Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.
STORYTELLING
IN A DIGITAL
AGE
Marijke Oosterbroek
#E-cultuur #Innovation
@Moosterbroek
Hester Gersonius
#DigitalEngagement...
AMSTERDAM MUSEUM LAVA LAB FOUNDATION
Marijke Oosterbroek
#E-cultuur #Innovation
@Moosterbroek
Hester Gersonius
#DigitalEng...
THE I LOVE
REMBRANDT/BOL/FLINCK
ELIMINATION QUIZ!
Hello,
what is my name?
Ferdinand BolRembrandt van Rijna. b.
I can’t
remember… Did
I paint this?
NoYesa. b.
I am
Ferdinand Bol, 

where was
I born?
DordrechtAmsterdam b.a.
Hello,
what is my name?
Ferdinand BolGovert Flincka. b.
We drew
nude models
together but
our papers
got mixed up
Who made
this?
BolFlincka. b.
ELEGANCE AND TENDERNESS. GUESS
THE PAINTER. OF THE HANDS TO THE
LEFT.
BolFlincka. b.
THE 8TH WONDER OF THE WORLD.
THE NEW TOWN HALL WITH AMPLE
PAINTED DECORATIONS. WHOSE
WORK GOT REJECTED?
BolFlinck b.a.
THE NATIONAL GALLERY OF IRELAND HAS
WORKS BY ALL THREE ARTISTS IN ITS
COLLECTION. COULD THIS BE BY
REMBRANDT?
NoYes b.a.
THE NATIONAL GALLERY OF IRELAND HAS
WORKS BY ALL THREE ARTISTS IN ITS
COLLECTION. COULD THIS BE BY
REMBRANDT?
NoYes b.a.
OK GOSSIP TIME. TWO OF OUR
PAINTERS MARRIED TWICE, BUT
THE OTHER ONE HAD ONE
BASTARD CHILD. WHO WAS THAT?
SHOUT OUT: FLINCK AND BOL BOTH
ENDED UP IN A CANAL HOUSE. GUESS
THE DISTANCE BETWEEN THE TWO
STORYTELLING
IN A DIGITAL
AGE
Museum of Selfies
by Olivia Muus
DIGITAL STORYTELLING:
The medium influences the way the story is
told.
How we want to tell the story influences the
choice...
TRENDS IN
STORYTELLING
ONLINE STORYTELLING
Bear 71
by NFB
GAMING AND STORYTELLING
San Andreas
Streaming Deer Cam
by Brent Watanabe
GAMING AND STORYTELLING
San Andreas
Streaming Deer Cam
by Brent Watanabe
LOCATION BASED
Talking Statues in the Vondelpark
by Klasien van de Zandschulp (Lava Lab, HearUsHere)
VIRTUAL REALITY
The Unknown Photographer
by NFB and Turbulent
DIGITAL STORYTELLING:
Interactive
Non-linear
Location based
Participative
DIGITAL STORYTELLING
PLATFORM
DIGITAL STORYTELLING
PLATFORM
FOR MILLENNIALS
TWO CASES:
@Hermitage
@Van Gogh Museum
TWO CASES:
@Hermitage
@Van Gogh Museum
O2
=
EXPERIMENT:

PROTOTYPING

USERTESTING
“EVERYTHING LOOKS
THE SAME”
“ONLY MEN”
“WHY IS EVERYBODY
POSING LIKE ‘LOOK
ATUS’”
“WHO ARETHESE
PEOPLE ANYWAY?”
THREE CASES:
@Hermitage
@Van Gogh Museum
STORYTELLING
IN MUSEUMS:
- The audience co-creates the story
- Give the audience a tool
- Create a role for the audience
-...
Read more: flinckapp.com
LET ART TELL THE STORIES!
WHY DO WE WANT TO
CONTINUE WITH
FLINCK?
2 KEY INNOVATION
PRINCIPLES:
- Cooperations with all parties involved
- Iterative design
Adaptation
Punching Power
Public
Partici-
pation
Innovation
InteractionResearch
Cultural
Institutions
Experts
#BolFlinck
WHAT DO WE WANT TO
ADD?
SOCIAL EXPERIENCE
GAMING
WHATIF WETHINK BIG?
CHATBOTS
GAME ENGINES
THAT’S WHY WE NEED
TO JOIN FORCES!
GET INVOLVED,
JOIN FLINCK!
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Story telling in a digital age
Upcoming SlideShare
Loading in …5
×
Upcoming SlideShare
Amsterdam DNA, a new 45 minute introduction to the story of Amsterdam
Next
Download to read offline and view in fullscreen.

0

Share

Download to read offline

Story telling in a digital age

Download to read offline

Presention for Museumnext Dublin 2016 by Klasien van de Zandschulp, Hester Gersonius and Marijke Oosterbroek. We show, the storytelling platform Flinck (Flinckapp.com) can help museums to engage a young public . We ask for cooperation to develop the platform.

Related Books

Free with a 30 day trial from Scribd

See all
  • Be the first to like this

Story telling in a digital age

  1. 1. STORYTELLING IN A DIGITAL AGE Marijke Oosterbroek #E-cultuur #Innovation @Moosterbroek Hester Gersonius #DigitalEngagement #SocialMedia @HesterGersonius AMSTERDAM MUSEUM Klasien van de Zandschulp #Interaction #UX #Tech @Klasienz LAVA LAB
  2. 2. AMSTERDAM MUSEUM LAVA LAB FOUNDATION Marijke Oosterbroek #E-cultuur #Innovation @Moosterbroek Hester Gersonius #DigitalEngagement #SocialMedia @HesterGersonius Klasien van de Zandschulp #Interaction #UX #Tech @Klasienz
  3. 3. THE I LOVE REMBRANDT/BOL/FLINCK ELIMINATION QUIZ!
  4. 4. Hello, what is my name? Ferdinand BolRembrandt van Rijna. b.
  5. 5. I can’t remember… Did I paint this? NoYesa. b.
  6. 6. I am Ferdinand Bol, 
 where was I born? DordrechtAmsterdam b.a.
  7. 7. Hello, what is my name? Ferdinand BolGovert Flincka. b.
  8. 8. We drew nude models together but our papers got mixed up Who made this? BolFlincka. b.
  9. 9. ELEGANCE AND TENDERNESS. GUESS THE PAINTER. OF THE HANDS TO THE LEFT. BolFlincka. b.
  10. 10. THE 8TH WONDER OF THE WORLD. THE NEW TOWN HALL WITH AMPLE PAINTED DECORATIONS. WHOSE WORK GOT REJECTED? BolFlinck b.a.
  11. 11. THE NATIONAL GALLERY OF IRELAND HAS WORKS BY ALL THREE ARTISTS IN ITS COLLECTION. COULD THIS BE BY REMBRANDT? NoYes b.a.
  12. 12. THE NATIONAL GALLERY OF IRELAND HAS WORKS BY ALL THREE ARTISTS IN ITS COLLECTION. COULD THIS BE BY REMBRANDT? NoYes b.a.
  13. 13. OK GOSSIP TIME. TWO OF OUR PAINTERS MARRIED TWICE, BUT THE OTHER ONE HAD ONE BASTARD CHILD. WHO WAS THAT?
  14. 14. SHOUT OUT: FLINCK AND BOL BOTH ENDED UP IN A CANAL HOUSE. GUESS THE DISTANCE BETWEEN THE TWO
  15. 15. STORYTELLING IN A DIGITAL AGE
  16. 16. Museum of Selfies by Olivia Muus
  17. 17. DIGITAL STORYTELLING: The medium influences the way the story is told. How we want to tell the story influences the choice of the medium.
  18. 18. TRENDS IN STORYTELLING
  19. 19. ONLINE STORYTELLING Bear 71 by NFB
  20. 20. GAMING AND STORYTELLING San Andreas Streaming Deer Cam by Brent Watanabe
  21. 21. GAMING AND STORYTELLING San Andreas Streaming Deer Cam by Brent Watanabe
  22. 22. LOCATION BASED Talking Statues in the Vondelpark by Klasien van de Zandschulp (Lava Lab, HearUsHere)
  23. 23. VIRTUAL REALITY The Unknown Photographer by NFB and Turbulent
  24. 24. DIGITAL STORYTELLING: Interactive Non-linear Location based Participative
  25. 25. DIGITAL STORYTELLING PLATFORM
  26. 26. DIGITAL STORYTELLING PLATFORM FOR MILLENNIALS
  27. 27. TWO CASES: @Hermitage @Van Gogh Museum
  28. 28. TWO CASES: @Hermitage @Van Gogh Museum
  29. 29. O2 =
  30. 30. EXPERIMENT:
 PROTOTYPING
 USERTESTING
  31. 31. “EVERYTHING LOOKS THE SAME”
  32. 32. “ONLY MEN”
  33. 33. “WHY IS EVERYBODY POSING LIKE ‘LOOK ATUS’”
  34. 34. “WHO ARETHESE PEOPLE ANYWAY?”
  35. 35. THREE CASES: @Hermitage @Van Gogh Museum
  36. 36. STORYTELLING IN MUSEUMS: - The audience co-creates the story - Give the audience a tool - Create a role for the audience - Personal and emotional storytelling - Non-linear storytelling
  37. 37. Read more: flinckapp.com LET ART TELL THE STORIES!
  38. 38. WHY DO WE WANT TO CONTINUE WITH FLINCK?
  39. 39. 2 KEY INNOVATION PRINCIPLES: - Cooperations with all parties involved - Iterative design
  40. 40. Adaptation Punching Power Public Partici- pation Innovation InteractionResearch Cultural Institutions Experts
  41. 41. #BolFlinck
  42. 42. WHAT DO WE WANT TO ADD?
  43. 43. SOCIAL EXPERIENCE
  44. 44. GAMING
  45. 45. WHATIF WETHINK BIG?
  46. 46. CHATBOTS
  47. 47. GAME ENGINES
  48. 48. THAT’S WHY WE NEED TO JOIN FORCES!
  49. 49. GET INVOLVED, JOIN FLINCK!

Presention for Museumnext Dublin 2016 by Klasien van de Zandschulp, Hester Gersonius and Marijke Oosterbroek. We show, the storytelling platform Flinck (Flinckapp.com) can help museums to engage a young public . We ask for cooperation to develop the platform.

Views

Total views

405

On Slideshare

0

From embeds

0

Number of embeds

16

Actions

Downloads

4

Shares

0

Comments

0

Likes

0

×