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History On Web Where is it Headed?


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Expanding on Web 2.0 concepts, this presentation applies them to the impact on public history delivery. May 2008

Published in: Technology, Education
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History On Web Where is it Headed?

  1. 1. <ul><li>Everyone’s a Historian </li></ul><ul><li>More Digitization </li></ul><ul><li>User Generated Content </li></ul><ul><li>Collaborative History </li></ul><ul><li>Content Mashups </li></ul><ul><li>Probing the Deep Web </li></ul><ul><li>Virtual Past </li></ul><ul><li>Always Connected </li></ul>History on the Web: Where is it Headed? Rose Sherman, Director of Enterprise Technology, Minnesota Historical Society What’s Next? Still Do Online Exhibits and Collections Search Institutional Voice, Reliability, Radical Trust
  2. 2. Poll: Who’s Here? How Comfortable / Familiar With Web 2.0 Are You? Tag Clouds Social Networking Folksonomy Podcasts Blogs Wikis RSS Geo- Coded
  3. 3. “ Online gathering spots like these represent a potentially radical change to historical research, a craft that has changed little for decades, if not centuries. By aggregating the grass-roots knowledge and recollections of hundreds, even thousands of people, &quot; crowdsourcing ,&quot; as it's increasingly called, may transform a discipline that has long been defined and limited by the labors of a single historian toiling in the dusty archives ” Everyone’s a historian now
  4. 4. More Digitization by Institutions Images, Maps, Audio, Video, Documents, Newspapers … National Digital Newspaper Program a partnership between the NEH and the Library of Congress to build a national digital resource of newspapers published between 1836 and 1922.
  5. 5. More Digitization by General Public User Generated Content
  6. 6. Juhan suku-uutiset Genealogy and history from Finland, sometimes even in English. Documented sources. Self Publishing Blogs See also:
  7. 7. User Generated Content Storytelling
  8. 8. User Generated Content Storytelling Hurricane Digital Memory Bank
  9. 9. Collaborative History Placeography A wiki about any place anywhere that anyone can edit. Geo-coded data Architectural info History Chronology Memories & Stories Citations Related Content Photos
  10. 10. <ul><li>Reach a broader audience </li></ul><ul><li>Release history to the people </li></ul><ul><li>Enriches collection information </li></ul><ul><ul><li>More descriptive info </li></ul></ul><ul><ul><li>Geo-tag </li></ul></ul><ul><li>“ Collective Intelligence” </li></ul>Collaborative History Flickr Commons
  11. 11. “pay tribute by adding photos, comments and stories of those who lost their lives during the Vietnam conflict. “ Footnote partnered with NARA to link the service records and casualty reports to each name on the Wall. Collaborative History Footnote Interactive Vietnam Veterans Memorial
  12. 12. Collaborative History MHS Record Annotation Tool
  13. 13. A mashup is a web application that uses content from more than one source to create a new service. Real Time, World Wide Earthquake List Content Mashups USGS Seismology Data + Yahoo Maps Google Maps + Wikipedia Articles
  14. 14. Within 5 years GPS devices will be able to find digitized content from government agencies, cultural heritage institutions, universities, libraries and other web sites that pertain to my current location. click click Location-Aware Data Access Content Mashups
  15. 15. Finding Information Inside Databases and Across Collections A Bush Foundation funded project to provide access to cultural heritage information across MN, ND and SD. find Probing the Deep Web
  16. 16. Virtual Reality Enriched With Collections and Interpretation Monticello Explorer Fort Snelling Perspectives prototype Digital model of Rome in 320 AD University of Virginia IATH Goal: Expand to Bronze Age and Medieval Period using data from community of archeologists. Virtual Past
  17. 17. Virtual World: What is Second Life? A 3D online virtual world imagined created and owned by its residents. It has islands, buildings, objects and avatars that interact with each other. Virtual Past
  18. 18. Digital History Content is Ubiquitous Always Connected to Internet
  19. 19. What About Reliability? Institutional Voice? “ We can only build emergent systems if we have radical trust . With an emergent system, we build something without setting in stone what it will be or trying to control all that it will be. We allow and encourage participants to shape and sculpt and be co-creators of the system. We don't have a million customers/users/patrons ... we have a million participants and co-creators .“ Darlene Fichter, University of Saskatchewan Libraries, 2 April 2006, “ Web 2.0, Library 2.0 and Radical Trust: A First Take”
  20. 21. Still bewildered? Watch the Plain English videos at