Building in second life

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building a humidifier in SL

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Building in second life

  1. 1. Building In Second Life…<br />How to build a piezoelectric disk for a ultrasonic humidifier in second life.<br />
  2. 2. Create a hemisphere shape from the create menu…<br />
  3. 3. Edit the size settings to manipulate the shape into the object you want…<br />
  4. 4. Click the texture tab on the build menu and click the texture option…<br />
  5. 5. From the drop down list select a texture and click ok to change the texture of the object…<br />
  6. 6. Create a ring shape, edit the size to change the shape…<br />
  7. 7. Align the disk shape so that it sits perfectly in the center of the ring…<br />
  8. 8. Once the disk is aligned in the center of the ring Hold shift and click the ring to select both objects, Click the link button…<br />
  9. 9. Building in Second Life…<br />How to build the humidifier’s nebulizer chamber.<br />
  10. 10. Create a cube shape…<br />
  11. 11. Edit the size of the cube to change the shape…<br />
  12. 12. Create a hollow in the shape and change the default hollow shape…<br />
  13. 13. Create a cylinder shape…<br />
  14. 14. Edit the sizes to change the shape…<br />
  15. 15. Create a hollow in the shape…<br />
  16. 16. Make the shape transparent…<br />
  17. 17. Align the two shapes, use the orbit zoom pan to change the view to make sure the shapes sit together perfectly…<br />
  18. 18. Once aligned, hold the shift key and click the second object to select them both…<br />
  19. 19. Link the two objects so that they move as one object…<br />
  20. 20. Create a new cube object…<br />
  21. 21. Edit the sizes to change the object…<br />
  22. 22. Create a hollow in the shape…<br />
  23. 23. Create a path cut in the shape by editing the B values under the path cut option… <br />
  24. 24. Create another path cut in the shape by editing the E value under the path cut option…<br />
  25. 25. Edit the rotation values to rotate the shape…<br />
  26. 26. The shape should be sitting with the path cut side facing up…<br />
  27. 27. Align the first two linked objects to the left side of the path cut shape so that they sit edge to edge…<br />
  28. 28. Select all the objects and link them…<br />
  29. 29. Create a new cube shape…<br />
  30. 30. Edit the sizes to change the shape…<br />
  31. 31. Align the shape to the right side of the first two linked objects and link them…<br />
  32. 32. Create a new cube object…<br />
  33. 33. Edit the sizes to change the shape…<br />
  34. 34. Align the shape to the back of the object so that it sits edge to edge, select all objects and link them.<br />

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