and process data in a way not approached by the information- handling machines we know today.«
  7. 7. Ivan Sutherland (*1938) 1963 Sketchpad, a Man-Machine Graphical Communication System
  8. 8. Ivan Sutherland (*1938) 1963 Sketchpad, a Man-Machine Graphical Communication System Today Throughput Computing at Sun Microsystems
  9. 9. Theodor Holm Nelson (*1937) 1965 The Hypertext 1967 Hypertext Editing System (HES) by Ted Nelson and Andries van Dam 1972 ComputerLib/Dream Machines
  10. 10. Xanadu / Dream Machines
  11. 11. Douglas Engelbart (*1925) 1962 Augmenting Human Intellect: A Conceptual Framework Stanford Research Institute - Augmentation Research Center (SRI-ARC) Augment/NLS
  12. 12. Stanford Research Institute
  13. 13. Stanford Research Institute
  14. 14. Stanford Research Institute
  15. 15. Stanford Research Institute
  16. 16. Stanford Research Institute
  17. 17. 1968: “The Mother of all Demos” How long did it take to reboot NLS? Johns F. (Jeff) Rulifson
  18. 18. Alan Kay (*1940) 1972 A Personal Computer for Children of All Ages Learning Reasearch Group at Xerox PARC Dynabook Smalltalk
  19. 19. Alan Kay (*1940) 1972 A Personal Computer for Children of All Ages Learning Reasearch Group at Xerox PARC Dynabook Smalltalk
  20. 20. Xerox PARC
  21. 21. Xerox PARC
  22. 22. Xerox PARC
  23. 23. Xerox PARC
  24. 24. Xerox PARC
  25. 25. Nicholas Negroponte (*1938) 1970s Architecture Machine Group at MIT Spatial Data Management System / Dataland 1980 ‘Put-That-There’: Voice and Gesture in the Graphics Interface by Richard Bolt
  26. 26. David Canfield Smith, F. Ludolph 1983 Apple Lisa Today Project Looking Glass (3D Desktop) at Sun Frank Ludolph
  27. 27. Apple Lisa
  28. 28. Jef Raskin (*1943 †2005) 1979-1982 Lead of Apple Macintosh Project 2000 The Humane Interface – New Directions for Designing Interactive Systems
  29. 29. T. Berners-Lee (*1955) R. Cailliau (*1947) 1989 Information Management: A Proposal World Wide Web
  30. 30. Summary and Conclusion
  31. 31. Desktop Hypertext Network 1940s Memex Trails Sketchpad “Hypertext” 1960s Augment/NLS ARPAnet Personal 1970s Ethernet Computing Desktop Local 1980s Internet Metaphor Hypertext 1990s World Wide Web
  32. 32. What is missing today from a Personal Dynamic Medium for Creative Thought?
  33. 33. Lost Concepts 1) Document-centric User Interface Application- and protocol-independency A robust way to store, find and identify documents is needed. 2) Authoring Hypertext Wikis and Blogs are just a (shallow) work- around.
  34. 34. Lost Concepts 3) Consistent User Interface Desktop and Web pose different styles of interaction. 4) Persistency and Spatiality Desktop and Browser should store positions of objects. 5) Gestures & Context There is much more than keyboard and mouse.
  35. 35. Matthias Müller-Prove www.mprove.de

×