Jüri Tarkpea discusses his experience with machine-to-machine (m2m) technology at Oskando. Some key points: 1) Oskando started developing hardware in 2007 but killed hardware design in 2011 to focus solely on web software after merging with autolog in 2013. 2) M2m involves specific hardware to read/write input/output and communicate data via TCP/UDP over cellular or satellite networks to servers for storage and processing. 3) Developing m2m hardware is challenging due to long development times, debugging difficulties, and costs of physical components that cannot break like software. Communication and server-side data management also present challenges. 4