Anytime, Anywhere, Any Device: Developing a Mobile Website for Your Library

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Hands-on workshop presented at:
"Mobilizing Your Library"
I-Share Instruction Team Forum
June 18, 2010
Lisle, IL

Published in: Education, Technology
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  • Project manager and administrative concernsScopeTeamProject charter
  • Project manager and administrative concernsScopeTeamProject charter
  • Anytime, Anywhere, Any Device: Developing a Mobile Website for Your Library

    1. 1. Anytime, Anywhere, Any Device: Developing a Mobile Website for your Library<br />Beth Ruane Missy Roser Courtney Greene“Mobilizing Your Library”I-Share Instruction Team ForumJune 18, 2010<br />New York Public Library <br />
    2. 2. mass distraction<br />
    3. 3. Community<br />http://www.flickr.com/photos/drewtolson<br />
    4. 4. billshrink<br />billshrink<br />
    5. 5. Staff readiness<br />sean94110<br />
    6. 6. Whythis is different<br />robinn<br />
    7. 7. Climate & Culture <br />Kröyer<br />
    8. 8. Needs assessment: planning<br />idovermani<br />
    9. 9. Needs assessment: collecting data<br />just.luc (just.censored)<br />
    10. 10. theirhistory<br />Needs assessment: analyzing & reporting<br />
    11. 11. Making It Strategic<br />Gare and Kitty<br />
    12. 12. Needs Assessment<br />Plan<br />Collect data<br />Analyze & report<br />Refer to page 2 of the handout for this activity<br />Time for activity: 10 minutes<br />
    13. 13. Fitting the Pieces Together<br />mykl roventine<br />
    14. 14. cocreatr<br />Shiny: Right for You?<br />
    15. 15. What’s Getting Used?<br />the_amanda<br />
    16. 16. Okay folks, that’s an app…<br />
    17. 17. Don’t reinvent the wheel<br />sfbike<br />
    18. 18. Integrating with existing services<br /> What’s getting used most in your library already?<br /> What's the highest priority for mobile?<br /> What’s your "blue sky" list of things you'd love to be able to do?<br />Refer to page 3 of the handout for this activity<br />Time for activity: 10 minutes<br />
    19. 19. Initiation <br />RezaVaziri<br />
    20. 20. Scope<br />Paul in Uijeongbu<br />
    21. 21. soulmate02<br />Time, Communications, Integration…<br />
    22. 22. Risk Management<br />Wrote<br />
    23. 23. Metrics<br />ALA Staff: ALA Connect Statistics (2009-07)<br />
    24. 24. Execution<br />Rusty Boxcars<br />
    25. 25. Evaluation<br />aussiegall<br />
    26. 26. Documentation<br />jon|k<br />
    27. 27. Celebrate!<br />Walt Jabsco<br />
    28. 28. Project Proposal<br />Summary(tip: write this last!)<br />Statement of Purpose<br />Oversight<br />Project Timeline<br />Refer to page 4 of the handout for this activity<br />Time for activity: 15 minutes<br />
    29. 29. Premium real estate<br />White African<br />
    30. 30. Optimization<br />genbug<br />
    31. 31. Design<br />SeenyaRita<br />
    32. 32. Comparison Shopping<br />corey templeton<br />
    33. 33. Commercial sites<br />http://delicious.com/mobilelibraries/mobile_sites/<br />
    34. 34.
    35. 35. Yes You Can<br />a_kep<br />
    36. 36. Make it happen, then make it better<br />letmehearyousaydeskomdeskom<br />
    37. 37. Going mobile in 1 … 2 … 3 … <br />
    38. 38. Going mobile in 1 … 2 … 3 … <br />IT overlords/super friends?<br />Talk to them.<br />Right away.<br />Yes<br />
    39. 39. Going mobile in 1 … 2 … 3 … <br />IT overlords/super friends?<br />Talk to them.<br />Right away.<br />Yes<br />Big budget?<br />Yes<br />
    40. 40. Going mobile in 1 … 2 … 3 … <br />IT overlords/super friends?<br />Talk to them.<br />Right away.<br />Yes<br />Big budget?<br />First, congrats.<br />Second, as Mom said, while money won’t make you happy, it can make life easier.<br />Yes<br />
    41. 41. Going mobile in 1 … 2 … 3 … <br />IT overlords/super friends?<br />Talk to them.<br />Right away.<br />Yes<br />Big budget?<br />First, congrats.<br />Second, as Mom said, while money won’t make you happy, it can make life easier.<br />Yes<br />CMS? CSS? <br />Yes<br />
    42. 42. Going mobile in 1 … 2 … 3 … <br />IT overlords/super friends?<br />Talk to them.<br />Right away.<br />Yes<br />Big budget?<br />First, congrats.<br />Second, as Mom said, while money won’t make you happy, it can make life easier.<br />Yes<br />CMS? CSS? <br />Proceed with caution, but you might be able to do a lot automagically.<br />Yes<br />
    43. 43. 4 … 5 … easy steps! <br />Code monkey?<br />Yes<br />
    44. 44. 4 … 5 … easy steps! <br />Code monkey?<br /><ul><li>Validate [XHTML Mobile? XHTML Basic?]
    45. 45. Emulate
    46. 46. Try not to hate [degrade gracefully]</li></ul>Yes, you can.<br />Yes<br />
    47. 47. 4 … 5 … easy steps! <br />Code monkey?<br /><ul><li>Validate [XHTML Mobile? XHTML Basic?]
    48. 48. Emulate
    49. 49. Try not to hate [degrade gracefully]</li></ul>Yes, you can.<br />Yes<br />We got nuthin.<br />
    50. 50. 4 … 5 … easy steps! <br />Code monkey?<br /><ul><li>Validate [XHTML Mobile? XHTML Basic?]
    51. 51. Emulate
    52. 52. Try not to hate [degrade gracefully]</li></ul>Yes, you can.<br />Yes<br />We got nuthin.<br />Yes, you can too.Transcoding, site builders, ingenuity.<br />[sad trombone]<br />
    53. 53. Abracadabra<br />
    54. 54. Wireframing<br />Rob Enslin<br />CelineCelines<br />Dean Terry<br />Yandle<br />
    55. 55. Building the site<br />Identify the elements<br />Play around using Post-It Notes<br />Sketch it out as a wireframe<br />Refer to page 5 of the handout for this activity<br />Time for activity: 10 minutes<br />
    56. 56. Ready, Set, Launch! <br />stevendepolo<br />
    57. 57. W<br />HYUser Testing<br />Matters...<br />stewf<br />
    58. 58. Method. Madness?<br />(nz)dave<br />
    59. 59. Getting your Staff Involved<br />NYPL<br />
    60. 60. Spread the Word!<br />State Library of New South Wales<br />
    61. 61. Video: Orange County Library System<br />
    62. 62. Developing Your Marketing Plan<br />Image: JSmith<br />
    63. 63. Testing, Marketing, Launching<br />Marketing Goals<br />Marketing Strategies<br />Refer to page 6 of the handout for this activity<br />Time for activity: 15 minutes<br />
    64. 64. Achieving Critical Mass<br /> Now What?<br />GlowPlug<br />
    65. 65. Keeping Content Fresh<br />ecstaticist<br />
    66. 66. Getting Feedback<br />
    67. 67. Honor Your Findings<br />nathanrein<br />
    68. 68. Vendor Offerings<br />
    69. 69. Keeping the User in Mind<br />new jersey state library<br />
    70. 70. Don’t Get Caught on the Sidelines<br />wickenden<br />
    71. 71. What’s on the Horizon?<br />stuck in customs<br />
    72. 72. Keeping Up With Tech Trends<br />nebbish1<br />
    73. 73. wordle - ALA TechSource blog<br />
    74. 74. Keeping Up<br />For mobile, what are your Top Three….<br />Organizations (eg Pew)<br />People (eg Jason Griffey)<br />Information sources (eg blogs)<br />Refer to page 7 of the handout for this activity<br />Time for activity: 10 minutes<br />
    75. 75. Questions?<br />oberazzi<br />
    76. 76. Thank you!<br /> contact us: mobilelibraries@gmail.com<br />our book: http://bit.ly/bqVjha<br />more resources at: http://bit.ly/mobile-libs<br />find this presentation online at: http://bit.ly/XXXX<br />New York Public Library <br />

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