Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

The Music Game

867 views

Published on

One of the "choose your own adventure" decks used during my 2011 Ohio LinuxFest talk, "Level-up with Lies, Damned Lies, and Statistics: Turn your Life into a Data-Driven Video Game with FOSS," which is about using FOSS tools and practices to support life-gamification -- putting behavorial psychology to work on your brain as a platform. The talk was a nonlinear narrative, so if you've just stumbled across this one, check out my other talks with the olf-2011 tag and start with the one called "Level-Up Main Talk" -- you'll know when it's time to branch out to the other decks.

  • Be the first to comment

  • Be the first to like this

The Music Game

  1. 1. The Music Game
  2. 2. The Music Game● Goals● Rules● Feedback● Voluntary participation
  3. 3. “Thing A Week”
  4. 4. Re: voluntary participation...
  5. 5. #!/usr/bin/python# Prints a new random chord to play every 5 seconds.# This could be made more generalizable/hackable/useful. # I am lazy.import timeimport randombasenote = [A,A#,B,C,C#,D,D#,E,F,F#,G,G#]chord = [major,minor,major 7,dominant,minor 7,minor 7 flat 5,diminished]while(True):    print random.choice(basenote), random.choice(chord)    time.sleep(5)
  6. 6. SEKRITLY: Behavorial psych● Rhythm● Peer pressure● Time arbitrage

×