Kinsella, J. & Barbour, M. K. (2007, October). PowerPoint games in a secondary laptop environment . Paper presented at the annual National Association of Laboratory Schools Symposium, Johnson City , TN.
What has changed? Desks in rows, students facing forward / Chalk board has gone from black to green / Technology has changed some / Teacher is the sage
While a positive step in using technology in the classroom, still very teacher focused.
Describe the class and essentially what they did
These are the six stages, which can also correspond to six class sessions, that the students undertook to make their games.
Essentially our research question was “Is there a difference in students scores when you compare the topic they used to create their game and the other topics?”
While there was no statistically significant difference when the student scores were run through SPSS, if you look at the descriptive statistics there was a small improvement of the students scores in their game area, particularly in Class 1.
In addition to final exam results, the project will continue to collect more data this year.
For more information about the Homemade PowerPoint Games project.
If you’d like to contact us.
NALS 2007 - PowerPoint Games in a Secondary Laptop Environment
in a Secondary Laptop Environment Jim Kinsella University High School – Normal, IL Michael K. Barbour Wayne State University Detroit, MI
The K-12 ClassroomPeoria Christian School Middle School in Maine(circa 1950) (circa 2005) Images from http://www.peoriachristian.org/index.php?section=26 and http://www.mamleonline.org/thumb-classroom.jpg
An Exception• WebQuests - http://www.webquest.org• a creative instructional strategy that guides students through a set of specific tasks, using pre-selected resources, to complete an assignment• based on what teachers already do – design instruction for students – use Internet resources – make good use of student time• teachers feel good about integrating technology into their classroom
Another Exception• schools typically have access to PowerPoint• teachers already have some facility with the tool• students are also familiar with the tool• everyone would like to be Its better because its homemade! able to use it for more than just another PowerPoint presentation
US Studies Project• 2 classes of approximately 25 students in each• taught essentially an online course in a laptop supported environment• worked in groups of three• created PPT Game on one of seven topics covered by the mid-term exam
Creating a PPT Game1. Introduce PPT games2. Sharing game ideas and stories3. Different levels of questioning4. Create prototype of the game5. Peer review6. Share games with the class
Methodology• the multiple-choice portion of the mid-term exam was divided up into ten questions on each of the seven topic areas• compared student performance in the topic area that the created their game in, with their performance in the other six areas
Findings• from a statistical standpoint, there were no significant difference in student performance (F value = 1.324 / α = 0.253)Student Average Scores By Class By Topic On Mid-Term Exam Class 1 Class 2 TotalExam Score in Game Area 5.76 4.72 5.35Average Exam Score in Non-Game 5.10 4.71 5.01Areas
Conclusions• project is still in progress (results of the final exam still being formatted and analyzed)• PPT Games were as effective as the other methods students used to review for their mid-term exam• both the teacher and the researchers that they enjoyed this activity
Its better because its homemade!http://it.coe.uga.edu/wwild/pptgames/index.html
Contact InformationJim Kinsella Teacher University High School – Normal, IL email@example.comMichael K. Barbour Assistant Professor Wayne State University – Detroit, MI firstname.lastname@example.org http://www.michaelbarbour.com