Find them everywhere. See Wikepedia for Mobile apps , software made for mobile. CLICKERS – TO GET STATISTICS
Repeat COMSCORE’s stats.
Use Notes from COMSCORE’S.
Platform and Rubric
FRN - Faculty Resource Network Mobile Computing 2011 PPT Revised June 2012
Mobile ComputingIntegrating Mobile Devices in the Classroom Presented by Christina Ostroff & Marie Octobre
Mobile Computing "Mobilecomputing is a form of human– computer interaction by which a computer is expected to be transported during normal usage. Mobile computing has three aspects: mobile communication, mobile hardware, and mobile software." (Wikipedia)
Questions Do you own a mobile phone? Is it a smartphone? Is it a Blackberry, Android, or iPhone? What is an app? Where do you find them?
Why Mobile? Go where the students are! According the recent ECAR survey, 62.7% of students own an internet capable handheld device (Smith) 99.8% of students own a cell phone and 49% of those are smartphones (Truong) Make content accessible anywhere Read e-mail Text messages RSS feeds Search the internet Take/review notes
Benefits of Mobile Learning Improves literacy and numeracy skills Recognize existing abilities Encourage independent and collaborative learning Identify areas where assistance and support is needed Bridge the gap between mobile phone and Information and Communication Technology (ICT) literacy Engages reluctant learners Helps learners remain focused for longer periods Raises self-esteem and self-confidence (Attewell cited in Shih)
Goals Familiarize students with mobile devices in learning Empower students Enhance participation, engagement, and student ownership of learning Improve student confidence and test-taking strategy
Note-Taking Apps Create notes Bookmarks Save pictures Imageshttp://www.evernote.com/ Organize folders and tags
Note-Taking Apps Create notes Tasks Checklists Bookmarkshttp://springpadit.com/home Images Organize folders, tags, and board
Student Activities (APPS & Social Media) Class Notes (Note-Taking Apps) Collecting Related Content (Note-Taking Apps) Respond to readings using micro-blogging (Twitter) Group assignment to create test questions from notes (Note-Taking Apps) Share test questions with class (Twitter)
Technology Considerations Platform compatibility and device access Select apps and tools available for: Android iOS (iPhone, iPad) BlackBerry Desktops/Laptops Learning Curve Focus on 1-2 tools at a time Assign specific, structured tasks to introduce the tool Provide rubric in advance to guide student work
Assessment (rubric) Track participation via Twitter Grade questions created through group work (rubric) Class survey of opinions on apps usefulness
Other Apps for the Classroom Google Apps for Education- http://www.google.com/apps/intl/en/edu/more.html 8 Android Apps for Education- http://mashable.com/2011/05/12/android-education-apps/ Wolfram Alpha- http://www.wolframalpha.com/ 10 iPhone Apps to Get You Back to School- http://mashable.com/2010/08/24/back-to-school-iphone-apps/
Further Reading Educause: Mobile Learning - 132 resources for M-Learning from Educause Carlucci, Lisa, and Thomas. "Gone Mobile?" Library Journal 135.17 (2010): 30-4. < https://login.ezproxy.cnr.edu/login?url=http://search.ebscohost.com/login.aspx?di >. EISELE-DYRLI, KURT. "Mobile Goes Mainstream." District Administration 47.2 (2011): 46-55. < https://login.ezproxy.cnr.edu/login?url=http://search.ebscohost.com/login.aspx?di >. El-Hussein, Mohamed Osman,M., and Johannes C. Cronje. "Defining Mobile Learning in the Higher Education Landscape." Journal of Educational Technology & Society 13.3 (2010): 12-21. < https://login.ezproxy.cnr.edu/login?url=http://search.ebscohost.com/login.aspx?di >.
Further Reading Continued Gebauer, Judith. "User Requirements of Mobile Technology: A Summary of Research Results." Information Knowledge Systems Management 7.1 (2008): 101-19. < https://login.ezproxy.cnr.edu/login?url=http://search.ebscohost.com/login.aspx?di >. Hyo-Jeong So, Peter Seow, and Chee Kit Looi. "Location Matters: Leveraging Knowledge Building with Mobile Devices and Web 2.0 Technology." Interactive Learning Environments 17.4 (2009): 367-82. < https://login.ezproxy.cnr.edu/login?url=http://search.ebscohost.com/login.aspx?di >. Keller, Josh. "The Slow-Motion Mobile Campus." Chronicle of Higher Education 57.36 (2011): B4-6. < https://login.ezproxy.cnr.edu/login?url=http://search.ebscohost.com/login.aspx?di >.
ReferencesShih,Yuhsun Edward and Dennis Mills. "Setting the New Standard with Mobile Computing in Online Learning." International Review of Research in Open and Distance Learning. 8.2 (2007). Web. 15 June 2011. Smith, Shannon D and Judith Borreson Caruso. The ECAR Study of Undergraduate Students and Information Technology, 2010—Key Findings (Key Findings). Boulder, CO: EDUCAUSE Center for Applied Research. (2010). Web. 16 June 2011.Truong, Kelly. "Student Smartphone Use Doubles; Instant Messaging Loses Favor." The Chronicle of Higher Education. 17 June 2010. Web. 16 June 2011.