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20160729 нейромеп фрии сколково ycombinator 500 startups unesco аси

Presentation of Neuromap Inc. for e-learning, mooc and special educational technology (edtech) innovations, converted to regular services for corporate and business use.
Our clients: accelerators, incubators, universities, corporate educational projects and corporate universities.
Презентация по нашим сервисам для госкорпораций, акселлераторов, инкубаторов, ВУЗов, образовательных спецпроектов.

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20160729 нейромеп фрии сколково ycombinator 500 startups unesco аси

  1. 1. MOOCs, LMS, eLearning Platform Neuromap & Client Solutions Neuromap Inc. (Moscow, London, Tel-Aviv)
  2. 2. Convert Education to Mobile Game
  3. 3. 0.1 Neuromap Solutions Rapid and Effective way to make eLearning Games and Apps based on your content «If you are already using eLearning Technologies, MOOCs or Learning Management System with Neuromap Solutions you could convert all your content into effective online and mobile game for only 7 days. Gamification solves main problem – user motivation for learning and completing the educational tasks»
  4. 4. Interaction Roadmap Service for eLearning, MOOCs, LMS, and etc.
  5. 5. Why you need to Gamify your eLearning or Learning products? Some problems for MOOCs, eLearning, LMS Soultions, and other Educational processes is: 1)Students Motivation to pass the hometasks 2) Effectiveness of self-dependent learning process 3) Scaling number of students without loosing learning quality Gamification is extreme effective solution for all of them
  6. 6. ФФ2.1 Turn User Learning experience from MOOCs or offline learning into Real-time interactive Mobile Game based on your courses structure
  7. 7. Convert your eLearning Material in minutes to Game content using Game’s editor service
  8. 8. Integrate your eLearing materials into interactive gamification platform with video, presentations, testimonials, tests
  9. 9. You could integrate to eLearning or Learning Game texts, documents, videos, live streams, audio tracks, animations
  10. 10. Give your users unique possibility to see each other while passing concrete educational step and make peer-to-peer networking
  11. 11. От Исследований и Экспертных решений к единой платформеUsing real-time users monitoring you could watch user experience in real time and see visualisation how students passing education steps
  12. 12. Make innovations in feedback from users using Chatbots, Videochats, etc.
  13. 13. Collect deep interactive feedback from users, using tests, feedback templates, googleform-like own service for eLearning, MOOCs
  14. 14. От Исследований и Экспертных решений к единой платформе Crowdsourcing forms for users answers and Editor Service for eLearning producers and tutors, developers
  15. 15. Tutors answer on users works and task in real time as a facebook-style view. Users could expertise each others using a peer-to-peer model.
  16. 16. Innovative technology of using Chatbots for scaling feedback experience for eLearning and MOOCs, LMS Courses
  17. 17. Crowd monitor for Networking and matching
  18. 18. Users and Tutors enable to see in special dashboard all Course users progress in special visualization view named Crowd Monitor Service
  19. 19. Crowd Monitor Service in action on University eLearning Course
  20. 20. Community building For enable peer-to-peer proccesses based on your Learning and eLearnings programs
  21. 21. Make your own LinkedIn Social Network based on eLearning, MOOCs, LMS, Learning programs
  22. 22. Users while passing Learning proccess could crowdsource pictures, cases, media, livestreams, videos, documents, and other media
  23. 23. You Could enable your own social network based on your eLearning or MOOC, or Learning Management System
  24. 24. Users Could match each others and collaborate to pass educational tasks as a team using Project-Oriented Learning Model
  25. 25. You could develop your community based on your eLearning, MOOCs or others communications
  26. 26. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  27. 27. 2.3 Имитация других пространств и сред - Примеры трекшн-карт Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  28. 28. Geo-location service for Roadmaps enable unique user experience in special education projects
  29. 29. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  30. 30. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  31. 31. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  32. 32. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  33. 33. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  34. 34. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  35. 35. Game view for your eLearning and MOOCs With Mobile user Experience in Education
  36. 36. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  37. 37. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  38. 38. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  39. 39. Different Cases of the Roadmaps for Learning Games on Neuromap Platform and Learning Management System Service
  40. 40. Gamification Learning based on Virtual Office for you eLearnings and MOOCs, Learning Management System
  41. 41. KPI Systems and Results from Neuromap Cases statistics, numbers, resulting KPIs
  42. 42. Professional community development in numbers More than 7000 objects as a “mistakes”, “questions”, “problems”, “ideas”, “cases”, “students works”, “business plans” and other special object, that you could crowdsource from your eLearning, MOOCs and others educational online and offline activities and events. Neuromap could crowdsource more than 1000 objects/week, from 60 your users. Neuromap could convert your eLearning to Massive Open Online Courses for more than 10000 students, and automatically increase number of students for passing learning experience with your project.10000+ 7 000 UGC
  43. 43. Statistic and Analytics for eLearnings and MOOCs
  44. 44. Enables to see in one monitor full course progress with all users, analyse who done, who still doing, who got expertise from tutor
  45. 45. You could open each user action in learning process and see history of user experience
  46. 46. Сервис КвестинаровUsers own profiles system with your brand services
  47. 47. Neuromap Social platform for students profiles enable to integrate your own brand services into social communications
  48. 48. Neuromap will give your PR for your eLearning and MOOCs case, because of innovation educational technologies used in our solutions Presenting cases on TechCrunch 2016 & The Next Web 2017
  49. 49. Our solutions UNESCO supported and other Educational development Institutions and Research Funds
  50. 50. Big success developedment case on Internet Development Fund MOOCs Internet Development Fund Game Project from MOOCs About the client: https://en.wikipedia.org/wiki/Internet_Initiatives_Development_Fund
  51. 51. Rabinovich R. Roman CEO Neuromap Inc. +7(962)369-40-91 (Russia) http://facebook.com/ddemed russia@neuromap.pro

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