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Виктор Ерухимов Open VX mixar moscow sept'15

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Виктор Ерухимов Open VX mixar moscow sept'15

  1. 1. © Copyright Khronos Group 2014 - Page 1 Vision Acceleration mixAR, September 2015 Victor Erukhimov Itseez, Itseez3D
  2. 2. Itseez • Real time  computer  vision  solutions  on   embedded  platforms: – Mobile  products:  ItSeez3D,  Facense – Automotive:  driver  assistance  systems – Ecosystem:  OpenCV,  OpenVX
  3. 3. S C A N N E R VICTOR   ERUKHIMOV victor.erukhimov@itseez3d.com Capture the world in 3D!
  4. 4. Sample  models
  5. 5. Embedded  vision  challenges •Intense  and  power  hungry  computations •Need  to  run  in  real-­time  on   embedded/mobile/wearable  devices •Very  few  specialized  hardware  products •Software  ecosystem  not  ready  for  embedded  real-­ time  scenarios
  6. 6. © Copyright Khronos Group 2014 - Page 8 Vision Acceleration mixAR, September 2015 Victor Erukhimov Itseez, Itseez3D
  7. 7. © Copyright Khronos Group 2014 - Page 9 Khronos Connects Software to Silicon Open Consortium creating ROYALTY-FREE, OPEN STANDARD APIs for hardware acceleration Defining the roadmap for low-level silicon interfaces needed on every platform Graphics, compute, rich media, vision, sensor and camera processing Rigorous specifications AND conformance tests for cross- vendor portability Acceleration APIs BY the Industry FOR the Industry Well over a BILLION people use Khronos APIs Every Day…http://accelerateyourworld.org/
  8. 8. © Copyright Khronos Group 2014 - Page 10 Khronos Standards Visual Computing - 3D Graphics - Heterogeneous Parallel Computing 3D Asset Handling - 3D authoring asset interchange - 3D asset transmission format with compression Acceleration in HTML5 - 3D in browser – no Plug-in - Heterogeneous computing for JavaScript Over 100 companies defining royalty-free APIs to connect software to silicon Sensor Processing - Vision Acceleration - Camera Control - Sensor Fusion
  9. 9. © Copyright Khronos Group 2014 - Page 11 Mobile Vision Acceleration = New Experiences Augmented Reality Face, Body and Gesture Tracking Computational Photography and Videography 3D Scene/Object Reconstruction Need for advanced sensors and the acceleration to process them
  10. 10. © Copyright Khronos Group 2014 - Page 12 Visual Computing = Graphics PLUS Vision Real-time GPU Compute Research project on GPU-accelerated laptop High-Quality Reflections, Refractions, and Caustics in Augmented Reality and their Contribution to Visual Coherence P. Kán, H. Kaufmann, Institute of Software Technology and Interactive Systems, Vienna University of Technology, Vienna, Austria https://www.youtube.com/watch?v=i2MEwVZzDaA Imagery Data Vision Processing Graphics Processing Enhanced sensor and vision capability deepens the interaction between real and virtual worlds
  11. 11. © Copyright Khronos Group 2014 - Page 13 Vision Pipeline Challenges and Opportunities • Light / Proximity • 2 cameras • 3 microphones • Touch • Position - GPS - WiFi (fingerprint) - Cellular trilateration - NFC/Bluetooth Beacons • Accelerometer • Magnetometer • Gyroscope • Pressure / Temp / Humidity 1 9 Sensor Proliferation Diverse sensor awareness of the user and surroundings • Camera sensors >20MPix • Novel sensor configurations • Stereo pairs • Plenoptic Arrays • Active Structured Light • Active TOF Growing Camera Diversity Capturing color, range and lightfields Diverse Vision Processors Driving for high performance and low power • Multi-core CPUs • Programmable GPUs • DSPs and DSP arrays • Camera ISPs • Dedicated vision IP blocks Flexible sensor and camera control to generate required image stream Use best processing available for image stream processing – with code portability Control/fuse vision data by/with all other sensor data on device
  12. 12. © Copyright Khronos Group 2014 - Page 14 Vision Processing Power Efficiency • Depth sensors = significant processing - Generate/use environmental information • Wearables will need ‘always-on’ vision - With smaller thermal limit / battery than phones! • GPUs has x10 CPU imaging power efficiency - GPUs architected for efficient pixel handling • Traditional cameras have dedicated hardware - ISP = Image Signal Processor – on all SOCs today • SOCs have space for more transistors - But can’t turn on at same time = Dark Silicon • Potential for dedicated sensor/vision silicon - Can trigger full CPU/GPU complex PowerEfficiency Computation Flexibility Dedicated Hardware GPU Compute Multi-core CPUX1 X10 X100 Advanced Sensors Wearables But how to program specialized processors? Performance and Functional Portability
  13. 13. © Copyright Khronos Group 2014 - Page 15 OpenVX – Power Efficient Vision Acceleration • Out-of-the-Box vision acceleration framework - Enables low-power, real-time applications - Targeted at mobile and embedded platforms • Functional Portability - Tightly defined specification - Full conformance tests • Performance portability across diverse HW - Higher-level abstraction hides hardware details - ISPs, Dedicated hardware, DSPs and DSP arrays, GPUs, Multi-core CPUs … • Enables low-power, always-on acceleration - Can run solely on dedicated vision hardware - Does not require full SOC CPU/GPU complex to be powered on Vision Accelerator Application Application Application Application Vision AcceleratorVision AcceleratorVision Accelerator
  14. 14. © Copyright Khronos Group 2014 - Page 16 OpenVX Graphs – The Key to Efficiency • Vision processing directed graphs for power and performance efficiency - Each Node can be implemented in software or accelerated hardware - Nodes may be fused by the implementation to eliminate memory transfers - Processing can be tiled to keep data entirely in local memory/cache • VXU Utility Library for access to single nodes - Easy way to start using OpenVX by calling each node independently • EGLStreams can provide data and event interop with other Khronos APIs - BUT use of other Khronos APIs are not mandated OpenVX Node OpenVX Node OpenVX Node OpenVX Node Downstream Application Processing Native Camera Control Example OpenVX Graph
  15. 15. © Copyright Khronos Group 2014 - Page 17 OpenVX 1.0 Function Overview • Core data structures - Images and Image Pyramids - Processing Graphs, Kernels, Parameters • Image Processing - Arithmetic, Logical, and statistical operations - Multichannel Color and BitDepth Extraction and Conversion - 2D Filtering and Morphological operations - Image Resizing and Warping • Core Computer Vision - Pyramid computation - Integral Image computation • Feature Extraction and Tracking - Histogram Computation and Equalization - Canny Edge Detection - Harris and FAST Corner detection - Sparse Optical Flow OpenVX 1.0 defines framework for creating, managing and executing graphs Focused set of widely used functions that are readily accelerated Implementers can add functions as extensions Widely used extensions adopted into future versions of the core OpenVX Specification Is Extensible Khronos maintains extension registry
  16. 16. © Copyright Khronos Group 2014 - Page 18 Example Graph - Stereo Machine Vision Camera 1 Compute Depth Map (User Node) Detect and track objects (User Node) Camera 2 Image Pyramid Stereo Rectify with Remap Stereo Rectify with Remap Compute Optical Flow Object coordinates OpenVX Graph Delay Tiling extension enables user nodes (extensions) to also optimally run in local memory
  17. 17. © Copyright Khronos Group 2014 - Page 19 OpenVX and OpenCV are Complementary Governance Community driven open source with no formal specification Formal specification defined and implemented by hardware vendors Conformance No conformance tests for consistency and every vendor implements different subset Full conformance test suite / process creates a reliable acceleration platform Portability APIs can vary depending on processor Hardware abstracted for portability Scope Very wide 1000s of imaging and vision functions Multiple camera APIs/interfaces Tight focus on hardware accelerated functions for mobile vision Use external camera API Efficiency Memory-based architecture Each operation reads and writes memory Graph-based execution Optimizable computation, data transfer Use Case Rapid experimentation Production development & deployment
  18. 18. © Copyright Khronos Group 2014 - Page 20 OpenVX Announcement • Finalized OpenVX 1.0.1 specification released June 2015 - www.khronos.org/openvx • Full conformance test suite and Adopters Program immediately available - $20K Adopters fee ($15K for members) – working group reviews submitted results - Test suite exercises graph framework and functionality of each OpenVX 1.0 node - Approved Conformant implementations can use the OpenVX trademark • Open source sample implementation of OpenVX 1.0.1 released
  19. 19. © Copyright Khronos Group 2014 - Page 21 Khronos APIs for Vision Processing GPU Compute Shaders (OpenGL 4.X and OpenGL ES 3.1) Pervasively available on almost any mobile device or OS Easy integration into graphics apps – no vision/compute API interop needed Program in GLSL not C Limited to acceleration on a single GPU General Purpose Heterogeneous Programming Framework Flexible, low-level access to any devices with OpenCL compiler Single programming and run-time framework for CPUs, GPUs, DSPs, hardware Open standard for any device or OS – being used as backed by many languages and frameworks Needs full compiler stack and IEEE precision Out of the Box Vision Framework - Operators and graph framework library Can run some or all modes on dedicated hardware – no compiler needed Higher-level abstraction means easier performance portability to diverse hardware Graph optimization opens up possibility of low-power, always-on vision acceleration Fixed set of operators – but can be extended It is possible to use OpenCL or GLSL to build OpenVX Nodes on programmable devices!
  20. 20. © Copyright Khronos Group 2014 - Page 22 Example : Feature tracking Graph color   convert channel   extract pyramid optical  flow  pyrLK pyr 0 RGB frame frameYUV frameGray Array of keypoints Image capture API Display API Pyramids pyr -­‐1 pts 0pts -­‐1 pyr_delay ptr_delay
  21. 21. © Copyright Khronos Group 2014 - Page 23 First processing : Keypoint detection color   convert channel   extract pyramid pyr 0 RGB image frameYUV frameGray pyr -­‐1 pts 0pts -­‐1 Harris corner pyr_delay ptr_delay
  22. 22. © Copyright Khronos Group 2014 - Page 24 Context & Data Objects Creation // Create the ‘OpenVX world’ vx_context context = vxCreateContext(); // Create image objects necessary for the RGB -> Y transformation vx_image frameYUV = vxCreateImage(context, width_, height_, VX_DF_IMAGE_IYUV); vx_image frameGray = vxCreateImage(context, width_, height_, VX_DF_IMAGE_U8); // Image pyramids for two successive frames are necessary for the computation. // A delay object with 2 slots is created for this purpose vx_pyramid pyr_exemplar = vxCreatePyramid(context, 4, VX_SCALE_PYRAMID_HALF, width_, height_, VX_DF_IMAGE_U8); vx_delay pyr_delay = vxCreateDelay(context, (vx_reference)pyr_exemplar, 2); vxReleasePyramid(&pyr_exemplar); // Tracked points need to be stored for two successive frames. // A delay object with 2 slots is created for this purpose vx_array pts_exemplar = vxCreateArray(context, VX_TYPE_KEYPOINT, 2000); vx_delay pts_delay = vxCreateDelay(context, (vx_reference)pts_exemplar, 2); vxReleaseArray(&pts_exemplar); pyr 0 frameYUV pyr_delay pyr -­‐1 pts 0pts -­‐1 frameGray ptr_delay
  23. 23. © Copyright Khronos Group 2014 - Page 25 Initial step: Keypoint Detection // RGB to Y conversion vxuColorConvert(context, frameRGB, frameYUV); vxuChannelExtract (context, frameYUV, VX_CHANNEL_Y, frameGray); // Keypoint detection : Harris corner vx_float32 strength_thresh = 0.0f; vx_scalar s_strength_thresh = vxCreateScalar(context, VX_TYPE_FLOAT32, &strength_thresh); vx_float32 min_distance = 3.0f; vx_scalar s_min_distance = vxCreateScalar(context, VX_TYPE_FLOAT32, &min_distance); vx_float32 k_sensitivity = 0.04f; vx_scalar s_k_sensitivity = vxCreateScalar(context_ VX_TYPE_FLOAT32, &k_sensitivity); vx_int32 gradientSize = 3; vx_int32 blockSize = 3; vxuHarrisCorners(context, frameGray, s_strength_thresh, s_min_distance, s_k_sensitivity, gradientSize, blockSize, (vx_array)vxGetReferenceFromDelay(pts_delay, -1), 0 ); // Create the first pyramid needed for optical flow vxuGaussianPyramid(context, frameGray, (vx_pyramid)vxGetReferenceFromDelay(pyr_delay, -1)) ; color   convert channel   extract pyramid pyr 0 RGB frame frameYUV frameGray pyr -­‐1 pts 0pts -­‐1 Harris corner pyr_delay ptr_delay
  24. 24. © Copyright Khronos Group 2014 - Page 26 Feature tracking: Graph Creation color   convert channel   extract pyramid optical  flow  pyrLK pyr 0 RGB frame frameYUV frameGray Array of keypoints pyr -­‐1 pts 0pts -­‐1 pyr_delay ptr_delay vx_graph graph = vxCreateGraph(context); // RGB to Y conversion nodes vx_node cvt_color_node = vxColorConvertNode(graph, frame, frameYUV); vx_node ch_extract_node = vxChannelExtractNode(graph, frameYUV, VX_CHANNEL_Y, frameGray); // Pyramid image node vx_node pyr_node = vxGaussianPyramidNode(graph, frameGray, (vx_pyramid) vxGetReferenceFromDelay(pyr_delay, 0)); // Lucas-Kanade optical flow node // Note: keypoints of the previous frame are also given as 'new points estimates' vx_float32 lk_epsilon = 0.01f; vx_scalar s_lk_epsilon = vxCreateScalar(context, VX_TYPE_FLOAT32, &lk_epsilon); vx_uint32 lk_num_iters = 5; vx_scalar s_lk_num_iters = vxCreateScalar(context, VX_TYPE_UINT32, &lk_num_iters); vx_bool lk_use_init_est = vx_false_e; vx_scalar s_lk_use_init_est = vxCreateScalar(context, VX_TYPE_BOOL, &lk_use_init_est); vx_node opt_flow_node = vxOpticalFlowPyrLKNode(graph, (vx_pyramid) vxGetReferenceFromDelay(pyr_delay, -1), (vx_pyramid) vxGetReferenceFromDelay(pyr_delay, 0), (vx_array) vxGetReferenceFromDelay(pts_delay, -1), (vx_array) vxGetReferenceFromDelay(pts_delay, -1), (vx_array) vxGetReferenceFromDelay(pts_delay, 0), VX_TERM_CRITERIA_BOTH, s_lk_epsilon, s_lk_num_iters, s_lk_use_init_est, 10); vxReleaseScalar(&s_lk_epsilon); vxReleaseScalar(&s_lk_num_iters); vxReleaseScalar(&s_lk_use_init_est);
  25. 25. © Copyright Khronos Group 2014 - Page 27 Feature tracking: Execution color   convert channel   extract pyramid optical  flow  pyrLK pyr 0 new_frame frameYUV frameGray Array of keypoints pyr -­‐1 pts 0pts -­‐1 pyr_delay ptr_delay // Context & data creation // <…> // Graph the first image // <…> // Keypoints detection // <…> // Graph creation // <…> // Graph verification (mandatory before executing the graph) vxVerifyGraph(graph); // MAIN PROCESSING LOOP for (;;) { // Grab next frame // <…> // Set the new graph input vxSetParameterByIndex(cvt_color_node, 0, (vx_reference)new_frame); // Process graph vxProcessGraph(graph); // ‘Age’ pyramid and keypoint delay objects for the next frame processing vxAgeDelay(pyr_delay); vxAgeDelay(pts_delay); }
  26. 26. © Copyright Khronos Group 2014 - Page 28 OpenVX 1.0.1 extensions • Tiling extension: more efficient processing of graphs with user nodes - Provisional spec released • XML Schema extension: cross-platform graph saving and loading - Provisional spec released
  27. 27. OpenVX™ User Kernel Tiling Extension Specification Motivation and Overview
  28. 28. Large  external  memory HD  Output  ImageHD  Output  Image Tile-based processing 9/25/15 30 Accelerators Small  local   memory F2F1 HD  Input  Image 200  cycles 1  cycle • Optimal  performance  &  memory  utilization • Full  intermediate  (purple)  image  never  exists • Tedious  programming F1 F2 DMA  Engine Ping Pong
  29. 29. OpenVX Code vx_context context = vxCreateContext(); vx_image input = vxCreateImage(context, 640, 480, VX_DF_IMAGE_U8); vx_image output = vxCreateImage(context, 640, 480, VX_DF_IMAGE_U8); vx_image intermediate = vxCreateVirtualImage(context, 640, 480, VX_DF_IMAGE_U8); vx_graph graph = vxCreateGraph(context); vx_node F1 = vxF1Node(input, intermediate); vx_node F2 = vxF2Node(intermediate, output); vxVerifyGraph(graph); vxProcessGraph(graph); outputinput F1 F2 context graph OpenVX  handles  the  tiling! inter-­‐ mediate
  30. 30. OpenVX 1.0 tiling and user kernels • An implementation of OpenVX 1.0 can already do tiled processing with the standard kernels – The user/programmer just needs to be sure to declare intermediate images as “virtual” – “Virtual” indicates the user will not try to access the intermediate results, so they to not need to be fully allocated/constructed • User can already create their own kernels per the existing OpenVX 1.0 specification – There is a User Kernel section in the OpenVX 1.0Advanced Framework API section – But the image data for these user-defined kernels cannot be “tiled” – Note: a “kernel” is analogous to a C++ “class” and a “node” is analogous to an “instance” The use of kernels versus nodes enables object-oriented programming within the C programming language • The new User Kernel Tiling Extension is only needed for tiled processing of user- defined kernels – The user/programmer needs to provide additional information about their kernel to enable the OpenVX implementation to properly decompose the image into tiles and run the user node on these tiles – The User Kernel Tiling Extension defines an API that can be used to provide this additional information
  31. 31. O The User Kernel Tiling Extension 1.The user writes the kernel function to be executed on each tile – The OpenVX runtime will call this function on a specific tile during vxProcessGraph() – The extension defines macros this function can use to determine information about the given tile and its parent image – E.g., the tile’s height and width, the tile’s (x, y) location in the parent image, and the parent image’s height and width 2.The user adds this new kernel to the OpenVX system via vxAddTilingKernel() – vxAddTilingKernel() takes a name, a pointer to the user’s function, and the number of kernel parameters 3.The user describes each of the kernel’s parameters via vxAddParameterToKernel() – This is the same function used to describe non-tiled user kernel parameters 4.The user tells OpenVX about its pixel-access behavior via vxSetKernelAttribute() – Must set the output block size, input neighborhood size, and border mode 5.The user calls vxFinalizeKernel() to indicate that the kernel description is complete f
  32. 32. Required user tiling kernel attributes • VX_KERNEL_ATTRIBUTE_OUTPUT_TILE_BLOCK_SIZE – The size of the region the user’s kernel prefers to write on each loop iteration – The OpenVX implementation will ensure that the tile sizes are a multiple of this block size – Except possibly at the edges of the image • VX_KERNEL_ATTRIBUTE_INPUT_NEIGHBORHOOD – The “extra” input pixels needed to compute an output block – E.g., a pixelwise function has an input neighborhood of 0 on all sides – A 3x3 filter has a neighborhood of 1, and a 5x5 filter has a neighborhood of 2 (on all sides) • VX_KERNEL_ATTRIBUTE_BORDER – Indicates whether the kernel function can correctly handle the odd-sized tiles near the edges of the image (VX_BORDER_MODE_SELF) or not (VX_BORDER_MODE_UNDEFINED) • Examples: tileBlocksize  =  (1,  1) Neighborhood  =  (0,  0,  0,  0) e.g.,  pixelwise  add tileBlocksize  =  (1,  1) Neighborhood  =  (1,  1,  1,  1) e.g.,  3x3  box  filter tileBlocksize  =  (1,  1) Neighborhood  =  (2,  2,  2,  2) e.g.,  5x5  box  filter tileBlocksize  =  (4,  4) Neighborhood  =  (0,  0,  0,  0) e.g.,  4x4  pixelate tileBlocksize  =  (4,  1) Neighborhood  =  (2,  2,  2,  2) e.g.,  SIMD-­‐optimized  5x5  box that  writes  4  pixels/cycle
  33. 33. Additional optimization • The user may provide two versions of the function for the user kernel • The fast version and the flexible version • The OpenVX implementation will only call the fast function when it’s “safe” – The tile size is a whole-number multiple of the output tile block size – The inputneighborhood doesn’textend beyond the boundariesof the input image • The fast version of the function doesn’t have to check any edge conditions – Computesefficientlywithout conditional checksand branches • The flexible version needs to make the appropriate checks to handle the edge conditions • There is a relationship between the fast function, flexible function, and border mode – Read the spec Fast Flexible
  34. 34. © Copyright Khronos Group 2014 - Page 36 Applications  and  Middleware Tegra  K1 CUDA  Libraries VisionWorks  Primitives Classifier Corner   Detection 3rd Party   Vision  Pipeline  Samples Object Detection 3rd Party  Pipelines   … … SLAM VisionWorks   Framework NVIDIA VisionWorks is Integrating OpenVX • VisionWorks library contains diverse vision and imaging primitives • Will leverage OpenVX for optimized primitive execution • Can extend VisionWorks nodes through GPU-accelerated primitives • Provided with sample library of fully accelerated pipelines GPU Libraries
  35. 35. © Copyright Khronos Group 2014 - Page 37 Khronos APIs for Augmented Reality Advanced Camera Control and stream generation 3D Rendering and Video Composition On GPU Audio Rendering Application on CPUs, GPUs and DSPs Sensor Fusion Vision Processing MEMS Sensors EGLStream - stream data between APIs Precision timestamps on all sensor samples AR needs not just advanced sensor processing, vision acceleration, computation and rendering - but also for all these subsystems to work efficiently together
  36. 36. © Copyright Khronos Group 2014 - Page 38 Summary • Khronos is building a trio of interoperating APIs for portable / power-efficient vision and sensor processing • OpenVX 1.0 specification is now finalized and released - Full conformance tests and Adopters program immediately available - Khronos open source sample implementation by end of 2014 - First commercial implementations already close to shipping • Any company is welcome to join Khronos to influence the direction of mobile and embedded vision processing! - $15K annual membership fee for access to all Khronos API working groups - Well-defined IP framework protects your IP and conformant implementations • More Information - www.khronos.org - ntrevett@nvidia.com - @neilt3d
  37. 37. © Copyright Khronos Group 2014 - Page 39 Background Material
  38. 38. © Copyright Khronos Group 2014 - Page 40 Need for Camera Control API - OpenKCAM • Advanced control of ISP and camera subsystem – with cross-platform portability - Generate sophisticated image stream for advanced imaging & vision apps • No platform API currently fulfills all developer requirements - Portable access to growing sensor diversity: e.g. depth sensors and sensor arrays - Cross sensor synch: e.g. synch of camera and MEMS sensors - Advanced, high-frequency per-frame burst control of camera/sensor: e.g. ROI - Multiple input, output re-circulating streams with RAW, Bayer or YUV Processing Image Signal Processor (ISP) Image/Vision Applications Defines control of Sensor, Color Filter Array Lens, Flash, Focus, Aperture Auto Exposure (AE) Auto White Balance (AWB) Auto Focus (AF) EGLStreams
  39. 39. © Copyright Khronos Group 2014 - Page 41 OpenKCAM is FCAM-based • FCAM (2010) Stanford/Nokia, open source • Capture stream of camera images with precision control - A pipeline that converts requests into image stream - All parameters packed into the requests - no visible state - Programmer has full control over sensor settings for each frame in stream • Control over focus and flash - No hidden daemon running • Control ISP - Can access supplemental statistics from ISP if available • No global state - State travels with image requests - Every pipeline stage may have different state - Enables fast, deterministic state changes Khronos coordinating with MIPI on camera control and data formats
  40. 40. © Copyright Khronos Group 2014 - Page 42 Sensor Industry Fragmentation …
  41. 41. © Copyright Khronos Group 2014 - Page 43 Sensor Data Types • Raw sensor data - Acceleration, Magnetic Field, Angular Rates - Pressure, Ambient Light, Proximity, Temperature, Humidity, RGB light, UV light - Heart rate, Blood Oxygen Level, Skin Hydration, Breathalyzer • Fused sensor data - Orientation (Quaternion or Euler Angles) - Gravity, Linear Acceleration, Position • Contextual awareness - Device Motion: general movement of the device: still, free-fall, … - Carry: how the device is being held by a user: in pocket, in hand, … - Posture: how the body holding the device is positioned: standing, sitting, step, … - Transport: about the environment around the device: in elevator, in car, …
  42. 42. © Copyright Khronos Group 2014 - Page 44 Low-level Sensor Abstraction API Apps Need Sophisticated Access to Sensor Data Without coding to specific sensor hardware Apps request semantic sensor information StreamInput defines possible requests, e.g. Read Physical or Virtual Sensors e.g. “Game Quaternion” Context detection e.g. “Am I in an elevator?” StreamInput processing graph provides optimized sensor data stream High-value, smart sensor fusion middleware can connect to apps in a portable way Apps can gain ‘magical’ situational awareness Advanced Sensors Everywhere Multi-axis motion/position, quaternions, context-awareness, gestures, activity monitoring, health and environmental sensors Sensor Discoverability Sensor Code Portability

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