BeyondDigitalGreg Bhatia
Going Beyond Digital ContentThe Challenges facing traditional educationmediums range from changes in the way we leadour li...
How Technology has alteredHuman Behavior      Mode of Communication: Letter by Mail         Average Response Time: 1 Month
How Technology has alteredHuman Behavior       Mode of Communication: Phone        Average Response Time: 1 Day
How Technology has alteredHuman Behavior       Mode of Communication: E-Mail       Average Response Time: 1 Minute
How Technology has alteredHuman Behavior  Technology has made our speed of communication FASTER           But.. It has als...
How Technology has alteredHuman Behavior  The average person expects to find an answer to their question                 o...
UNFORTUNATELY…Traditional Education Mediums have not kept up with this change in behavior.
Traditional Content Strategy                           Assessments & QuizzesPowerPoint based content                      ...
Traditional Content Strategy
But, isn’t that what e-Learningis supposed to fix???
E-Learning had greatpotential but…    It has Failed to Deliver on its Promise
Why e-Learning fails to deliver  Reading replaced by Watching, Listening and Clicking  Making it “Clickable” DOES NOT make...
Why e-Learning fails to deliver There is ample scientific data to prove that we learn best when “Engaged”  E-Learning fail...
So What’s the Answer??
A Brave New World       Use of Video Games in Education
A Brave New World         Interactive Videos
A Brave New World         Augmented Reality
Science Fiction?
Not Quite…..
Another Example
Where it all comes together SUPPLEMENTARY      INTERACTIVE                 ENHANCE    2                  CONVERT   1
The Road AheadAs Thought Leaders and Pioneers in the Digital Education arena,Millennium Communications & Training is commi...
ContactsFor Sales Inquiries, please contact:Nitin Khanna – nitin.khanna@mcomtraining.com1-888-WHY-MCOM
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Beyond Digital Mcom 2013

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Our 2013 commitment to develop and promote Augmented Reality Products

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Beyond Digital Mcom 2013

  1. 1. BeyondDigitalGreg Bhatia
  2. 2. Going Beyond Digital ContentThe Challenges facing traditional educationmediums range from changes in the way we leadour lives to the technology that we use and haveadopted over the last few years with the pace ofchange accelerating…With the digital age in full swing, students arebecoming more tech-savvy. To effectively reachthem, educators must implement strategies thatdeliver learning quickly, easily, and interactively
  3. 3. How Technology has alteredHuman Behavior Mode of Communication: Letter by Mail Average Response Time: 1 Month
  4. 4. How Technology has alteredHuman Behavior Mode of Communication: Phone Average Response Time: 1 Day
  5. 5. How Technology has alteredHuman Behavior Mode of Communication: E-Mail Average Response Time: 1 Minute
  6. 6. How Technology has alteredHuman Behavior Technology has made our speed of communication FASTER But.. It has also made us MORE IMPATIENT
  7. 7. How Technology has alteredHuman Behavior The average person expects to find an answer to their question online in 5 MINUTES OR LESS THAT IS 99.98% LESS TIME THAN WHAT PEOPLE WERE WILLING TO WAIT 10 YEARS AGO!
  8. 8. UNFORTUNATELY…Traditional Education Mediums have not kept up with this change in behavior.
  9. 9. Traditional Content Strategy Assessments & QuizzesPowerPoint based content In-Class Exercises
  10. 10. Traditional Content Strategy
  11. 11. But, isn’t that what e-Learningis supposed to fix???
  12. 12. E-Learning had greatpotential but… It has Failed to Deliver on its Promise
  13. 13. Why e-Learning fails to deliver Reading replaced by Watching, Listening and Clicking Making it “Clickable” DOES NOT make it “Interactive”
  14. 14. Why e-Learning fails to deliver There is ample scientific data to prove that we learn best when “Engaged” E-Learning fails to FULLY ENGAGE Learners due to lack of interactivity.
  15. 15. So What’s the Answer??
  16. 16. A Brave New World Use of Video Games in Education
  17. 17. A Brave New World Interactive Videos
  18. 18. A Brave New World Augmented Reality
  19. 19. Science Fiction?
  20. 20. Not Quite…..
  21. 21. Another Example
  22. 22. Where it all comes together SUPPLEMENTARY INTERACTIVE ENHANCE 2 CONVERT 1
  23. 23. The Road AheadAs Thought Leaders and Pioneers in the Digital Education arena,Millennium Communications & Training is committed to launchAugmented Reality based training products in 2013. We believethat by merging our interactive video games and videos withtraditional print content using Augmented Reality, we will be ableto provide our clients with a true “Virtual Learning” experiencethat is both seamless and engaging.As always, we will strive to fulfill our Vision and Corporate Mission– To Enable Our Clients to Learn – Anytime, Anywhere!Sincerely,Greg BhatiaPresident – Millennium Communications & Trainingwww.mcomtraining.com
  24. 24. ContactsFor Sales Inquiries, please contact:Nitin Khanna – nitin.khanna@mcomtraining.com1-888-WHY-MCOM

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