SlideShare a Scribd company logo
1 of 13
GAMING RESEARCH
Unit 14 Demonstrating Computer Games
ARCADE GAMING: PRE-GOLDEN AGE
•   1971: Galaxy Game & Computer Space
•   1972: Atari releases Pong
•   1973: Taito releases Astro Space
•   1974: Taito releases Basketball & Taito releases Speed race
•   1975: Taito releases Interceptor & Western gun. Midway MFG releases Gun Fight
•   1976: Sega releases Moto- cross & Road Race. Atari releases Night Driver & Breakout
•   1977: Cinematronics releases Space wars
ARCADE GAMING: GOLDEN AGE
•   1978: Taito releases Space invaders. Sega releases Secret base
•   1979: Atari releases Asteroids. Namco releases Galaxian. Nintendo releases Sheriff &
    Radar Scope
•   1980: Namco releases Pac man, King & Balloon and Rally – X. DECO releases DECO
    Cassette System. Williams Electronics releases Defender.
•   1981: Nintendo releases Donkey kong. Sega releases Eliminator. Konami releases
    Scramble and Frogger. Namco releases Bosconian.
•   1982: Namco releases Pole position. Sega releases Star Trek. Konami releases Time
    Pilot. Atari released Quantum.
•   1983: Bally Midway released Journey. Namco releases Libble Rabble
•   1984: Atari releases Marble Madness and Paper Boy. Namco releases Pac-Land.
•   1985: Atari releases Gauntlet. Sega releases Space Harrier.
•   1986: Sega releases Out run.
ARCADE GAMING: POST- GOLDEN AGE
•   1987: Namco releases Yōkai Dōchūki. Technos Japan releases Double Dragon
•   1988: Namco releases Assault. Atari releases Hard Drivin’ and Tetris
•   1989: Atari released S.T.U.N Runner
•   1991: Capcorn releases Street Fighter II
•   1992: Midway Games releases Mortal Kombat
•   1993: Mortal Kombat II is released. Sega releases Virtual fighter and Daytona USA
•   1994: Killer Instinct is released
•   1996: SNK releases Metal Slug
•   1998: Konami releases Dance Dance Revelation
•   1999: Rush 2049 is released
FIRST GENERATION
Like many technological advances, the idea for video games originated with the government;
the mid-1960s military wanted some sort of device that would develop the reflexes of military
personnel. In 1966, Ralph Baer, an employee of defense contractor Sanders Associates,
addressed this demand when he came up with the concept of a “television gaming apparatus.”
This device included both a chase game and a vide tennis game, and could be attached to a
normal television set.

Website: http://www.informit.com/articles/article.aspx?p=378141
GAMING IN THE 70S
•   The first home game console was released in 1972 called Magnavox Odyssey.
•   Fairchild F was released in 1976
•   In 1977 Atari released the Atari 2600.
•   Midway Bally Astrocade console was released in 1977
•   Coleco’s Telstar was released in 1978
•   Milton Bradley released Microvision in 1979.
IMAGES



Magnavox Odyssey (1972)      Atari 2600 (1977)          Midway Bally Atrocade
                                                               (1977)




     Fairchild F (1976)   Miilton Bradley Microvision         Coleco Telstar
                                    (1979)                       (1978)
GAMING IN THE 80S
•   CreatiVision was released in 1981 by Vtech .
•   Epoch Cassette Vision released in 1981.
•   PV-1000 was released in 1985 by Casio
•   Atari 7800 released in 1986
•   SG-1000 was released in 1983
•   Nintendo Entertainment System was released in 1983
IMAGES



CreatiVision (1981)      Epoch Cassette Vision (1981)   Sega- 1000 (1983)




Nintendo Entertainment        PV-1000 (1985)              Atari 7800 (1986)
System (1983)
GAMING IN 90S
•   Virtual Boy was released in 1995 by Nintendo
•   PlayStation was released in 1994
•   Sega Saturn was released in 1994
•   Playdia was released in 1994 by Bandai
•   Nintendo 64 was released in 1996
•   Nintendo 64DD was released in 1999
IMAGES




                     PlayStation (1994)           Sega Saturn
Virtual Boy (1995)
                                                  (1994)




 Playdia (1994)
                             Nintendo 64 (1996)
GAMING IN 2000S
•   PlayStation 2 released in 2000 by Sony
•   Xbox was released in 2001 by Microsoft
•   Nintendo GameCube was released in 2001
•   PlayStation 3 released in 2003 by Sony
•   Wii was released by Nintendo in 2006
•   Wii U is released 2012 by Nintendo
IMAGES




                                                Nintendo
 PlayStation 2              Xbox (2001)         GameCube (2001)
    (2000)




PlayStation 3 (2003)   Nintendo Wii (2006)   Nintendo Wii U (2012)

More Related Content

Viewers also liked

13 Fadi Maktabi - OMD - Re-Architecting the way we market - MASHUP MENA Con...
13   Fadi Maktabi - OMD - Re-Architecting the way we market - MASHUP MENA Con...13   Fadi Maktabi - OMD - Re-Architecting the way we market - MASHUP MENA Con...
13 Fadi Maktabi - OMD - Re-Architecting the way we market - MASHUP MENA Con...Center of Digital Excellence, CODE Inc
 
Over de effecten van in-game advertising (geïnteresseerden)
Over de effecten van in-game advertising (geïnteresseerden)Over de effecten van in-game advertising (geïnteresseerden)
Over de effecten van in-game advertising (geïnteresseerden)Joelbosch
 
Nivelacion informatica
Nivelacion informaticaNivelacion informatica
Nivelacion informaticasebastqg
 
14 Andrew Davis - Why Brands Are Becoming Publishers - MASHUP MENA Conference
14   Andrew Davis - Why Brands Are Becoming Publishers - MASHUP MENA Conference 14   Andrew Davis - Why Brands Are Becoming Publishers - MASHUP MENA Conference
14 Andrew Davis - Why Brands Are Becoming Publishers - MASHUP MENA Conference Center of Digital Excellence, CODE Inc
 
6 Jill Robb - Origin Digital - The Digital Landscape: Trends from an Indust...
6   Jill Robb - Origin Digital - The Digital Landscape: Trends from an Indust...6   Jill Robb - Origin Digital - The Digital Landscape: Trends from an Indust...
6 Jill Robb - Origin Digital - The Digital Landscape: Trends from an Indust...Center of Digital Excellence, CODE Inc
 
4 Hussein Dajani - Hug Digital - The Age of Influence - MASHUP MENA Conference
4  Hussein Dajani - Hug Digital - The Age of Influence - MASHUP MENA Conference 4  Hussein Dajani - Hug Digital - The Age of Influence - MASHUP MENA Conference
4 Hussein Dajani - Hug Digital - The Age of Influence - MASHUP MENA Conference Center of Digital Excellence, CODE Inc
 
Het experiment
Het experimentHet experiment
Het experimentJoelbosch
 
8 Hind Al Nahedh - SMC - Social Media Economy - MASHUP MENA Conference
8   Hind Al Nahedh - SMC - Social Media Economy -  MASHUP MENA Conference 8   Hind Al Nahedh - SMC - Social Media Economy -  MASHUP MENA Conference
8 Hind Al Nahedh - SMC - Social Media Economy - MASHUP MENA Conference Center of Digital Excellence, CODE Inc
 
Het experiment (kort)
Het experiment (kort)Het experiment (kort)
Het experiment (kort)Joelbosch
 
10 Aya Kabbara - Snipp - Driving revenue with data assets - MASHUP MENA Con...
10   Aya Kabbara - Snipp - Driving revenue with data assets - MASHUP MENA Con...10   Aya Kabbara - Snipp - Driving revenue with data assets - MASHUP MENA Con...
10 Aya Kabbara - Snipp - Driving revenue with data assets - MASHUP MENA Con...Center of Digital Excellence, CODE Inc
 
2 Benjamin Ampen - Twitter MENA - The Power Of Now - MASHUP MENA Conference
2  Benjamin Ampen - Twitter MENA - The Power Of Now - MASHUP MENA Conference 2  Benjamin Ampen - Twitter MENA - The Power Of Now - MASHUP MENA Conference
2 Benjamin Ampen - Twitter MENA - The Power Of Now - MASHUP MENA Conference Center of Digital Excellence, CODE Inc
 
Het experiment (dutch)
Het experiment (dutch)Het experiment (dutch)
Het experiment (dutch)Joelbosch
 
Quantitative Analysis for Management, Tenth Edition
Quantitative Analysis for Management, Tenth EditionQuantitative Analysis for Management, Tenth Edition
Quantitative Analysis for Management, Tenth Editionwilmeg
 

Viewers also liked (17)

13 Fadi Maktabi - OMD - Re-Architecting the way we market - MASHUP MENA Con...
13   Fadi Maktabi - OMD - Re-Architecting the way we market - MASHUP MENA Con...13   Fadi Maktabi - OMD - Re-Architecting the way we market - MASHUP MENA Con...
13 Fadi Maktabi - OMD - Re-Architecting the way we market - MASHUP MENA Con...
 
Over de effecten van in-game advertising (geïnteresseerden)
Over de effecten van in-game advertising (geïnteresseerden)Over de effecten van in-game advertising (geïnteresseerden)
Over de effecten van in-game advertising (geïnteresseerden)
 
Nivelacion informatica
Nivelacion informaticaNivelacion informatica
Nivelacion informatica
 
14 Andrew Davis - Why Brands Are Becoming Publishers - MASHUP MENA Conference
14   Andrew Davis - Why Brands Are Becoming Publishers - MASHUP MENA Conference 14   Andrew Davis - Why Brands Are Becoming Publishers - MASHUP MENA Conference
14 Andrew Davis - Why Brands Are Becoming Publishers - MASHUP MENA Conference
 
6 Jill Robb - Origin Digital - The Digital Landscape: Trends from an Indust...
6   Jill Robb - Origin Digital - The Digital Landscape: Trends from an Indust...6   Jill Robb - Origin Digital - The Digital Landscape: Trends from an Indust...
6 Jill Robb - Origin Digital - The Digital Landscape: Trends from an Indust...
 
4 Hussein Dajani - Hug Digital - The Age of Influence - MASHUP MENA Conference
4  Hussein Dajani - Hug Digital - The Age of Influence - MASHUP MENA Conference 4  Hussein Dajani - Hug Digital - The Age of Influence - MASHUP MENA Conference
4 Hussein Dajani - Hug Digital - The Age of Influence - MASHUP MENA Conference
 
Het experiment
Het experimentHet experiment
Het experiment
 
Our soap1
Our soap1Our soap1
Our soap1
 
Our soap
Our soapOur soap
Our soap
 
8 Hind Al Nahedh - SMC - Social Media Economy - MASHUP MENA Conference
8   Hind Al Nahedh - SMC - Social Media Economy -  MASHUP MENA Conference 8   Hind Al Nahedh - SMC - Social Media Economy -  MASHUP MENA Conference
8 Hind Al Nahedh - SMC - Social Media Economy - MASHUP MENA Conference
 
Het experiment (kort)
Het experiment (kort)Het experiment (kort)
Het experiment (kort)
 
10 Aya Kabbara - Snipp - Driving revenue with data assets - MASHUP MENA Con...
10   Aya Kabbara - Snipp - Driving revenue with data assets - MASHUP MENA Con...10   Aya Kabbara - Snipp - Driving revenue with data assets - MASHUP MENA Con...
10 Aya Kabbara - Snipp - Driving revenue with data assets - MASHUP MENA Con...
 
5 Strategies to Grow in an Overcrowded Private Client Market Space
5 Strategies to Grow in an Overcrowded Private Client Market Space5 Strategies to Grow in an Overcrowded Private Client Market Space
5 Strategies to Grow in an Overcrowded Private Client Market Space
 
2 Benjamin Ampen - Twitter MENA - The Power Of Now - MASHUP MENA Conference
2  Benjamin Ampen - Twitter MENA - The Power Of Now - MASHUP MENA Conference 2  Benjamin Ampen - Twitter MENA - The Power Of Now - MASHUP MENA Conference
2 Benjamin Ampen - Twitter MENA - The Power Of Now - MASHUP MENA Conference
 
Het experiment (dutch)
Het experiment (dutch)Het experiment (dutch)
Het experiment (dutch)
 
18 Samer Karam - Startup Megaphone - MASHUP MENA Conference
18   Samer Karam - Startup Megaphone -  MASHUP MENA Conference 18   Samer Karam - Startup Megaphone -  MASHUP MENA Conference
18 Samer Karam - Startup Megaphone - MASHUP MENA Conference
 
Quantitative Analysis for Management, Tenth Edition
Quantitative Analysis for Management, Tenth EditionQuantitative Analysis for Management, Tenth Edition
Quantitative Analysis for Management, Tenth Edition
 

Similar to Gaming reseach

Aio lesson 1 video games pong to kinect
Aio lesson 1 video games pong to kinectAio lesson 1 video games pong to kinect
Aio lesson 1 video games pong to kinectricardo fetrin
 
Timeline of video game consoles
Timeline of video game consolesTimeline of video game consoles
Timeline of video game consolesDaniel Turner
 
Timeline consoles
Timeline consolesTimeline consoles
Timeline consolesgks1996
 
Videogames History - 1889 to the Year 2000 - JT Velikovsky
Videogames History - 1889 to the Year 2000 - JT VelikovskyVideogames History - 1889 to the Year 2000 - JT Velikovsky
Videogames History - 1889 to the Year 2000 - JT VelikovskyJT Velikovsky
 
Game console timeline
Game console timelineGame console timeline
Game console timelineajgun62
 
Timeline history of gaming
Timeline history of gamingTimeline history of gaming
Timeline history of gamingHannahWelch1
 
Video Game History Timeline
Video Game History TimelineVideo Game History Timeline
Video Game History TimelineEvan Smith
 
Video games
Video gamesVideo games
Video gamesmegg16
 
Gnerations gaming ok
Gnerations gaming okGnerations gaming ok
Gnerations gaming oksameagain2
 
A history of video games
A history of video gamesA history of video games
A history of video gamesZach Wilkins
 
The history of videogames
The history of videogamesThe history of videogames
The history of videogamespolthelost
 
The evolution of video games
The evolution of video gamesThe evolution of video games
The evolution of video gameslitossbb
 
0748496- Evolution of the Video Game Console
0748496- Evolution of the Video Game Console0748496- Evolution of the Video Game Console
0748496- Evolution of the Video Game ConsoleAli G
 

Similar to Gaming reseach (20)

Aio lesson 1 video games pong to kinect
Aio lesson 1 video games pong to kinectAio lesson 1 video games pong to kinect
Aio lesson 1 video games pong to kinect
 
Timeline of video game consoles
Timeline of video game consolesTimeline of video game consoles
Timeline of video game consoles
 
Timeline consoles
Timeline consolesTimeline consoles
Timeline consoles
 
Videogames History - 1889 to the Year 2000 - JT Velikovsky
Videogames History - 1889 to the Year 2000 - JT VelikovskyVideogames History - 1889 to the Year 2000 - JT Velikovsky
Videogames History - 1889 to the Year 2000 - JT Velikovsky
 
Game console timeline
Game console timelineGame console timeline
Game console timeline
 
games
gamesgames
games
 
Timeline history of gaming
Timeline history of gamingTimeline history of gaming
Timeline history of gaming
 
Video Game History Timeline
Video Game History TimelineVideo Game History Timeline
Video Game History Timeline
 
Video games
Video gamesVideo games
Video games
 
video games
video gamesvideo games
video games
 
Gen
GenGen
Gen
 
Gnerations gaming ok
Gnerations gaming okGnerations gaming ok
Gnerations gaming ok
 
Video Games and Japan
Video Games and JapanVideo Games and Japan
Video Games and Japan
 
A history of video games
A history of video gamesA history of video games
A history of video games
 
The history of videogames
The history of videogamesThe history of videogames
The history of videogames
 
History of games
History of gamesHistory of games
History of games
 
Gaming powerpoint
Gaming powerpointGaming powerpoint
Gaming powerpoint
 
Nintendo
NintendoNintendo
Nintendo
 
The evolution of video games
The evolution of video gamesThe evolution of video games
The evolution of video games
 
0748496- Evolution of the Video Game Console
0748496- Evolution of the Video Game Console0748496- Evolution of the Video Game Console
0748496- Evolution of the Video Game Console
 

Gaming reseach

  • 1. GAMING RESEARCH Unit 14 Demonstrating Computer Games
  • 2. ARCADE GAMING: PRE-GOLDEN AGE • 1971: Galaxy Game & Computer Space • 1972: Atari releases Pong • 1973: Taito releases Astro Space • 1974: Taito releases Basketball & Taito releases Speed race • 1975: Taito releases Interceptor & Western gun. Midway MFG releases Gun Fight • 1976: Sega releases Moto- cross & Road Race. Atari releases Night Driver & Breakout • 1977: Cinematronics releases Space wars
  • 3. ARCADE GAMING: GOLDEN AGE • 1978: Taito releases Space invaders. Sega releases Secret base • 1979: Atari releases Asteroids. Namco releases Galaxian. Nintendo releases Sheriff & Radar Scope • 1980: Namco releases Pac man, King & Balloon and Rally – X. DECO releases DECO Cassette System. Williams Electronics releases Defender. • 1981: Nintendo releases Donkey kong. Sega releases Eliminator. Konami releases Scramble and Frogger. Namco releases Bosconian. • 1982: Namco releases Pole position. Sega releases Star Trek. Konami releases Time Pilot. Atari released Quantum. • 1983: Bally Midway released Journey. Namco releases Libble Rabble • 1984: Atari releases Marble Madness and Paper Boy. Namco releases Pac-Land. • 1985: Atari releases Gauntlet. Sega releases Space Harrier. • 1986: Sega releases Out run.
  • 4. ARCADE GAMING: POST- GOLDEN AGE • 1987: Namco releases Yōkai Dōchūki. Technos Japan releases Double Dragon • 1988: Namco releases Assault. Atari releases Hard Drivin’ and Tetris • 1989: Atari released S.T.U.N Runner • 1991: Capcorn releases Street Fighter II • 1992: Midway Games releases Mortal Kombat • 1993: Mortal Kombat II is released. Sega releases Virtual fighter and Daytona USA • 1994: Killer Instinct is released • 1996: SNK releases Metal Slug • 1998: Konami releases Dance Dance Revelation • 1999: Rush 2049 is released
  • 5. FIRST GENERATION Like many technological advances, the idea for video games originated with the government; the mid-1960s military wanted some sort of device that would develop the reflexes of military personnel. In 1966, Ralph Baer, an employee of defense contractor Sanders Associates, addressed this demand when he came up with the concept of a “television gaming apparatus.” This device included both a chase game and a vide tennis game, and could be attached to a normal television set. Website: http://www.informit.com/articles/article.aspx?p=378141
  • 6. GAMING IN THE 70S • The first home game console was released in 1972 called Magnavox Odyssey. • Fairchild F was released in 1976 • In 1977 Atari released the Atari 2600. • Midway Bally Astrocade console was released in 1977 • Coleco’s Telstar was released in 1978 • Milton Bradley released Microvision in 1979.
  • 7. IMAGES Magnavox Odyssey (1972) Atari 2600 (1977) Midway Bally Atrocade (1977) Fairchild F (1976) Miilton Bradley Microvision Coleco Telstar (1979) (1978)
  • 8. GAMING IN THE 80S • CreatiVision was released in 1981 by Vtech . • Epoch Cassette Vision released in 1981. • PV-1000 was released in 1985 by Casio • Atari 7800 released in 1986 • SG-1000 was released in 1983 • Nintendo Entertainment System was released in 1983
  • 9. IMAGES CreatiVision (1981) Epoch Cassette Vision (1981) Sega- 1000 (1983) Nintendo Entertainment PV-1000 (1985) Atari 7800 (1986) System (1983)
  • 10. GAMING IN 90S • Virtual Boy was released in 1995 by Nintendo • PlayStation was released in 1994 • Sega Saturn was released in 1994 • Playdia was released in 1994 by Bandai • Nintendo 64 was released in 1996 • Nintendo 64DD was released in 1999
  • 11. IMAGES PlayStation (1994) Sega Saturn Virtual Boy (1995) (1994) Playdia (1994) Nintendo 64 (1996)
  • 12. GAMING IN 2000S • PlayStation 2 released in 2000 by Sony • Xbox was released in 2001 by Microsoft • Nintendo GameCube was released in 2001 • PlayStation 3 released in 2003 by Sony • Wii was released by Nintendo in 2006 • Wii U is released 2012 by Nintendo
  • 13. IMAGES Nintendo PlayStation 2 Xbox (2001) GameCube (2001) (2000) PlayStation 3 (2003) Nintendo Wii (2006) Nintendo Wii U (2012)