Cross-Platform Developement with Unity 3D

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Cross-Platform Developement with Unity 3D
Christian Kluckner, Chimera Entertainment GmbH
http://www.chimera-entertainment.de

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Cross-Platform Developement with Unity 3D

  1. 1. CROSS-PLATFORMDEVELOPMENT WITH UNITY 3DChristian Kluckner, Chimera Entertainment GmbH
  2. 2. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentAbout Chimera Chimera Entertainment is a creative and independent development studio for digital entertainment software in Munich. The company was founded in 2006 with the support of the production house remote control productions. 2
  3. 3. About Chimera | Company History | Key Kompetences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development Company History „Europe in Flames“ Company LARA Startup German Developer Award Nominated forFoundation Award „Best Newcomer Studio“ German Developer Award 07 08 09 10 11 „Windchaser“ „Windchaser“ release „Train your brain „Ravensburger „WARSTORY:development start (dtp) with Dr. Kawashima“ Momory®“ Europe in Flames“ release release release (BigPoint) 3
  4. 4. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentKey competences of Chimera Entertainment Development and Production of own High-Quality Ip‘s Work for hire for renowned Publishers Development for multiple gaming Platforms 4
  5. 5. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentWindchaser Release: 2008 Publisher: dtp entertainment Genre: Real-time Strategy Platform: PC Engine: Shark 3D 5
  6. 6. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentTrain your Brain with Dr. Kawashima Release: 2009 Publisher: BBG Entertainment / Koch Media Genre: Denksport Platform: PC/ MAC Engine: Unity 3D 6
  7. 7. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentWARSTORY: Europe in Flames Release: 2010 Publisher: Bigpoint Genre: Real-time Strategy/ MMO Platform: Browser Engine: Microsoft Silverlight 7
  8. 8. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentDemolition Dash Release: 2011 Publisher: dreamfab Genre: Endless running game Platform: iOS Engine: Unity 3D 8
  9. 9. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentTechnologies and Platforms Handheld, Mobile Nintendo DS Cocos2D Consoles Unreal Engine PC iOS Unity 3D Android Trinigy Vision PS3 PC Xbox 360 MAC PC Wii Web Player Standalone PC, MAC PS3 iOS Xbox 360 MAC Android Wii Wii PS3 Xbox360 Browser Flash Silverlight (Facebook) 9
  10. 10. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentThings to consider when choosing an EngineTechnical Requirements Other criteria  Platform coverage  License Model  Workflow & Tools  License Costs  Features  Support  Programming languages  Community  Ease of portability  Reliability  Performance  Genre-specific needs 10
  11. 11. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentEngine capabilities of Unity 3D  Rendering  Lightning  Terrain  Physics  Audio  Programming  Networking 11
  12. 12. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentUnity as development environment  Editor  Scene Construction  Asset Pipeline  Asset Server  Scripting  Deployment 12
  13. 13. About Chimera | Company History | Key Competences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform developmentCross- and Multiplatform Development Multiplatform Game Platform 1 Platform 2 Platform 3 Platform 4 Platform 5 Cross Platform Core Gameplay Feature 1 Feature 2 Feature 3 Feature 4 Platform 1 Platform 2 Platform 3 13
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