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Accessible Everyone

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How do we design accessible services for everyone while also caring about the UX? This presentation looks at a model of accessibility that can be used for all users and we show how this works for making accessible UX-friendly tools for television, board gamers, and developers. Presented at UX Scotland 2018

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Accessible Everyone

  1. 1. everyone accessible @mike_crabb m.z.crabb@dundee.ac.uk Presented at 2018
  2. 2. everyone accessible @mike_crabb m.z.crabb@dundee.ac.uk
  3. 3. about me
  4. 4. Dr Michael Crabb Lecturer/Researcher @mike_crabb
  5. 5. UoD RGU UoD BBC R&D
  6. 6. WCAG 1.0 WCAG 2.0 WCAG 2.1 W3 SILVER
  7. 7. accessibility a model of
  8. 8. Visual
  9. 9. Cognitive
  10. 10. Physical
  11. 11. Communication
  12. 12. Emotional
  13. 13. Socio-Economic
  14. 14. Intersectional
  15. 15. Not Disabled Very Disabled to
  16. 16. my impairment is An inability to make good PowerPoint slides…
  17. 17. A pirates life for me…
  18. 18. Permanent Situational Temporary Challenges
  19. 19. One arm Arm injury New parent One arm Arm injury New parent See Blind Cataract Distracted driver Hear Deaf Ear infection Bartender Speak Non-verbal Laryngitis Heavy accent
  20. 20. One arm Arm injury New parent One arm Arm injury New parent See Blind Cataract Distracted driver Hear Deaf Ear infection Bartender Speak Non-verbal Laryngitis Heavy accent
  21. 21. Permanent Situational Temporary
  22. 22. Bartender One arm Arm injury New parent See Blind Cataract Distracted driver Hear Deaf Ear infection Bartender Speak Non-verbal Laryngitis Heavy accent Deaf !=
  23. 23. “Literature reveals numerous studies that clearly demonstrate that studying non-representative users can lead to inaccurate conclusions or missed insights”
  24. 24. & Can techniques used by assist in designing for
  25. 25. ?
  26. 26. What do you know? Where did you learn? How do you deal with? What do you not know? What do you need? How important is this?
  27. 27. Personal Experience Accessibility Applications Websites News Articles Life Experience Family Members University Lectures Charity Awareness Where did you learn?
  28. 28. [ad break]
  29. 29. designingfor accessibility
  30. 30. Disability !=Personal Health Condition Disability =Mismatched Human Interactions
  31. 31. Remap Augment ☼ Adjust
  32. 32. Remap Augment ☼ Adjust
  33. 33. requires
  34. 34. low vision hard of hearing can’t see television can’t hear television x x
  35. 35. low vision hard of hearing
  36. 36. low vision hard of hearing
  37. 37. or or low vision hard of hearing
  38. 38. low vision hard of hearing or or
  39. 39. where’s the UX
  40. 40. Sherlock A study in pink (2010)
  41. 41. Remap Augment ☼ Adjust
  42. 42. ColourADD System http://www.coloradd.net/
  43. 43. Colour Blindness
  44. 44. Visual Accessibility
  45. 45. Emotional Accessibility
  46. 46. There are few games so effective at turning 30-45 minutes of your free-time into the kind of crucible of escalating despair you just can’t wait to experience again.
  47. 47. Physical WorldDigital World Input Output Accessible Digital-VIrtual Crossover Engine
  48. 48. Physical WorldDigital World Input Output Accessible Digital-VIrtual Crossover Engine
  49. 49. Remap Augment ☼ Adjust
  50. 50. Coding
  51. 51. dyslexia
  52. 52. dyslexia
  53. 53. Lorem Ipsum dolor… Lorem Ipsum dolor… Lorem Ipsum dolor… Lorem Ipsum dolor… Good Fonts For Dyslexia Rello, Luz, and Ricardo Baeza-Yates (2013) Visual Stress - Dyslexia and Employment. Jameson, M. (2015). Dyslexic Friendly Colourings Dyslexic Friendly Fonts
  54. 54. when designing ANYTHINGremember that
  55. 55. atomIDECalibration File Colour Tool Happy Coder
  56. 56. Remap Augment ☼ Adjust subtitles and audio description projection
 mapping colour-alteration for dyslexia
  57. 57. messages take home
  58. 58. When talking about accessibility, make sure that everyone has a shared definition.1
  59. 59. Complex design challenges might be solved by looking to the accessibility sector2
  60. 60. Look for ways that technology can remap, augment, or adjust peoples abilities.3
  61. 61. everyone accessible @mike_crabb m.z.crabb@dundee.ac.uk

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