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You Can’t Ignore the Tablet-Designing & Developing Universal Apps for Phones and Tablets-Lou Miranda

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You Can’t Ignore the Tablet-Designing & Developing Universal Apps for Phones and Tablets-Lou Miranda

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From Mobile March 2014-Hundreds of millions of tablets have been sold since the advent of the iPad. For consumers, tablets accounted for an increasing proportion of retail sales during the holiday season. For enterprises, the portability, ease of training, and security of tablets can’t be beat. Whether you create consumer-facing or employee-facing apps, can you afford not to have a tablet-optimized app in 2014?

Tablets provide significantly more area for the user to interact with, so an optimal experience involves a different layout than a phone has. Can you afford to produce both a phone and tablet version of your app? I will address the following questions:

-Is designing and developing for tablets too much to bite off for your organization?
-Are there reasonable ways of cutting costs when developing tablet apps?
-How much visual design and code reuse is there?
-How different is a tablet from a laptop, and how different is it from a phone?
-What platform technologies can we leverage to simplify universal apps?

From Mobile March 2014-Hundreds of millions of tablets have been sold since the advent of the iPad. For consumers, tablets accounted for an increasing proportion of retail sales during the holiday season. For enterprises, the portability, ease of training, and security of tablets can’t be beat. Whether you create consumer-facing or employee-facing apps, can you afford not to have a tablet-optimized app in 2014?

Tablets provide significantly more area for the user to interact with, so an optimal experience involves a different layout than a phone has. Can you afford to produce both a phone and tablet version of your app? I will address the following questions:

-Is designing and developing for tablets too much to bite off for your organization?
-Are there reasonable ways of cutting costs when developing tablet apps?
-How much visual design and code reuse is there?
-How different is a tablet from a laptop, and how different is it from a phone?
-What platform technologies can we leverage to simplify universal apps?

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