Good morning! <ul><li>Who is this guy? </li></ul><ul><li>What is he doing here? </li></ul>Isaac Aubrey from  PopCap Games
Isaac Aubrey from  PopCap Games <ul><li>Web games at PopCap.com </li></ul><ul><li>Try before you buy: Bejeweled Flash </li...
Isaac Aubrey from  PopCap Games <ul><li>Many uses for Flash </li></ul><ul><li>Interim DRM solution </li></ul><ul><li>Game ...
Isaac Aubrey from  PopCap Games <ul><li>The world online </li></ul><ul><li>Allure of leaderboards </li></ul><ul><li>Testin...
Isaac Aubrey from  PopCap Games <ul><li>The rise of Bejeweled Blitz </li></ul><ul><li>An experiment on Facebook </li></ul>...
Isaac Aubrey from  PopCap Games <ul><li>And then Zuma Blitz </li></ul><ul><li>Building the core </li></ul><ul><li>Iteratio...
Isaac Aubrey from  PopCap Games <ul><li>The Future </li></ul><ul><li>Connectivity and technology </li></ul><ul><li>Games w...
Isaac Aubrey from  PopCap Games <ul><li>Thanks for attending! </li></ul>
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FGS 2011: The Evolution of Flash Games at PopCap and How They Came To Facebook

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PopCap's Isaac Aubrey talks about how they brought Flash games to Facebook.

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FGS 2011: The Evolution of Flash Games at PopCap and How They Came To Facebook

  1. 1. Good morning! <ul><li>Who is this guy? </li></ul><ul><li>What is he doing here? </li></ul>Isaac Aubrey from PopCap Games
  2. 2. Isaac Aubrey from PopCap Games <ul><li>Web games at PopCap.com </li></ul><ul><li>Try before you buy: Bejeweled Flash </li></ul><ul><li>Using ActiveX and Java </li></ul><ul><li>Flash in the modern day </li></ul>
  3. 3. Isaac Aubrey from PopCap Games <ul><li>Many uses for Flash </li></ul><ul><li>Interim DRM solution </li></ul><ul><li>Game prototyping </li></ul><ul><li>Animation tool </li></ul><ul><li>Gateway to social gaming </li></ul>
  4. 4. Isaac Aubrey from PopCap Games <ul><li>The world online </li></ul><ul><li>Allure of leaderboards </li></ul><ul><li>Testing the waters on PopCap.com </li></ul><ul><li>Successes with XBLA </li></ul>
  5. 5. Isaac Aubrey from PopCap Games <ul><li>The rise of Bejeweled Blitz </li></ul><ul><li>An experiment on Facebook </li></ul><ul><li>Popularity and improvement </li></ul><ul><li>A foundation for more games </li></ul>
  6. 6. Isaac Aubrey from PopCap Games <ul><li>And then Zuma Blitz </li></ul><ul><li>Building the core </li></ul><ul><li>Iteration and new approach </li></ul><ul><li>The game in beta </li></ul>
  7. 7. Isaac Aubrey from PopCap Games <ul><li>The Future </li></ul><ul><li>Connectivity and technology </li></ul><ul><li>Games with a lifetime </li></ul><ul><li>Great things to come </li></ul>
  8. 8. Isaac Aubrey from PopCap Games <ul><li>Thanks for attending! </li></ul>

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