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University of Media:
Utilizing Mobile Phones to Study College
Students As They Go Through Their Day




Debbie Solomon
Mindshare
Market Research in the
Mobile World
July 2011
2
    What We Did

    • Sample - 144 college students, 74 different schools
        • 44% Male, 56% Female
        • Age 18 to 24
        • Have SMS
    •                 text message survey every hour for 48 hours
        • Four questions:
            • Location
            • What media they saw/heard, if any
            • If they saw advertising
            • Stress level
        • Follow-up online media usage survey
    • Partnered with
        •   Alloy Media+Marketing to recruit students
        •   BrainJuicer® to execute MindSet and online survey
3




    Findings
4   Day in the Life
     9:30 am    Wake up, get dressed and get ready

    10:00 am    Walk over to the dinning hall to grab a bite before class with
                some friends

    10:50 am    Walk to class; big exam today!

    12:00 pm    So hungry! While walking to the Student Center across
                campus, send text messages to friends to have them meet
                up with me for lunch

     1:20 pm    Stop by my dorm room to get stuff for the afternoon;
                watch the last portion of my favorite soap opera

     2:30 pm    Walk on over to my afternoon class

     4:00 pm    Walk from class to work in the Student Center – IM with
                friends online while at work and text message them

     7:00 pm    Grab dinner with friends at the Dining Hall across the street

     9:00 pm    Head home to study

    11:00 pm    Study break to relieve stress – catch TV shows I missed then
                go to bed

    1–9:30 am   Sleep
5
    Study Garnered 2,667 Texts

    • Average 18.5 responses per
      student
        • A few respondents only replied
          a few times, one replied 18
          times a day
    • Students exposed to media 79% of
                                                2,667
      time they responded                   Text Message
                                             Occasions
                                                            18.5 avg

                                               2,108
                                           AND exposed to
                                               Media
                                                       14.6 avg



                                                  8.6 avg

                                              1,195
                                            AND saw Ad
6                      Students Responded Throughout the Day

               • Most responses between 10:00 AM and 11:00 PM
               • Home top location
               • While at home, students were watching TV half the time and
                 using internet 33% of the time
                                200

                                180

                                160
                                                                         Shopping
    Number of Media Occasions




                                140                                      Sport
                                                                         Off Campus
                                120                                      Eat
                                                                         Other
                                100
                                                                         Study
                                                                         Campus
                                 80
                                                                         Transit

                                 60                                      Work
                                                                         Class
                                 40                                      Other Residence
                                                                         Home
                                 20

                                  0
7   Internet and TV Most Ubiquitous Media on Campus

                            2 Day Reach
    Internet     TV
      93%        90%
                       Outdoor Posters
                            55%
                                 Radio
         Indoor Posters
                        Mobile   42%
              49%
                         47%
                                 MP3    Magazines
                                 34%      30%

                                       Newspapers   Transit
                                          28%        21%
                                                               IM
                                                              12%
                                                              Video games
                                                                  10%

                                                          Campus Newspaper
                                                                 6%
8    Students Use a lot of Media
    • TV number one at 39% of media occasions
    • Internet second at 32%
    • Low incidence of Campus Newspapers and IM could be because each are
      only used for a brief period of time, not when survey arrived
        • Not all campus newspapers are daily

                             Number of Times a Media Activity was Used/Seen
                               Watch TV                                                                     839
                    Look At The Internet                                                        682
                Txting/Playing On Phone                                      356
                See Indoor Posters/Signs                             233
              See Outdoor Posters/Signs                          193
                     Listen To The Radio                   130
                                   Other                   127
            Listen To Music on MP3/iPod                   97
                       Read A Magazine                76
                      Read A Newspaper               65
                   See Posters In Transit            55
         Use Instant Message Application         43
                       Play Video Games          40
             Read A Campus Newspaper            20
                                   None                                                  559

                                            0        100       200     300   400   500   600   700    800    900
9   Less Multi-tasking Than Expected

    • When students did see media, 71% of time it was a single
      media vehicle
        • Most likely multi-tasking while on cell phone
    •   When exposed to multiple media, they saw an average of 2.4
10


     When are college students most stressed?
11                Students Lead Relatively Stress-free Days

                       • College students generally less stressed than other groups
                       • Stress level fairly similar across locations, but studying most
                           stressful activity/location for students



                                                     Average Stress Level by Time of Day
                       5
       Very
     Stressed

                       4
        Stress Level




                       3

                                                     2.2
                                       2.1    2.1                 2.1   2.1
                                                            2.0               2.0   2.0
                                                                                                1.9               1.9    1.9
                                 1.8                                                      1.8               1.8                        1.8
                       2   1.7                                                                        1.7                       1.7
                                                                                                                                             Avg.


                       1
      Very
                           8am


                                 9am




                                                            1pm


                                                                  2pm




                                                                                                                                       1am
                                       10am


                                              11am


                                                     12pm




                                                                        3pm


                                                                              4pm


                                                                                    5pm


                                                                                          6pm


                                                                                                7pm


                                                                                                      8pm


                                                                                                            9pm


                                                                                                                  10pm


                                                                                                                         11pm


                                                                                                                                12am
     Relaxed


                                                            Time (shown based on local time zone)
12   Mood by Media Activity

     • Students most likely to be in a relaxed mood when
       playing video games and watching TV
                          100%   0
                                 2    55         11             17
                                            14             14         47              99    30
                          90%                         17                    7    10               14
                                      87
                                            5    22        21   36
                          80%                                         57
                                                                            6    7    114   50
                                                      12                                          11
                          70%
                                                                                                       Stressed
       Media Activities




                          60%
                                                                                                       Normal
                          50%
                                 38                                                                    Relaxed
                          40%         697   78
                                                 94        95   140   252
                                                      56                    30   38   469         51
                                                                                            153
                          30%

                          20%

                          10%

                           0%
13   Exposure to Ads

     • Overall, when students were exposed to media, they saw/noticed ads
       57% of the time
         • Lack of attention?
         • Fewer ads in student media?
     • Although not heavily used, most likely to see/notice ads in traditional
       print media
         • Newspaper ads most likely to catch a student’s attention
              • 83.5% of the time they saw a newspaper they noticed an ad
              • Cinema also had high ad awareness
     • Least likely to see ads in video games
14



                                                                                               % of Students




                                                        10%
                                                                  20%
                                                                              30%
                                                                                               40%
                                                                                                           50%
                                                                                                                                        70%
                                                                                                                                                        80%
                                                                                                                                                                            90%




                                                   0%
                                                                                                                       60%
                                                                                                                                                                                            100%



     Manage Finances/Personal Banking Online




                                                                          5%
                                                                                                                                                 48%




                                                        24%
                                                                                               22%
     Use Cell Ph/Blackberry To Access Internet

                                                                                                                    7%
                                                                                                                    6%




                                                                           56%
          Play Games On Cell Phone/Blackberry




                                                                 40%
                                                                                                        17%
                                                                                                                            14%
                                                                                                                                                                32% 28%




Use Cell Ph/Blackberry For Info While In A Store
                                                                                                                  6%




                                                                          55%
        Comment On Blogs/Post Messages In A

                                                                 41%
                                                                                                         17%




                Discussion Forum

                       Listen To Internet Radio
                                                                                                  22%
                                                                                                                                   16% 20% 23%




                           Buy Products Online
                                                   5%
                                                              34% 25%
                                                                                                                  50%
                                                                                                                                                                        24% 22% 21% 19%




                       Download Games Online
                                                                                                                         19%




                  Talk Online Using Video Chat
                                                                        53% 48%
                                                                                                                   18%
                                                                                                                                                                                  13% 12%




   Use Digg/Other Service To Tag Articles/Blog
                                                                                                                                                                           5%
                                                                                                                                                                           9%




                                                                                        73%
                                                                                                                                                 15% 21% 12%




                     Posts

  Download New Widgets And/Or Apps Online
                                                                                                                                                                                     9%




                                                                          53%
                                                                                                                          20%




               (Not Games)

                   Play Online Game Of Chance
                                                                                                                                                                           5%
                                                                                                                                                                           8%




                                                                                         74%
                                                                                                                                                             18% 12%




 Use/Create An Avatar For Video Game/Online
                                                                                                                                                                           4%
                                                                                                                                                                           8%




                                                                                   68%
                                                                                                                                                                     20%




                Environment

                               Google Yourself
                                                                                                                                                                                          7%




                                                        22%
                                                                                                         56%
                                                                                                                                                                  16%




      Download Free Games On Xbox Live/PS3
                                                                                                                                                                   5%
                                                                                                                                                                   6%
                                                                                                                                                                   6%




                                                                                               83%




Use Text Messaging To Enter Contest/Vote In A
                                                                                                                                                                                          6%




                                                                          54%
                                                                                                                                   24%
                                                                                                                                                                      14%




                    Poll

                   Book Personal Travel Online
                                                                                                                                                                                2%




                                                          29%
                                                                                                                   58%
                                                                                                                                                                                11%
                                                                                                                                                                                                   Frequency of Online and Phone Activities




                                                                                                                  More




                                                                 Never
                                                                            Month
                                                                                                Times a Month
                                                                                                Once to Several
                                                                                                                  Once a Week or




                                                                            Less Than Once A
15

     Texting – The #1 Way to Talk With Friends


         Most used

                      Text Messaging

                      Face – to – face

                      On the phone

                      Sites like MySpace, Facebook or Twitter

                      E-mail

                      Instant Messaging on the computer

                      Instant Messaging on the phone

                      Blogs
         Least used
16
7/22/2011




            Students exchange an average
            of 52 text messages per day

             One fourth sends/receives 50
               or more
17   Majority of Students Have Multiple E-Mail Addresses


     • Men tend to have more e-mail addresses than women
      • Men - 2.8, women - 2.3




                        2.3


          2.8
18

     Who has more numbers in their cell
     phone – college men or women?
19   It’s the Norm to be Connected to Hundreds of People

     • Men average more e-mail address and cell phone
       contacts than women
     • Median number of cell phone contacts is 110
        • 65% have 100+
        • 32% have 200+
     • Median number of social network contacts is 350
        • 73% have 200+ (77% M / 70% F)
        • 39% have 500+
        • 12.5% have 1,000+


                                          Median Contacts



                                 E-mail        SNS          Cell Phone

                          Male     50          300             130

                       Female      30          362             90
                          All      30          350             110
20




     Best Practices
21   Advantages

     • Uses technology this target is comfortable with
     • Ability to follow target on the move
     • Measures all channels on the same platform
     • Real-time, does not rely on memory
     • Ability to collect a large number of datapoints
22   Challenges

     • College students not good responders
     • Nature of incentive
     • Sample representativeness
     • College students in class, cell phone restrictions
     • Bandwidth issues
     • Some plans charge for text messages
     • Text message vs. apps or online
       • Clicking on a picture/icon is easier than a code
23   Make it Easy on Respondents

     • Keep it simple (limitations of the screen)
       • Short answer lists
       • Minimize non-essential content

     • Verify the survey got to respondents’ phones

     • Let respondents complete mobile survey retroactively, but not
       too much time lapse

     • Provide ability to turn off survey at night
24   Manage Logistics

     • Make sure instructions are clear

     • Establish minimum number of responses

     • Make sure respondents understand cost ramifications

     • All parties involved in study must communicate frequently

     • Normalize time zones
25




     If I ever need an answer for something,
     google never lets me down
26




            For More Information:

     debbie.solomon@mindshareworld.com
                 312-242-1218
27


     Presented @ 2nd International conference on
        Market Research in the Mobile World
             July 19 & 20, 2011 Atlanta




        For upcoming events, please visit: www.merlien.org
      For latest MR news, please visit: www.greenbookblog.org
Presented at:

                               Market Research in the
                               Mobile World
                                2nd International Conference | July 19 & 20, 2011 Atlanta

Organized by:                        Thank you to sponsors:




LinkedIn Group: Mobile MR
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Market Research Blog: GreenBookBlog.org         New Qual Blog & Directory: NewQualitative.org
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University of media: utilizing mobile phones to study college students as they go through their day

  • 1. University of Media: Utilizing Mobile Phones to Study College Students As They Go Through Their Day Debbie Solomon Mindshare Market Research in the Mobile World July 2011
  • 2. 2 What We Did • Sample - 144 college students, 74 different schools • 44% Male, 56% Female • Age 18 to 24 • Have SMS • text message survey every hour for 48 hours • Four questions: • Location • What media they saw/heard, if any • If they saw advertising • Stress level • Follow-up online media usage survey • Partnered with • Alloy Media+Marketing to recruit students • BrainJuicer® to execute MindSet and online survey
  • 3. 3 Findings
  • 4. 4 Day in the Life 9:30 am Wake up, get dressed and get ready 10:00 am Walk over to the dinning hall to grab a bite before class with some friends 10:50 am Walk to class; big exam today! 12:00 pm So hungry! While walking to the Student Center across campus, send text messages to friends to have them meet up with me for lunch 1:20 pm Stop by my dorm room to get stuff for the afternoon; watch the last portion of my favorite soap opera 2:30 pm Walk on over to my afternoon class 4:00 pm Walk from class to work in the Student Center – IM with friends online while at work and text message them 7:00 pm Grab dinner with friends at the Dining Hall across the street 9:00 pm Head home to study 11:00 pm Study break to relieve stress – catch TV shows I missed then go to bed 1–9:30 am Sleep
  • 5. 5 Study Garnered 2,667 Texts • Average 18.5 responses per student • A few respondents only replied a few times, one replied 18 times a day • Students exposed to media 79% of 2,667 time they responded Text Message Occasions 18.5 avg 2,108 AND exposed to Media 14.6 avg 8.6 avg 1,195 AND saw Ad
  • 6. 6 Students Responded Throughout the Day • Most responses between 10:00 AM and 11:00 PM • Home top location • While at home, students were watching TV half the time and using internet 33% of the time 200 180 160 Shopping Number of Media Occasions 140 Sport Off Campus 120 Eat Other 100 Study Campus 80 Transit 60 Work Class 40 Other Residence Home 20 0
  • 7. 7 Internet and TV Most Ubiquitous Media on Campus 2 Day Reach Internet TV 93% 90% Outdoor Posters 55% Radio Indoor Posters Mobile 42% 49% 47% MP3 Magazines 34% 30% Newspapers Transit 28% 21% IM 12% Video games 10% Campus Newspaper 6%
  • 8. 8 Students Use a lot of Media • TV number one at 39% of media occasions • Internet second at 32% • Low incidence of Campus Newspapers and IM could be because each are only used for a brief period of time, not when survey arrived • Not all campus newspapers are daily Number of Times a Media Activity was Used/Seen Watch TV 839 Look At The Internet 682 Txting/Playing On Phone 356 See Indoor Posters/Signs 233 See Outdoor Posters/Signs 193 Listen To The Radio 130 Other 127 Listen To Music on MP3/iPod 97 Read A Magazine 76 Read A Newspaper 65 See Posters In Transit 55 Use Instant Message Application 43 Play Video Games 40 Read A Campus Newspaper 20 None 559 0 100 200 300 400 500 600 700 800 900
  • 9. 9 Less Multi-tasking Than Expected • When students did see media, 71% of time it was a single media vehicle • Most likely multi-tasking while on cell phone • When exposed to multiple media, they saw an average of 2.4
  • 10. 10 When are college students most stressed?
  • 11. 11 Students Lead Relatively Stress-free Days • College students generally less stressed than other groups • Stress level fairly similar across locations, but studying most stressful activity/location for students Average Stress Level by Time of Day 5 Very Stressed 4 Stress Level 3 2.2 2.1 2.1 2.1 2.1 2.0 2.0 2.0 1.9 1.9 1.9 1.8 1.8 1.8 1.8 2 1.7 1.7 1.7 Avg. 1 Very 8am 9am 1pm 2pm 1am 10am 11am 12pm 3pm 4pm 5pm 6pm 7pm 8pm 9pm 10pm 11pm 12am Relaxed Time (shown based on local time zone)
  • 12. 12 Mood by Media Activity • Students most likely to be in a relaxed mood when playing video games and watching TV 100% 0 2 55 11 17 14 14 47 99 30 90% 17 7 10 14 87 5 22 21 36 80% 57 6 7 114 50 12 11 70% Stressed Media Activities 60% Normal 50% 38 Relaxed 40% 697 78 94 95 140 252 56 30 38 469 51 153 30% 20% 10% 0%
  • 13. 13 Exposure to Ads • Overall, when students were exposed to media, they saw/noticed ads 57% of the time • Lack of attention? • Fewer ads in student media? • Although not heavily used, most likely to see/notice ads in traditional print media • Newspaper ads most likely to catch a student’s attention • 83.5% of the time they saw a newspaper they noticed an ad • Cinema also had high ad awareness • Least likely to see ads in video games
  • 14. 14 % of Students 10% 20% 30% 40% 50% 70% 80% 90% 0% 60% 100% Manage Finances/Personal Banking Online 5% 48% 24% 22% Use Cell Ph/Blackberry To Access Internet 7% 6% 56% Play Games On Cell Phone/Blackberry 40% 17% 14% 32% 28% Use Cell Ph/Blackberry For Info While In A Store 6% 55% Comment On Blogs/Post Messages In A 41% 17% Discussion Forum Listen To Internet Radio 22% 16% 20% 23% Buy Products Online 5% 34% 25% 50% 24% 22% 21% 19% Download Games Online 19% Talk Online Using Video Chat 53% 48% 18% 13% 12% Use Digg/Other Service To Tag Articles/Blog 5% 9% 73% 15% 21% 12% Posts Download New Widgets And/Or Apps Online 9% 53% 20% (Not Games) Play Online Game Of Chance 5% 8% 74% 18% 12% Use/Create An Avatar For Video Game/Online 4% 8% 68% 20% Environment Google Yourself 7% 22% 56% 16% Download Free Games On Xbox Live/PS3 5% 6% 6% 83% Use Text Messaging To Enter Contest/Vote In A 6% 54% 24% 14% Poll Book Personal Travel Online 2% 29% 58% 11% Frequency of Online and Phone Activities More Never Month Times a Month Once to Several Once a Week or Less Than Once A
  • 15. 15 Texting – The #1 Way to Talk With Friends Most used Text Messaging Face – to – face On the phone Sites like MySpace, Facebook or Twitter E-mail Instant Messaging on the computer Instant Messaging on the phone Blogs Least used
  • 16. 16 7/22/2011 Students exchange an average of 52 text messages per day One fourth sends/receives 50 or more
  • 17. 17 Majority of Students Have Multiple E-Mail Addresses • Men tend to have more e-mail addresses than women • Men - 2.8, women - 2.3 2.3 2.8
  • 18. 18 Who has more numbers in their cell phone – college men or women?
  • 19. 19 It’s the Norm to be Connected to Hundreds of People • Men average more e-mail address and cell phone contacts than women • Median number of cell phone contacts is 110 • 65% have 100+ • 32% have 200+ • Median number of social network contacts is 350 • 73% have 200+ (77% M / 70% F) • 39% have 500+ • 12.5% have 1,000+ Median Contacts E-mail SNS Cell Phone Male 50 300 130 Female 30 362 90 All 30 350 110
  • 20. 20 Best Practices
  • 21. 21 Advantages • Uses technology this target is comfortable with • Ability to follow target on the move • Measures all channels on the same platform • Real-time, does not rely on memory • Ability to collect a large number of datapoints
  • 22. 22 Challenges • College students not good responders • Nature of incentive • Sample representativeness • College students in class, cell phone restrictions • Bandwidth issues • Some plans charge for text messages • Text message vs. apps or online • Clicking on a picture/icon is easier than a code
  • 23. 23 Make it Easy on Respondents • Keep it simple (limitations of the screen) • Short answer lists • Minimize non-essential content • Verify the survey got to respondents’ phones • Let respondents complete mobile survey retroactively, but not too much time lapse • Provide ability to turn off survey at night
  • 24. 24 Manage Logistics • Make sure instructions are clear • Establish minimum number of responses • Make sure respondents understand cost ramifications • All parties involved in study must communicate frequently • Normalize time zones
  • 25. 25 If I ever need an answer for something, google never lets me down
  • 26. 26 For More Information: debbie.solomon@mindshareworld.com 312-242-1218
  • 27. 27 Presented @ 2nd International conference on Market Research in the Mobile World July 19 & 20, 2011 Atlanta For upcoming events, please visit: www.merlien.org For latest MR news, please visit: www.greenbookblog.org
  • 28. Presented at: Market Research in the Mobile World 2nd International Conference | July 19 & 20, 2011 Atlanta Organized by: Thank you to sponsors: LinkedIn Group: Mobile MR Upcoming Merlien Events: Merlien.org GreenBook Directory: GreenBook.org Market Research Blog: GreenBookBlog.org New Qual Blog & Directory: NewQualitative.org Get Inspired. Stay Informed. Cut Through the Clutter. Sign up for our free email newsletter