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Sutton - Gamification in Knowledge Management Initiatives (with images, tweets) · nickyhw · Storify

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Sutton - Gamification in Knowledge Management Initiatives (with images, tweets) · nickyhw · Storify

  1. 1. Gamification in Knowledge Management Initiatives (with images, tweets) · nickyhw · Storify https://storify.com/nickyhw/kmaus-2015-day2-sutton[06/16/2016 11:29:56 AM] Gamification in Knowledge Management Initiatives KMaus Congress 2015 Day 2. Michael JD Sutton, PhD, Assoc. Professor, Bill and Vieve Gore School of Business, Westminister College by Nicky Hayward-Wright 46444 years ago 1 Like 53 Views Embed Michael Sutton Chief Gamification Officer/Chief Knowledge Officer at FUNIFICATION LLC Dissertation Chair, College of Doctoral Studies at Grand Canyon University Adjunct Professor, College of Doctoral Studies at Grand Canyon University United States   
  2. 2. Gamification in Knowledge Management Initiatives (with images, tweets) · nickyhw · Storify https://storify.com/nickyhw/kmaus-2015-day2-sutton[06/16/2016 11:29:56 AM] LINKEDIN View Profile Michael Sutton | LinkedIn  WESTMINSTERCOLLEGE Westminster College in Salt Lake City, Utah. A Private Comprehensive Liberal Arts College At Westminster College, Dr. Michael JD Sutton teaches numerous courses in the traditional program, including the Executive Development (Leadership), Principles of Management, Managing People, Knowledge Management, Organizational Analysis and Design, and Lectures in Entreprenurship. He was a lead member of the curricula team that designed, developed, and delivered the innovative project and competency-based BBA degree-completion program. Keith De La Rue @kdelarue 46444 YEARS AGO @kdelarue: Read more about Michael Sutton's work on LinkedIn at: linkedin.com/in/michaeljdsu… and on his website: michaeljdsutton.net #kmaus  Michael charming #kmaus with personal experiences to highlight #KM & #EDU insights on why #gamification works pic.twitter.com/DN7nVqoYDe
  3. 3. Gamification in Knowledge Management Initiatives (with images, tweets) · nickyhw · Storify https://storify.com/nickyhw/kmaus-2015-day2-sutton[06/16/2016 11:29:56 AM] ARTHUR SHELLEY @METAPHORAGE · 46444 YEARS AGO Arthur Shelley @Metaphorage 46444 YEARS AGO Prof Michael Sutton using humour & story to explore why #gamification builds capability & performance in business #KM & #EDU #kmaus  miladyred @miladyred 46444 YEARS AGO If the game isn't fun, people won't play - first rule of effective gamification from Michael Sutton #kmaus  Keith De La Rue @kdelarue 46444 YEARS AGO We've been doing Gamification in business for years - days without injury, LinkedIn endorsements, any number or points-based system. #kmaus  Fiona Seal @fi_seal 46444 YEARS AGO Engage people - make them feel that they're engaging in something fun. #kmaus  Keith De La Rue @kdelarue "Make them feel they are participating in something fun". #kmaus
  4. 4. Gamification in Knowledge Management Initiatives (with images, tweets) · nickyhw · Storify https://storify.com/nickyhw/kmaus-2015-day2-sutton[06/16/2016 11:29:56 AM] 46444 YEARS AGO miladyred @miladyred 46444 YEARS AGO Gamification - strictly a motivation technique, motivating sectors which may otherwise stay unmotivated #kmaus  Arthur Shelley @Metaphorage 46444 YEARS AGO #Gamification engages as is #creative #fun Blends strategy & tactics 2push participants 2limits in safe constructive manner #kmaus #km #edu  miladyred @miladyred 46444 YEARS AGO You are designing processes with people solely in mind - you need it to be user centric or it will fail #kmaus  Cory Banks @corza 46444 YEARS AGO Gasification Model Canvas mentioned by Michael JD Sutton at gameonlab.com #kmaus  miladyred @miladyred 4 generations all present in the work place, gamification a way of connecting them #kmaus
  5. 5. Gamification in Knowledge Management Initiatives (with images, tweets) · nickyhw · Storify https://storify.com/nickyhw/kmaus-2015-day2-sutton[06/16/2016 11:29:56 AM] 46444 YEARS AGO Pam Millist @athena_melb 46444 YEARS AGO #kmaus Great demonstration of creating focus and significant consequence for non-compliance.  Arthur Shelley @Metaphorage 46444 YEARS AGO We live in a "goldfish attention span" environment, motivating stakeholders 2engage & ACT is a constant CHALLENGE Gamify 4impact/fun #KMAUS  miladyred @miladyred 46444 YEARS AGO Like any model, gamification is not one size fits all. Look for fit for purpose - test, apply and learn #kmaus  LYN MURNANE @BOFFIN66 · 46444 YEARS AGO Research says our attention spans are < a goldfish - Michael Sutton #kmaus image copied from bobsegarini.files.wordpress.com/2014/06 pic.twitter.com/f0GLP8aW2N 
  6. 6. Gamification in Knowledge Management Initiatives (with images, tweets) · nickyhw · Storify https://storify.com/nickyhw/kmaus-2015-day2-sutton[06/16/2016 11:29:56 AM] Some games that teach in the workplace miladyred @miladyred 46444 YEARS AGO ah Clippy, the Talkie Toaster of the microsoft world #kmaus  Fiona Seal @fi_seal 46444 YEARS AGO Clippy as onboarding tool - feedback, transparency, goalsetting. Expose to all they key functionality #kmaus  Stuart French @DeltaKnowledge 46444 YEARS AGO Cool "Planet Jockey" tool to teach young managers about emotional intelligence. Live updates to generate competition #kmaus  PRWEB Planet Jockey Launches Emotional Intelligence Leadership Game at SXSW We're here to help companies prepare young talent for 21st century leadership, and have created practical inspiration and instruction in Emotionally Intelligent Leadership in a highly engaging game based format - Kevin Allen, Founder of Planet Jockey Planet Jockey, a pioneer in emotionally intelligent employee engagement, launches its new Leadership Game at SXSW Interactive. PLANET JOCKEY Planet Jockey PLAY THE AWARD-WINNING ONLINE EMOTIONAL INTELLIGENT LEADERSHIP GAME

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