pixelfountain learning simulations

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A presentation showing pixelfountain's innovative learning approach that uses learning simulations (serious games) in a workshop setting - the best of both worlds.

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pixelfountain learning simulations

  1. 1. Learning Simulation Workshops Speaker: Mary Dees
  2. 2. Nationally Recognised
  3. 3. Successful Constructivist Approach What I hear, I forget, what I see, I remember; but what I do, I understand -   Confucius 451BC Research indicates that we retain only 10% of what we hear; 20% of what we see; 65% of what we hear and see; but 90% of what we hear, see, and do . The approach brings clarity to complex problems , taps into the collective wisdom of the crowd, and ultimately improves decisions. Inspiration (motivation to act) + Simulation (how to act) = Improved Decisions
  4. 4. Measurable Outcomes <ul><li>Evaluation of our programmes have shown outcomes such as: </li></ul><ul><li>Values alignment in Unilever (200 people in a single workshop). </li></ul><ul><li>Improved partnership working in over 70 Local Authorities and their partners. </li></ul><ul><li>Breaking down silos and improving cross cutting work. </li></ul><ul><li>Better decision-making including procurement saving millions. </li></ul><ul><li>De-politicising of strategy development. </li></ul><ul><li>Engaging communities and giving everyone at our workshops a voice. </li></ul><ul><li>Improved prioritisation of housing schemes - delivered alongside HCA. </li></ul><ul><li>Allowing recruits to gain a holistic understanding through innovative induction. </li></ul><ul><li>Engagement of reluctant learners and special educational needs children. </li></ul><ul><li>Over 450 workshops delivered with more than 6,000 individuals (aged 10 to 80) trained. </li></ul>
  5. 5. Before and After Workshops Comprehensive Programmes: Pre-work: analysis of learning and delegates. Ongoing delivery of outcomes to ensure change is mainstreamed. Goals & Expectations Workshop Reporting Action Sets Collaborative Tools Coaching
  6. 6. Innovative Workshops Best of both worlds workshop: Introduction “ Ice Breaker ” Learning- simulation Real World Exercise
  7. 7. Learning Simulation Overview <ul><li>Govern-IT is an innovative learning-simulation used at the heart of an interactive workshop. </li></ul><ul><li>Delegates are immersed in a virtual local authority where they can explore different possibilities and problems. They are split into six teams: </li></ul><ul><li>Environmental Services </li></ul><ul><li>Community Services </li></ul><ul><li>Children’s Services </li></ul><ul><li>Corporate Services </li></ul><ul><li>Members </li></ul><ul><li>External Partners </li></ul><ul><li>Overall the workshop encourages team working, inclusive decision-making and effective scrutiny using the latest governance code as the benchmark for good practice. </li></ul><ul><li>Game play: </li></ul><ul><li>Eight teams need to work in partnership to improve a virtual community / organisation </li></ul><ul><li>Each team has a budget to work with, and decisions to make: </li></ul><ul><ul><li>Look at reports to identify issues and opportunities. </li></ul></ul><ul><ul><li>Identify win-wins and negotiate with other teams. </li></ul></ul><ul><li>After all the decisions have been made, we update the round to see what happened. </li></ul><ul><li>Look at the score and deal with incidents. </li></ul><ul><li>Repeat three or four more times (each round = 1 year). </li></ul>
  8. 8. The Main Menu “ The most advanced computer led training course I have attended”
  9. 9. “ An excellent wa y of exploring issues particularly the cross – cutting elements & how they impact across [the community]” Looking at the issues
  10. 10. “ The richness of the experience was in the discussions, as we went through the purchases and the strategic rationale for the decisions made” Decisions, decisions, decisions
  11. 11. “ Partnership approach and collaboration , illustrated through practical participation ” Advance the Round, see the Changes
  12. 12. “ Very useful to look at effects over ‘four years’ and to consider effects and changes to plans” 3 rounds remain to deal with problems
  13. 13. Flexibility - A single learning simulation can anchor many programmes and events. An initial investment will deliver value for money for years to come.
  14. 14. Let’s “Play” Planit-Sustainability

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