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OpenVR
mclightning.com /
About me
Ahmet Yildirim
Developer Support Engineer at Sony Mobile
● working with SDKs; SmartEyeglass
Background
● Computer...
Motivations behind OpenVR
● Costs only 150$ compared to 350$ price of an Oculus Rift
● Free from proprietary software of O...
Initial prototype
1. Duct tapes… lots of duct tapes
2. No sensors… no headtracking
OpenVR Hardware v1.0
1. Head-Tracking
a. 9-Axis sensor unit
b. Arduino Mini Pro
2. 3D printed casing
3. Cushion and band i...
Overview of the system
9 Axis SensorArduino
x,y,z
Software side
HDMI
Public interest in OpenVR
12000~ unique visitors in first two days after release
Covered in more than 10 languages all ove...
Possible future improvements
1. Better light isolation
Possible future improvements
2. Mobile OpenVR - Ongoing
Thank you
You can try out OpenVR Mobile version after the presentation
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OpenVR at Arduino Day Malmö

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OpenVR talk by Ahmet Yildirim at Arduino Verkstad

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OpenVR at Arduino Day Malmö

  1. 1. OpenVR mclightning.com /
  2. 2. About me Ahmet Yildirim Developer Support Engineer at Sony Mobile ● working with SDKs; SmartEyeglass Background ● Computer Engineering - dropout ● Full-stack developer ● Game developer ● Amateur hardware developer mclightning.com/bio @mclightning
  3. 3. Motivations behind OpenVR ● Costs only 150$ compared to 350$ price of an Oculus Rift ● Free from proprietary software of Oculus Rift ● Oculus Rift does not promise absolute future support for DK1.. DKx ● You can always hack it! o Add new sensors o Customize and 3d print your own plastic casing o Bored? just take it apart and use parts in other projects ● Cool & fun weekend project!
  4. 4. Initial prototype 1. Duct tapes… lots of duct tapes 2. No sensors… no headtracking
  5. 5. OpenVR Hardware v1.0 1. Head-Tracking a. 9-Axis sensor unit b. Arduino Mini Pro 2. 3D printed casing 3. Cushion and band improvements
  6. 6. Overview of the system 9 Axis SensorArduino x,y,z Software side HDMI
  7. 7. Public interest in OpenVR 12000~ unique visitors in first two days after release Covered in more than 10 languages all over the world
  8. 8. Possible future improvements 1. Better light isolation
  9. 9. Possible future improvements 2. Mobile OpenVR - Ongoing
  10. 10. Thank you You can try out OpenVR Mobile version after the presentation

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