Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Presentation of Medialab UGR - Research Laboratory for Digital Culture and Society: projects and impact


Published on

Comprehensive presentation in English about the projects developed by Medialab UGR, ways of engaging with people and experimental and innovative approaches to solve social challenges carried out by our Lab.

Published in: Education

Presentation of Medialab UGR - Research Laboratory for Digital Culture and Society: projects and impact

  1. 1. 1 What is Medialab? Research Laboratory for Digital Culture and Society
  2. 2.! @MedialabUGR! What is Medialab UGR? A meeting point for research, analysis, and the dissemination of opportunities generated by digital technologies in the areas of culture and society. part of the University of Granada’s Vice-Rectorate for Research and Knowledge Transfer an open laboratory by, and for, the University and society a research hub, and as an experimental space for exploring creativity and new ways of generating knowledge in digital societies 2!
  3. 3.! @MedialabUGR! What is Medialab UGR? Our mission is to make critical contributions to the development of research that employs digital technologies and that questions the societal transformations generated by them. Our goal is to construct a more creative, innovative, and prosperous University and society based on the founding principles of openness and active citizenship. 3!
  4. 4.! @MedialabUGR! 4! The Medialab UGR case was published in a top journal in the area of Communication
  5. 5.! @MedialabUGR! 1 2 3 Strategic Areas 5! Digital Humanities Digital Society Digital Science The Digital Agenda for Europe of the European Commission based on the horizon 2020 marking the key lines of the digital transformation in our society. We analyse the opportunities for research, financing and participation of the communitarian policies from the University of Granada. From the area of Digital Science we work on the development of digital strategies and tools employed by researcher and the whole university community in order to move forward in academic practices more open and with a major impact (Digital Scholarship). Also, we advance in the visualization and communication of bibliometric information of the University of Granada. Technology and Humanities constitute two key ideas to configure a new space of knowledge that we denominate Digital Humanities, a space which encompasses a set of practices, academic and not academic, in the area of research, teaching and transfer of knowledge which emerge from the incorporation of the digital technologies in this field of knowledge.
  6. 6. Digital Society 6!
  7. 7.! @MedialabUGR! 1 2 Digital Society European policy: Digital Agenda Taking advantage of opportunities for research and society Data Culture The power is in data: the gold for the Information Era Public Engagement and Open Society Connecting citizens, media and University in new ways 7!
  8. 8.! @MedialabUGR! Ideas, prototypes and projects to change Granada LabIN stands for Laboratory of Innovation. The project is conceived as a citizen laboratory for Granada focused on citizen innovation. It implements a methodology based on the generation of ideas, the prototyping of solutions and the development of projects for a territory. It entails a network of citizen participation which has two dimensions: •  Physical space (like a laboratory for citizen social innovation for Granada) and •  Digital space (a global platform for the generation of ideas and the development of prototypes and projects. 8!
  9. 9. Esteban Romero -! Generation of innovation based on evidences collected by people from Granada around the world World brain 9! digital space
  10. 10. Esteban Romero -! 10! digital space
  11. 11. Ideas Prototypes Projects X!aprendizaje! digital space 11!
  12. 12. Exploration of geolocalized ideas!
  13. 13.! @MedialabUGR! Network of urban living labs of Andalusia AndaLabs develops a look from the south to the plurality of physical and / or digital hybrids spaces that serve as channels for social and citizen innovation. A contemporary way of integrating distributed knowledge in society for the development of transformation projects co-created by a plurality of social actors, highlighting the leading role of citizenship. Andalabs is mapping all the initiatives that take place in Andalusia as well as in any other part of Spanish territory and in the Latin American and European sphere. We develop and grow in the territory but we connect and contribute to the community from the globality provided by the Internet. 18!
  14. 14.! @MedialabUGR!19!
  15. 15.! @MedialabUGR!20!
  16. 16.! @MedialabUGR! Public engagement through the digital voices As a digital radio experience, Radiolab UGR is a radio channel in streaming, which provides coverage to the Medialab UGR communities and many other projects of the University of Granada and the citizens of Granada. LIVE BROADCASTING / PODCASTS ARCHIVE FROM SPREAKER: RadioLab UGR 21!
  17. 17.! @MedialabUGR!22!
  18. 18.! @MedialabUGR!23!
  19. 19.! @MedialabUGR!24!
  20. 20.! @MedialabUGR! How can technologies contribute to a more accesible world? The line of work “Accessible technologies” is a iniciative of Medialab and “La ciudad accessible” (The accessible city) which intends to generate a space for reflexion, awareness and generation of projects with citizenship projection about the opportunities that technology offers for the creation of a more accessible environment for the needs of the people. Among other aspects practical experiences are revealed in order to highlight the need of the development of inclusive and non- discriminatory digital tools, not only as an act of social justice but also as a professional and business opportunity. Accessible Technologies 25!
  21. 21.! @MedialabUGR!26!
  22. 22.! @MedialabUGR!27! Engaging with citizens and mass media
  23. 23.! @MedialabUGR!28!
  24. 24.! @MedialabUGR! Platform on higher education in the 21st century Space for the reflection and action about the present and future of the higher education. It constitutes an open forum for the gathering of different stakeholders which intend to influence, with its contributions, in the decisions taken by the university policy managers. With this very same spirit, Facultad Cero will celebrate an annual monographic seminar about the topic, which could be followed in-person as well as online. Zero Faculty 29!
  25. 25.! @MedialabUGR! How would the University be if we could start from scratch? 30!
  26. 26.! @MedialabUGR!31!
  27. 27.! @MedialabUGR!32! Exploring new open ways to discuss together
  28. 28.! @MedialabUGR! Learning through the digital technology ‘Connected Learning’ is a cycle of conferences which emerges with the objective of exploring and analysing the process of teaching, learning which is produced through the technology transfer. Its content is based on a series of conferences which take place throughout different academic courses. Thus, conferences will collectively reflect about what is really new and innovative in the use of digital technology, we will meet experiences which combines different methodologies and, above all, we will inquire about how our way of educate and learn is changing in a each time more digitalized environment.! conectados/ ! ‘Connected Learning’ 33!
  29. 29.! @MedialabUGR!34! ‘Connected Learning’ Events in the last season
  30. 30. @MedialabUGR A repository of games and videogames aiming for a number of purposes GamesFor is conceived as a platform for the analysis and dissemination of games and videogames aiming to develop a number of purposes. The name is an invitation to focus on “games for” different goals, among them: creativity, values education, lesson in values, development of skills, awareness among different topics, citizen science, etc. Our objectives are: •  To generate a baseline repository for the educator community and other people who look for use or development of games with specific or complementary aims. •  To develop an user community interested in games and videogames. GamesFor 35
  31. 31.! @MedialabUGR! Space for reflection about Digital Humanities and Social Sciences The initiative Digital Humanities and Social Sciences of the South (#CSHDsur) is articulated as a project for permanent reflection and action through which build a different and inclusive approach of the befallen transformation of the recent years in the disciplines of Social Sciences and Humanities. Thus, we acknowledge the cultural, epistemological, intellectual, linguistic and social idiosyncrasy of the South of Europe and Latin- America as a standpoint, as well as other areas of knowledge areas and methodological approaches considered peripheral because of the hegemonic practices. Digital Social Sciences and Humanities of the South 36!
  32. 32.! @MedialabUGR! Rome, 20th April 37! International projection
  33. 33.! @MedialabUGR! Challenges and risks for the democracy in the digital society Voices of experts, representatives of public institutions and citizens meet in this project to undertake a path of research and debate about citizen participation and open government within the framework of the digital society, identifying the opportunities, risks and problematics entailing the combination of the new technologies and the principles of the representative democracies. y-participacion-ciudadana/ eDemocracy and Citizen Participation 38!
  34. 34.! @MedialabUGR! eDemocracy and Citizen Participation 39!
  35. 35.! @MedialabUGR! DIY (Do It Yourself) philosophy The makers are people who, supported by the technological advances and the social network, build up devices and artefacts by themselves. This line of work has as a primary objective to give visibility to this movement in Granada. In so doing, each year the newer and more innovative ideas and projects in this area are presented each year, reflecting about the impact and scope of this kind of proposals. day-granada/ Maker Day Granada 40!
  36. 36. 41!
  37. 37. 42!
  38. 38. 43!
  39. 39.! @MedialabUGR! Fighting for an open and accessible education Initiative impulsed in the framework of the Open Education Week, a global event which intend to highlight the positive effects that open access and the use of knowledge has in the academic field, for both professors and students. According to this approach, Open Education shows different projects, resources and ideas created under this philosophy, vindicating the contribution of the educative community -more often than not quite and lack of recognition- in order to achieve a more open, inclusive and cooperative education. Open Education 44!
  40. 40.! @MedialabUGR!45! Open Education
  41. 41.! @MedialabUGR!46!
  42. 42.! @MedialabUGR!47!
  43. 43.! @MedialabUGR!48!
  44. 44.! @MedialabUGR!49!
  45. 45. Digital Humanities 50
  46. 46.! @MedialabUGR! 1 2 Digital Humanities Epistemology New methodological approaches and innovation in the generation of knowledge Interdisciplinarity Approach Teamwork for projects with multiple profiles and disciplines Open Access and Culture Alternatives to the intellectual property and licences about contents 51!
  47. 47.! @MedialabUGR! International Congress “Digital Territories”: constructing digital humanities and social sciences Medialab UGR, as a part of the the University of Granada’s Vice- Rectorate for Research and Knowledge Transfer has created this International Congress “Digital Territories” – constructing Digital Social Sciences and Humanities, in order to encourage the academic discussion, non-academic and social, as well as the debate and the encounter among all the assistants around topics related with the wide field of the digital transformation of the Social Sciences and Humanities. Digital Territories intend to be a place of encounter to encourage an interdisciplinary approach and the dialogue among different areas and collectives which work or are interested in the impact of the technology in the society. The international congress will have annual periodicity, enhancing the knowledge of the strategic lines of Medialab UGR, such as humanities and social sciences. territories-2017/ Digital Territories International Congress 52!
  48. 48.! @MedialabUGR!53!
  49. 49.! @MedialabUGR! A new approach to the production and dissemination of scientific knowledge The digital environment is completely transforming the way in which scientific knowledge is being produced and disseminated, also in those areas of research which have incorporated to the technologic revolution at a later stage, which is the case of Social Sciences and Digital Humanities. Nevertheless, these new tools and digital devices do not always receive the academic recognition they deserve, even if the development of only one of these products could consume the professional career of an academic completely. Knowmetrics intends to highlight the value of the activity of the digital humanistic taking the singularity of her/his own field of action as its standpoint, with a open science, transdisciplinary philosophy  oriented to the collaborative work. Knowmetrics is a project developed in Medialab UGR with researchers of a variety of Spanish, European and American institutions funded by the BBVA Foundation (75,000 € / 2 years). ! Knowmetrics: knowledge assessment in the digital society 54!
  50. 50.! @MedialabUGR!55!
  51. 51.! @MedialabUGR!56!
  52. 52.! @MedialabUGR! The videogames phenomena and the ‘gamer’ culture The intrinsic complexity of the videogame and the ‘gamer’ culture forces to acknowledge the nature of this phenomena from as many perspectives as possible. The seminars and workshops ‘Ggames’ were born with this spirit, with which we pursue the contact among different communities interested in the videogame world in order to generate interdisciplinary work dynamics and the development of future projects in this matter. The promoters of this initiative show a clear vocation to break boundaries and agglutinate academic and professional disparate trajectories, with artists and researchers from areas such as History, Arts or IT. videojuegos-ggames/ Culture and videogames: GGames 57!
  53. 53.! @MedialabUGR!58!
  54. 54.! @MedialabUGR! A new approach towards the production and dissemination of scientific knowledge The Digital Social Sciences and Humanities Atlas (#AtlasCSHD) conforms a project which intends to give visibility to the digital academic community in Spanish and other Latin languages. Its aim is to describe and geo-localize in a map researchers, projects, centers and other sources which have been developed in the field of the Digital Humanities and Social Sciences. Any person can apply to appear in it by completing a simple form application. 59!
  55. 55.! @MedialabUGR!60!
  56. 56.! @MedialabUGR! Creating a community of digital humanistics Medialab promote all kind of encounters which have as an objective not only the transference of knowledge but also to create a networking of professionals and people attached to Digital Humanities. Thus, we will carry out a number of open workshops in form of conferences and seminars around Digital Humanities projects. We also celebrate meetings between technologic and humanistic promote events such as the THATCamp. Finally we will work to give visibility to those projects in the area of the humanities with a strong digital component. DH meetings 61!
  57. 57.! @MedialabUGR!62! Trending topic in Spain
  58. 58.! @MedialabUGR!63!
  59. 59.! @MedialabUGR! Learning to digitalize Humanities Training researchers, students and administrative stafff in the field of Digital Humanities is one of the lines which Medialab intends to focus on. For them we offer digital tools for its use in research, teaching or dissemination. We will create a Digital Humanities Toolbox with free and useful tools for researching on Digital Humanities. We will also organize practical methodological seminars about the use of new technologies in Humanities. hd/ DH Teaching 64!
  60. 60.! @MedialabUGR! Helping to research on Digital Humanities One of the objectives of Medialab UGR is to increase the formulation of interdisciplinary projects. Hence, we intend to create seminars and workshops about how to apply for individual or consortium projects whose scientific part has a very strong digital component. In this regard, practical cases of the fulfilment of the scientific-technical and budget part will be conducted, as well as to identify which digital tools adopt for one or another project. Similarly, specific seminars about the European calls (H2020) for the Humanities and Social Sciences in the digital area will be given: identification of calls, analysis of which are the objectives, the impact that is required, etc. Finally, it will be identified other national calls (BBVA Foundation) or international ones which had included Digital Humanities as a priority line. DH Research 65!
  61. 61. Digital Science 66
  62. 62.! @MedialabUGR! 1 2 Digital Science Digital Identity Promotion of digital scholarship and the academic value of digital identity Digital Communication Visibility in social networks and communication in digital media Digital Visualization of Science Visualization of bibliometric results in real-time 67!
  63. 63. @MedialabUGR Development of mobile applications for academic promotion The current configuration of the digital society and new modes of interaction and consumption of content on the Web, make mobile applications and applications into a new field of research, development and innovation. This program aims to extend knowledge of such digital products between the teaching and research staff of the University of Granada, so that they can be included in the calls for research projects as a transformative and distinction element. Apps 68
  64. 64. @MedialabUGR Medialab Apps 69 iOS
  65. 65. @MedialabUGR Medialab Apps 70 iOS
  66. 66. @MedialabUGR Medialab Apps 71 Android
  67. 67. @MedialabUGR Recognition of innovative digital communication practices This award aims to recognize the most innovative practices and the impact of actions of communication in digital media that performs: • Individual: teaching and research staff; administrative staff and • Services: groups and research projects of the University of Granada. It recognizes both the level of innovation of practices and presence on the Internet and Digital identity. medialab-comunicacion-innovacion-medios- sociales/ Medialab Award "Universidad de Granada- Caja Rural" to communication and innovation in digital media 72
  68. 68. @MedialabUGR Promoting the development of research projects with a digital approach Medialab UGR promotes this call for research projects, within the program ‘Plan Propio’ at University of Granada, with the aim of promoting academic production and knowledge transfer in its three strategic lines of research performance: Digital Society, Digital Humanities and Digital Science. This initiative is expected to stimulate the preparation of projects for other competitions at national and European level, with a special focus on Horizon 2020; and to proliferate the development of digital research at the University of Granada. proyectos-de-investigacion-medialab-ugr/ Call for Medialab UGR research projects 73
  69. 69. @MedialabUGR Innovative methods for solving problems and communicating ideas In research, creative thinking is indispensable to open new fields and contribute to the progress of knowledge. In this context, this project aims to analyse, develop and make known methodologies for its application in solving complex and open problems. We include methodologies such as Design Thinking and Visual Thinking. creativo-aplicado-a-la-investigacion/ Creative thinking applied to research 74
  70. 70. @MedialabUGR Creative thinking applied to research 75
  71. 71. @MedialabUGR Exploring new ways of data visualization with real-time bibliometric indicators One of the requirements of the new times is to disseminate information about our research results to the general public on a daily basis. In this sense we will create a section that visually represents, through graphic galleries, the most representative research data of our university such as research projects and production in Web of Science. The aim is taking the data through web services and represent them in a synchronous way, offering immediate access, up-to-the-minute. Live Metrics 76
  72. 72.! @MedialabUGR!77!
  73. 73.! @MedialabUGR!78!
  74. 74. @MedialabUGR A new approach to the production and dissemination of scientific knowledge One of the goals that the University of Granada has not yet achieved is a selective mapping of its most representative researchers in a conspicuous, dynamic and affordable way for all audiences. It is proposed to create a web of experts combining, on the one hand, data of its presence in social networks, with its academic prestige and scientific keywords. Thus we will identify experts by area and we will include tag clouds in order to allow users to navigate. lineas-y-expertos/ Mapping research areas and experts 79
  75. 75.! @MedialabUGR!80!
  76. 76.! @MedialabUGR! 81! Join our community
  77. 77.! @MedialabUGR!82!
  78. 78.! @MedialabUGR!83!
  79. 79.! @MedialabUGR! “Angelus Novus” Klee (1920) Imagen tomada de Wikimedia Commons en dominio público. 84!
  80. 80.! @MedialabUGR!85!