Second Life - why bother?


Published on

Second Life in Higher Education - why bother? For University of Brighton eLearning group.

Published in: Business, Technology
  • Be the first to comment

  • Be the first to like this

No Downloads
Total views
On SlideShare
From Embeds
Number of Embeds
Embeds 0
No embeds

No notes for slide

Second Life - why bother?

  1. 1. Why bother? <ul><li>Michael Shade </li></ul><ul><li>School of Languages </li></ul><ul><li>aka Misha Writer </li></ul>
  2. 2. . . . or University ? ? ? “ Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 5,823,554 people from around the globe.” “ From the moment you enter the World you'll discover a vast digital continent , teeming with people, entertainment, experiences and opportunity. Once you've explored a bit, perhaps you'll find a perfect parcel of land to build your house or business .” What is Second Life? Linden Research Inc,
  3. 3. “ The sexually freewheeling world of Second Life, for instance, is rife with gender confusion , performance anxiety and meaningless couplings .” Nicholas Carr Thursday April 26, 2007 On the other hand ... “ All candidates in the upcoming French elections have established headquarters in the virtual world of Second Life, with Nicolas Sarkozy's avatar activists handing out pizza to those who visit his office.” Marina Hyde Saturday April 14, 2007 The Guardian
  4. 4. Multi-User Virtual Environment ? Second Life ? Real Life ? Adventure Game ? Education ? All been done before ? So what’s new ? What do you think, Misha ? Misha Writer
  5. 5. Environment ‘ 3D’ visuals interactive realistic or imaginative Spaces buildings rooms open areas - protected and public - all designed / built / customised by participants SL offers a potentially rich combination of: Objects furniture plants textures containers personal household - anything
  6. 6. Person avatar customisable - appearance - clothing - gesture Movement sit stand walk run fly teleport - anywhere permitted you ‘are’:
  7. 7. Communicate text chat instant messaging voice chat (soon) parallel VoIP (eg Skype) Connect groups hyperlinks within SL internet hyperlinks (Dis)play image text video audio SL object Record screen image screen video chat log audio ? . . . and you can:
  8. 8. Set up UoB-SL purchase land design and build spaces Spaces for learning meeting social - students - staff Activities within SL in real life (RL) - mixture synchronous asynchronous - mixture perhaps UoB could:
  9. 9. Learning resources locate resources in SL link to resources on Studentcentral link elsewhere so SL could complement RL activities with: Learning activities quest rôle-play pair/group work discussion design exploration presentation demonstration lecture seminar tutorial . . . and ? ? ?
  10. 10. like for instance . . . - arrange tour with Desiderata Stockton - observe English class with Kip Yellowjacket (Fri 7.30pm)
  11. 11. SL English Village
  12. 12. SL Moonlight Knights
  13. 13. SL Moonlight Knights
  14. 14. SL Eduserve Symposium
  15. 15. SL English Village 2
  16. 16. SL English Village 2
  17. 17. slbpe2007 Outside the Box
  18. 18. slbpe2007 Outside the Box
  19. 19. slbpe2007 English for the World
  20. 20. Anglia Ruskin University Audiocourses Music Production School, London Bromley College of Further and Higher Education Lancaster University Leeds College of Art and Design Leeds Metropolitan University Newcastle University The Open University Sheffield Hallam University University of Bedfordshire University of Derby University of Edinburgh University of Paisley University of Portsmouth University of Surrey University of Wales, Newport we wouldn’t be the first in UK HE...
  21. 21. Massively Multi-Learner 22nd March 2007 University of Paisley Developing Visions of Schome Games in the Classroom: How They CAN Work Knowledge Transfer and Public Engagement in Second Life Putting the Real in Surreal: Scientific simulations in a virtual world Social Networks in virtual worlds The Programming Playground “ A chocolate and peanut butter combination” of Second Life and Moodle - ppt’s available: there’s even been a conference in RL: and in SL: May 18–20, 2007
  22. 22. and more coming up in SL: Jun 05, 2007, [Tue] 01:00 PM Eastern (EDT) 06:00pm BST Second Life: The Educational Possibilities Hosted at Elluminate Wed 6 - Sat 9 June Second Life Events at NMC Summer Conference Sat 23 June Second Life Language Teaching Colloquium on the island of EduNation in Second Life links to details on San Miguel Bajo : /
  23. 23. Money purchase of land - for academic institutions small islands: US$980 for 65,536 m² (c 16 acres) monthly land fees for maintenance: US$150 - buildings - objects Time development Expertise visual design functional design pedagogical design of course it would cost . . .
  24. 24. Permission to use UoB network ☺ and then there’s the minimum requirements . . . System PC: XP SP2 Mac: OS X 10.3.9 Hardware PC: 800MHz P3 256MB RAM Mac: 1GHz G4 512MB RAM + suitable graphics card
  25. 25. . . . so what do you think ?