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HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

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It’s the End of the World as We Know It –
5 Proven Ways to Create Change with Gamification
Monica Cornetti - #1 Global Gamification Guru

Whether we like it or not, life is like a game with rules, challenges, and scores – so let’s take the advantage and make it FUN! Gamification captures measurement, behavior analysis, and engagement in ways that can provide a real-time understanding of performance, generate needed change, and enable organizations to meet their objectives.
New examples emerge daily of gamification innovation used to tackle challenging problems ranging from brand loyalty to employee engagement to solid solutions in the search for skilled talent. In fact, gamification may prove to be one of the most effective means for educating and creating real change in a broad area of applications.
If you’re like most people the term gamification is new, but gamification is simply about taking the psychology and motivation of games – fun, challenge, achievement – and applying it to real-world, non-game situations.

Add the word “challenge” to any activity, and watch people become intrigued. In this hands-on, interactive session, you’ll experience first-hand how gamification design is used to create change within organizations. As you define the mission, create an epic adventure, add a variety of scenarios for discovery and learning, build a game layer, and tie it all together with aesthetics and design.

Gamification is at the beginning of what will likely become an incredibly successful industry. Organizations will seek talented professionals to help them explore the potential of gaming technology and ideas that produce behavioral and attitudinal change in education, scaling of services, decreasing costs, and showing value to their business or organization.
Discover how to create a fun, collaborative gamification experience in which ‘players’ are interested in greater interaction and understanding of the ‘rules of the game.’ You’ll be 100% engaged as you experience gamification via social, mobile, and gaming models. It’s like getting a gold star for a good job… only better.

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HDI2016 Session 303_Monica Cornetti_Gamification Breakout_End of the World as We Know It

  1. 1. It’s The End of the World as We Know It 5 Proven Ways to Create Change with Gamification by Monica Cornetti Rated as a #1 Global Gamification Guru
  2. 2. Gamification is definitely the BUZZ word of 2016. @monicacornetti #gamification
  3. 3. Please Write • one thing you want to learn today about gamification • and one thing you already know
  4. 4. Gamification is motivational design… the use of game elements and game mechanics in a non-game context in order to engage users and solve problems. @monicacornetti #gamification
  5. 5. www.SententiaGames.com ©2015 Sententia @monicacornetti #gamification The Gamification Quest™
  6. 6. www.SententiaGames.com ©2015 Sententia @monicacornetti #gamification The Gamification Quest™
  7. 7. Snow White and Payroll Administration
  8. 8. Onboarding
  9. 9. www.SententiaGames.com ©2015 Sententia @monicacornetti #gamification The Gamification Quest™
  10. 10. Lauren Carlson http://csi.softwareadvice.com/gamification-preventing-support-agent-burnout-1022112
  11. 11. www.SententiaGames.com ©2015 Sententia @monicacornetti #gamification The Gamification Quest™
  12. 12. Gamification Design Seven delivers motivation with positive reinforcement
  13. 13. www.SententiaGames.com ©2015 Sententia @monicacornetti #gamification The Gamification Quest™
  14. 14. Social Pressure Customer Service Skills Electronic Communication Skills Employee Onboarding Public Domain Stories www.gutenberg.org The Quest Top 100 Blockbusters http://bit.ly/Top100Blockbusters Simulation Declarative Knowledge and Labeling Visual Content Video PvP Player vs. Player Knowledge Sharing Chance Points Countdown Progress HUDs
  15. 15. What Does it Cost? Tweets: @monicacornetti #gamification
  16. 16. 80% Epic Fail @monicacornetti #gamification
  17. 17. @monicacornetti #gamification
  18. 18. • A clear understanding of what gamification can achieve • Learn how to adapt a gamification strategy for your programs
  19. 19. Why are you interested in gamification? FUN Behavior Change Generations Lower the Barrier to Entry Developing Skills
  20. 20. Social Pressure Customer Service Skills Electronic Communication Skills Employee Onboarding Public Domain Stories www.gutenberg.org The Quest Top 100 Blockbusters http://bit.ly/Top100Blockbusters Simulation Declarative Knowledge and Labeling Visual Content Video PvP Player vs. Player Knowledge Sharing Chance Points Countdown Progress HUDs G A M E
  21. 21. Thank you for attending this session. Please don’t forget to complete a session evaluation! Twitter: @monicacornetti Website: www.monicacornetti.com @monicacornetti #gamification

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