Literary Terminology       WOC    Ms. Marconi     2011-12
CharacterizationProtagonist: The main character
CharacterizationAntagonist: The main character’s foe
CharacterizationCharacter Foils: Two characters with              opposite personalities.
Characterization   Static Character: A character who does   not grow or learn or change.Billy Bob
Characterization   Dynamic Character: A character who   grows or learns or changes.Billy Bob
CharacterizationFlat Character: A character who is notreally described or developed by theauthor
CharacterizationRound Character: A character who isdescribed or developed by the author.
Plot StructurePlot Diagram:
Narrative OrderChronological Order: Events told in timeorder.
Narrative OrderFlashback: Story is set in present time,but will jump to the past.
Narrative OrderTime Lapse: Story is set in present time,but will jump to the future.
ConflictsInternal Conflict: PERSON vs. SELFWhen a character struggles with apersonal trait or characteristic.
ConflictsExternal Conflict: PERSON vs. PERSONWhen a character struggles with anothercharacter in the story.
ConflictsExternal Conflict: PERSON vs. SOCIETYWhen a character struggles withestablished laws / norms.
ConflictsExternal Conflict: PERSON vs. NATUREWhen a character struggles with theenvironment or natural elements
SuspenseTension in the story that keeps theaudience interested in the story.
ForeshadowingClues about what will happen later on inthe story.
Plot Structure
SettingInformation about where and when astory takes place.
ThemeThe author’s larger message about life.IE: Money is the root of all evil.
StyleImagery: Details included to help theaudience better imagine what the writerenvisions.
Style: Figurative LanguagePersonification: When non-human itemsare given human characteristics.
Style: Figurative LanguageThe leaves danced off of the tree’s limbs.
Style: Figurative LanguageSimile: A comparison that uses “like” or“as”
Style: Figurative Language              “Life is LIKE a                  box of              chocolates.”
Style: Figurative LanguageMetaphor: A comparison that does notuse “like” or “as”
Style: Figurative Language             “Life IS a box of               chocolates.”
Style: Devices of SoundOnomatopoeia: When a word sounds likewhat it is or does.
Style: Devices of Sound
Style: Devices of SoundAlliteration: When the initial consonantsound repeats.
Style: Devices of Sound
Style: OtherPun: A play on words.
Style: OtherHyperbole: A big exaggeration
Style: OtherAllusion: When the author referencessomething in another book, history, art,popular culture, etc. NOT AN ILLUS...
Style: OtherSymbol: When something representsmore than what it is.
Style: Other (Add These)Oxymoron /Paradox: When opposites orcontradictions are put together; there tomake readers pause an...
Style: Devices of Sound
IronyWhen something unexpected happens.
IronyDramatic Irony: When the audienceknows something the characters do notknow.
IronySituational Irony: When the audience isshocked by something in the storybecause the outcome is different fromwhat was...
Irony
Point of ViewFirst Person: Uses first person pronouns suchas I, we, us.
Point of ViewSecond Person: Uses the second personpronouns you, your, yours.
Point of ViewThird Person: Uses the third person pronounssuch as he, she, it, they, them, etc.
ToneThe overall voice used by the author. IE:sarcastic, witty, serious, etc.
Mood (Add This)The overall emotion / atmosphere created bythe author. IE: happy, sad, etc.
The End!
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Literary elements

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Literary elements

  1. 1. Literary Terminology WOC Ms. Marconi 2011-12
  2. 2. CharacterizationProtagonist: The main character
  3. 3. CharacterizationAntagonist: The main character’s foe
  4. 4. CharacterizationCharacter Foils: Two characters with opposite personalities.
  5. 5. Characterization Static Character: A character who does not grow or learn or change.Billy Bob
  6. 6. Characterization Dynamic Character: A character who grows or learns or changes.Billy Bob
  7. 7. CharacterizationFlat Character: A character who is notreally described or developed by theauthor
  8. 8. CharacterizationRound Character: A character who isdescribed or developed by the author.
  9. 9. Plot StructurePlot Diagram:
  10. 10. Narrative OrderChronological Order: Events told in timeorder.
  11. 11. Narrative OrderFlashback: Story is set in present time,but will jump to the past.
  12. 12. Narrative OrderTime Lapse: Story is set in present time,but will jump to the future.
  13. 13. ConflictsInternal Conflict: PERSON vs. SELFWhen a character struggles with apersonal trait or characteristic.
  14. 14. ConflictsExternal Conflict: PERSON vs. PERSONWhen a character struggles with anothercharacter in the story.
  15. 15. ConflictsExternal Conflict: PERSON vs. SOCIETYWhen a character struggles withestablished laws / norms.
  16. 16. ConflictsExternal Conflict: PERSON vs. NATUREWhen a character struggles with theenvironment or natural elements
  17. 17. SuspenseTension in the story that keeps theaudience interested in the story.
  18. 18. ForeshadowingClues about what will happen later on inthe story.
  19. 19. Plot Structure
  20. 20. SettingInformation about where and when astory takes place.
  21. 21. ThemeThe author’s larger message about life.IE: Money is the root of all evil.
  22. 22. StyleImagery: Details included to help theaudience better imagine what the writerenvisions.
  23. 23. Style: Figurative LanguagePersonification: When non-human itemsare given human characteristics.
  24. 24. Style: Figurative LanguageThe leaves danced off of the tree’s limbs.
  25. 25. Style: Figurative LanguageSimile: A comparison that uses “like” or“as”
  26. 26. Style: Figurative Language “Life is LIKE a box of chocolates.”
  27. 27. Style: Figurative LanguageMetaphor: A comparison that does notuse “like” or “as”
  28. 28. Style: Figurative Language “Life IS a box of chocolates.”
  29. 29. Style: Devices of SoundOnomatopoeia: When a word sounds likewhat it is or does.
  30. 30. Style: Devices of Sound
  31. 31. Style: Devices of SoundAlliteration: When the initial consonantsound repeats.
  32. 32. Style: Devices of Sound
  33. 33. Style: OtherPun: A play on words.
  34. 34. Style: OtherHyperbole: A big exaggeration
  35. 35. Style: OtherAllusion: When the author referencessomething in another book, history, art,popular culture, etc. NOT AN ILLUSION. “I see dead people. They’re everywhere”
  36. 36. Style: OtherSymbol: When something representsmore than what it is.
  37. 37. Style: Other (Add These)Oxymoron /Paradox: When opposites orcontradictions are put together; there tomake readers pause and think.
  38. 38. Style: Devices of Sound
  39. 39. IronyWhen something unexpected happens.
  40. 40. IronyDramatic Irony: When the audienceknows something the characters do notknow.
  41. 41. IronySituational Irony: When the audience isshocked by something in the storybecause the outcome is different fromwhat was expected. Dude, YOU are ONE of the dead people I see all the time. You’ve been dead since the first scene of the movie!
  42. 42. Irony
  43. 43. Point of ViewFirst Person: Uses first person pronouns suchas I, we, us.
  44. 44. Point of ViewSecond Person: Uses the second personpronouns you, your, yours.
  45. 45. Point of ViewThird Person: Uses the third person pronounssuch as he, she, it, they, them, etc.
  46. 46. ToneThe overall voice used by the author. IE:sarcastic, witty, serious, etc.
  47. 47. Mood (Add This)The overall emotion / atmosphere created bythe author. IE: happy, sad, etc.
  48. 48. The End!

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