The iPad Classroom Todd Marks  CEO & President [email_address] @mindgrub
Objectives <ul><li>This presentation will answer the following questions: </li></ul><ul><li>What are the benefits of table...
Background
Background
Where are we Going?
The Rise of the Mobile Web
Birth of the iPad – A Mobile Learning Game Changer
Mobile Web Will Rule by 2015 (Mashable)
Mobile Web in 2011 <ul><li>5 BILLION mobile device users worldwide. </li></ul><ul><li>The average iPhone user only spends ...
Tablet Resources
Where are we Now?
iBooks
<ul><li>is a free and open e-book standard by the  International Digital Publishing Forum  (IDPF). Files have the extensio...
No Page Turners
iPad App Store <ul><li>http://www.apple.com/ipad/from-the-app-store/education.html </li></ul>
ePublishing Platforms
Mobile Apps Resources
Digital Publishing Platforms <ul><li>// Traditional to iPad </li></ul><ul><li>http://www.quark.com/Products/Quark_Publishi...
Augmented Learning
Johns Hopkins > Wayfinding
viaPlace - Augmented Reality / QR Codes
viaPlace - Augmented Reality
viaPlace - Augmented Reality
Mobile, Social Gaming
Mobile Gaming :: Scuba Adventures
Mobile Gaming :: Art & Science Worlds
Questions? Todd Marks  CEO & President [email_address] @mindgrub
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iPad Classroom

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The presentation embraces the concepts of mobile, social and just-in-time training to shed light on an entirely new education model. Mindgrub CEO, Todd Marks sheds light on subjects such as the benefits of tables for education, the future of curriculum, current resources available for tables and how to create eLearning content for tablets

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  • No mention of progressive download through video embedded in a swf. This is a method used before flash 6 (I think). (please review?)
  • No mention of progressive download through video embedded in a swf. This is a method used before flash 6 (I think). (please review?)
  • iPad Classroom

    1. 1. The iPad Classroom Todd Marks CEO & President [email_address] @mindgrub
    2. 2. Objectives <ul><li>This presentation will answer the following questions: </li></ul><ul><li>What are the benefits of tablets for education </li></ul><ul><li>What does the future of curriculum look like </li></ul><ul><li>What resources are currently available for tablets  </li></ul><ul><li>How do you create eLearning content for tablets </li></ul>
    3. 3. Background
    4. 4. Background
    5. 5. Where are we Going?
    6. 6. The Rise of the Mobile Web
    7. 7. Birth of the iPad – A Mobile Learning Game Changer
    8. 8. Mobile Web Will Rule by 2015 (Mashable)
    9. 9. Mobile Web in 2011 <ul><li>5 BILLION mobile device users worldwide. </li></ul><ul><li>The average iPhone user only spends 45% of his on-device time making voice calls. </li></ul><ul><li>Games are bigger than any other app category — both for the social web and for mobile devices. </li></ul><ul><li>Video accounts for 69% of mobile data traffic. </li></ul><ul><li>Facebook is the single largest repository for user-generated content </li></ul><ul><li>Real-time technology and location-based services are expected to drive mobile retail. </li></ul>
    10. 10. Tablet Resources
    11. 11. Where are we Now?
    12. 12. iBooks
    13. 13. <ul><li>is a free and open e-book standard by the  International Digital Publishing Forum  (IDPF). Files have the extension  .epub . </li></ul><ul><li>Several ebook readers and publications tools available: </li></ul><ul><li>http://en.wikipedia.org/wiki/EPUB </li></ul>ePub (Electronic Publication)
    14. 14. No Page Turners
    15. 15. iPad App Store <ul><li>http://www.apple.com/ipad/from-the-app-store/education.html </li></ul>
    16. 16. ePublishing Platforms
    17. 17. Mobile Apps Resources
    18. 18. Digital Publishing Platforms <ul><li>// Traditional to iPad </li></ul><ul><li>http://www.quark.com/Products/Quark_Publishing_System/App_Studio.aspx </li></ul><ul><li>http://www.adobe.com/solutions/digital-publishing.html </li></ul><ul><li>// Freemium Tools </li></ul><ul><li>http://genwi.com/ </li></ul><ul><li>http://ibuildapp.com/ </li></ul>
    19. 19. Augmented Learning
    20. 20. Johns Hopkins > Wayfinding
    21. 21. viaPlace - Augmented Reality / QR Codes
    22. 22. viaPlace - Augmented Reality
    23. 23. viaPlace - Augmented Reality
    24. 24. Mobile, Social Gaming
    25. 25. Mobile Gaming :: Scuba Adventures
    26. 26. Mobile Gaming :: Art & Science Worlds
    27. 27. Questions? Todd Marks CEO & President [email_address] @mindgrub

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