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stateful
application
server
Hi
I’m Lukas
@Overbryd
Working
@Wooga
stateful
application
server
database based system
app
app
app
load db
clients
stateful system
app
app
app
client
app
app
app
dns
load
clients
every server is equal
app
nginx jvm
redis ssd
state
jvm
{}
‣ SessionManager
‣ Session
‣ Resources
‣ Items
‣ Quests
‣ Payments
...
the hard part
one place at a time
easy with one server,
but how to scale out?
sharding!
“static sharding”
shard = facebook_id % shards
raise Invalid, “wrong shard” unless Shard.valid?(facebook_id)
concurrency
jvm
http
threads
sessions
ticker
thread
worker
threads
the hard part
serialized access
to a session
easy for low contention
like a single session
class Session
attr_reader :lock
def initialize
@lock = Mutex.new
end
# ...
end
session.lock.synchronize do
session.foo
end
harder for high contention
like the SessionManager
class SessionManager
@current = ConcurrentHashMap.new
def self.get(id)
raise WrongShard unless Shard.valid?(id)
unless session = @current.get(id)
new_session = create(id)
unless session = @current.put_if_absent(id, new_session)
session = new_session
end
end
session
end
end
t1
t2
{}
S
S
t1
t2
{}
S
S
t1
t2
{}
S
S
session = @current.get(id)
# => nil
session = @current.get(id)
# => nil
S2
t1
t2
{}
S
S
S2
t1
t2
{}
S
S
S1
S2
S2
t1
t2
{}
S
S
S1
S2
S2
S2
t1
t2
{}
S
S
S1
S2
S2
S2
S2
t1
t2
{}
S
S
S1
S2
S2
S2
S2
new_session = create(id)
unless session = @current.put_if_absent(id, new_session) # => nil
session = new_session
# => #<Session:0x2>
end
t1
new_session = create(id)
unless session = @current.put_if_absent(id, new_session)
# => #<Session:0x2>
t2
{}
S
S
S1
S2
S2
S2
deployment
the hard part
one place at a time
handover
app
nginx jvm1
jvm2
S1
app
nginx jvm1
jvm2
S1
app
nginx jvm1
jvm2
S1
app
nginx
jvm2
S1
global
state
weird problem
when handling sharded state
even weirder when
every machine should be equal
app
nginx jvm
redis ssd
global data is kept local
populates via UPD broadcast
not “a huge” problem if stale
last write wins
self healing
class Broadcast
def self.spawn_listener
Thread.new do
socket = wait_until_socket_bind
loop do
if @stop_listener
socket.close
return
end
message, from = socket.recvfrom(1024)
handle_message(message)
end
end
end
end
appjvm redis appjvm redis
internal network
jvm
appjvm redis appjvm redis
internal network
jvm
appjvm redis appjvm redis
internal network
jvm
Stateful Application Server_JRubyConf13_Lukas Rieder

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