Mvc

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Mvc

  1. 1. Mobile Virtual Network Classroom PRESENTED BY SIDDHESH JADHAV (B8654220) SWAPNIL JAGADE (B8654221) ANIKET KARHADKAR (B8654223) BHAVIK KIRI (B8654225) PROJECT GUIDE: MR Y.R. KULKARNI
  2. 2. Overview Introduction  What Is Virtual Network classroom ?  Existing Virtual classrooms on Desktop.  What Is M-Learning System ? Literature Survey  IEEE Paper Overview System Architecture Technical Details Advantages Limitations Conclusion
  3. 3. What Is Virtual Network classroom ? Just as the term “Virtual” means a simulation of the real thing, “Virtual Classroom” is a simulated classroom via Internet. It provides a convenient communication environment for distance learners just like traditional face-to-face classroom. Allows learners to attend a class from anywhere in the world .
  4. 4. Existing virtual classrooms on Desktop HP  Attendance List  Chatting (Public & Private)  Print and Save IBM Lotus  Real Time Audio & Video  Breakout sessions  Session recording Elluminate Live Virtual Classroom  Whiteboard  Participant Information  Polls
  5. 5. Mobile Virtual Network Classroom Also Known as M-Learning System. Enables to bring learners from around the world together online in highly interactive virtual classes. The M-learning system aims to provide venues for interactive and active learning. It Addresses the entire process of creating and managing teacher-learning process. M-learning Research has demonstrated that active and interactive learning techniques help learners acquire knowledge, develop critical thinking skills, solve problems in a variety of situations and think independently.
  6. 6. Mobile Virtual Network classroom Mobility Real Time Interactive Virtualization Digitization Individualization
  7. 7. Literature survey Information Gathering  IEEE Papers Overview  Critiques  Protocol Study  RTP (Real-time Transport Protocol)  RTCP (Real-time Control Protocol)  RTSP (Real-time Streaming Protocol)  SDP (Session Description Protocol)
  8. 8. IEEE Papers Overview The Impact of Mobile learning on Students learning Behaviors and performance. Dynamic Resource Allocation(DRA)on Traffic Prediction for video stream. Simplified Seasonal ARIMA model(SAM) Video Gateway to support video streaming on mobile.
  9. 9. System Architecture layers Streaming And Encoding layer  Live Recording  Recording and Feedback Broadcasting & Management Server :  Management Layer  Broadcasting Layer  Database Client Side :  Android supported Mobile
  10. 10. Streaming And Encoding
  11. 11. Broadcasting & Management Server
  12. 12. Client Side
  13. 13. System Architecture
  14. 14. Technical Details Android Enabled mobiles. High-speed internet links(GPRS N/W).
  15. 15. UML Diagram Use Case Diagram
  16. 16. Administrator Use Case
  17. 17.  Class Diagram
  18. 18. Proposed Design
  19. 19. System Features Uniform access to all teaching materials at one place 24 hours a day and 7 days per week. SMS Alert Real Time Audio & Video Print and Save Feature Whiteboard Polling Facility Web Links
  20. 20. Software & Hardware Interface Software Interfaces  Operating System: Android O.S 2.2/2.3  Application Libraries : JAVA  Android SDK & Eclipse
  21. 21. Hardware Interface Processor: Pentium IV Memory(RAM):512/256 MB RAM
  22. 22. Limitations Enhanced Technical Requirement Internet Speed(54-114Kbps) Limited Instructor assistance All Subjects can not be taught online (like Lab Works)
  23. 23. Conclusion Good speed and way of learning according to needs and capabilities. Focus shifted from ‘mobility of technology’ to the ‘mobility of the learner’. Activities occurring in a real classroom are synthesized onto the mobile phones and are then played back in real time. Anytime – anywhere Distance learning can be managed.
  24. 24. THANK YOU

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