SlideShare a Scribd company logo
1 of 174
Usability, User Experience
             and the
Internet in the 21st Century
A little about me
Hi! My name is Max




 this is Som Tum (papaya salad)
I am an independent user experience consultant
I am passionate about football (soccer to some)
I was born in a land called Burma
© irrawaddy.org




                                                          © drea
                                                                   mstime
                                                                          .com




My dream...                            © guardian.co.uk



              is to one day start up a school in Burma
More about my thoughts and learnings

www.maxsoe.com
More about my thoughts and learnings

www.maxsoe.com




now... let’s talk about usability
What is usability?
Usability eliminates confusion in a person’s thought process
Eliminate confusion with
Eliminate confusion with

• effectiveness
Eliminate confusion with

• effectiveness

• learnability
Eliminate confusion with

• effectiveness

• learnability

• efficiency
Eliminate confusion with

• effectiveness

• learnability

• efficiency

• memorability
Eliminate confusion with

• effectiveness

• learnability

• efficiency

• memorability

• error   prevention
Eliminate confusion with

• effectiveness

• learnability

• efficiency

• memorability

• error   prevention

• satisfaction
#1 rule: Don’t MAKE me think
Remember: Eliminate confusion in a person’s thought process
Eliminate confusion such as:
Eliminate confusion such as:

• “Why   is it called _____?”
Eliminate confusion such as:

• “Why    is it called _____?”

• “I   thought _____ meant something else”
Eliminate confusion such as:

• “Why    is it called _____?”

• “I   thought _____ meant something else”

• “Can    I click on it?” / “Should I click on it?”
Eliminate confusion such as:

• “Why     is it called _____?”

• “I   thought _____ meant something else”

• “Can     I click on it?” / “Should I click on it?”

  • If   something is not a link, DO NOT underline it
Eliminate confusion such as:

• “Why       is it called _____?”

• “I   thought _____ meant something else”

• “Can       I click on it?” / “Should I click on it?”

    • If   something is not a link, DO NOT underline it

•   “Where am I? What do I do now? Where do I go?
Eliminate confusion such as:

• “Why       is it called _____?”

• “I   thought _____ meant something else”

• “Can       I click on it?” / “Should I click on it?”

    • If   something is not a link, DO NOT underline it

•   “Where am I? What do I do now? Where do I go?

• “Where        did they put _____?”
What is usability?     What is usability not?


What is user           Common mistakes on
experience?            the web

How do people use      When to factor
the internet?          usability into a project


Why is usability and   How do we go about
experience design      doing usability?
important?
What is user experience (UX)?
What is user experience design?
Designing experiences for people
usable
useful

usable
useful

usable            desirable
useful

usable            desirable




                  accessible
useful

usable              desirable




                    accessible

         credible
useful

usable               desirable




findable              accessible

          credible
useful

usable               desirable

          valuable

findable              accessible

          credible
These factors must be combined for success
What is usability?     What is usability not?


What is user           Common mistakes on
experience?            the web

How do people          When to factor
use the internet?      usability into a project


Why is usability and   How do we go about
experience design      doing usability?
important?
How do people use the Internet?
The Internet is a digital medium
It is not:
It is not:

•   a brochure
It is not:

•   a brochure

•   a videoclip
It is not:

•   a brochure

•   a videoclip

•   and definitely not a book
•   We quickly look for anything that resembles what we’re
    looking for that is clickable or interactive
•   We quickly look for anything that resembles what we’re
    looking for that is clickable or interactive

•   Too hard to find » Back button & start again
•   We quickly look for anything that resembles what we’re
    looking for that is clickable or interactive

•   Too hard to find » Back button & start again

•   Pages aren’t “read”, they’re “scanned”
•   We quickly look for anything that resembles what we’re
    looking for that is clickable or interactive

•   Too hard to find » Back button & start again

•   Pages aren’t “read”, they’re “scanned”

•   Optimal choices aren’t made. People “satisfice”
Why is it important to know how people use the
Internet?
We must design things where people “get it”
Why?
Why?

•   better chance they find what they’re looking for
Why?

•   better chance they find what they’re looking for

•   better chance they understand the full range on offer
Why?

•   better chance they find what they’re looking for

•   better chance they understand the full range on offer

•   better chance to guide them towards the correct path
Why?

•   better chance they find what they’re looking for

•   better chance they understand the full range on offer

•   better chance to guide them towards the correct path

•   They feel smarter and more in control, which
    will bring them back to you
They will love you
What is usability?   What is usability not?


What is user         Common mistakes on
experience?          the web

How do people use    When to factor
the internet?        usability into a project


Why is usability     How do we go about
and experience       doing usability?
design important?
Why is usability and experience design important?
Why should you care?
It is necessary for success
•   Too difficult » people leave
•   Too difficult » people leave

•   Lost » people leave
•   Too difficult » people leave

•   Lost » people leave

•   Too hard to read » people leave
•   Don’t understand what to do next » people leave
•   Don’t understand what to do next » people leave

•   Too much to do » people leave
•   Don’t understand what to do next » people leave

•   Too much to do » people leave

•   overwhelming information » people leave
•   If they cannot find the action to join, they cannot join
•   If they cannot find the action to join, they cannot join

•   If they don’t know how to join, they cannot join
•   If they cannot find the action to join, they cannot join

•   If they don’t know how to join, they cannot join

•   Prices? If they cannot find it, they will not buy
What is usability
What is usability?
                       not?


What is user           Common mistakes on
experience?            the web

How do people use      When to factor
the internet?          usability into a project


Why is usability and   How do we go about
experience design      doing usability?
important?
What is usability NOT?
•   not pretty colours
•   not pretty colours

•   not a creativity killer
•   not pretty colours

•   not a creativity killer

•   not about focus groups
•   not pretty colours

•   not a creativity killer

•   not about focus groups

•   not about customer satisfaction surveys
Usability isn’t there to show you’re correct, you use it to
                     become correct
What is usability?     What is usability not?


What is user           Common mistakes
experience?            on the web

How do people use      When to factor
the internet?          usability into a project


Why is usability and   How do we go about
experience design      doing usability?
important?
(Ten) Common mistakes on the web
One person doesn’t know what your websites is
  A
     about within four seconds
Two
  Misuse of images and multimedia
Three
  Forcing sign-in to browse
Four
  Page elements that look like advertising
© xkcd.com
• Banner blindness
• Banner blindness
• Animation avoidance
• Banner blindness
• Animation avoidance
• Pop-up purges
Five
   Bad search
© useit.com
Six
      Using PDFs for online reading
• Font sizes
• Font sizes
• Accessibility issues
• Font sizes
• Accessibility issues
• Difficult for search engines (especially for images)
• Font sizes
• Accessibility issues
• Difficult for search engines (especially for images)
• Download times
Seven
  Not utilising technology properly
Think of a search engine (Google, Yahoo, Bing) as a
person using your page
Eight
   Misusing Flash
• Do not use Flash for navigation
• Do not use Flash for navigation
• Do not use Flash to make a full site
Max, why do you hate Flash so much?
When is it alright to use Flash?
When is it alright to use Flash?

• Online games
When is it alright to use Flash?

• Online games
• Interactive, real-time infographics
Nine
  Lack of contact information
Ten
  Not listening to experts
What is usability?     What is usability not?


What is user           Common mistakes on
experience?            the web

How do people use      When to factor
the internet?          usability into a project


Why is usability and   How do we go about
experience design      doing usability?
important?
When to factor usability into a project
“You can use an eraser on the
drafting table or a sledge hammer
on the construction site” - Frank
Lloyd Wright
Usability should come:
Usability should come:

•   Before the requirements
Usability should come:

•   Before the requirements

•   Before the visual design
Usability should come:

•   Before the requirements

•   Before the visual design

•   Before the code
Usability should come:

•   Before the requirements

•   Before the visual design

•   Before the code

•   Before the mission
Usability is key to your strategy & survival. Get in early
                      with usability
What is usability?     What is usability not?


What is user           Common mistakes on
experience?            the web

How do people use      When to factor
the internet?          usability into a project


Why is usability and   How do we go about
experience design      doing usability?
important?
How do we go about doing usability?
Understand what works and what doesn’t:
Understand what works and what doesn’t:

•   Before starting a new design, test how the old one is doing
Understand what works and what doesn’t:

•   Before starting a new design, test how the old one is doing

•   Test your competitor’s design
Understand your audience
Understand your audience

•   Understand their natural habitat » conduct a field study
Understand your audience

•   Understand their natural habitat » conduct a field study

•   Create prototypes » test them with people
Iterate. Keep things agile and organic
Iterate. Keep things agile and organic

•   You shouldn’t need to (and cannot) be perfect straight
    away
Iterate. Keep things agile and organic

•   You shouldn’t need to (and cannot) be perfect straight
    away

•   But it must be usable
Iterate. Keep things agile and organic

•   You shouldn’t need to (and cannot) be perfect straight
    away

•   But it must be usable

•   Revisions will keep you on track with ever changing needs
There is no perfection. Perfection is subjective. There is
                 only change. Adapt
To wrap things up...
•   Usability and user experience design are essential for survival in
    the digital age
•   Usability and user experience design are essential for survival in
    the digital age

•   Don’t make me think
•   Usability and user experience design are essential for survival in
    the digital age

•   Don’t make me think

•   People scan and click
•   Usability and user experience design are essential for survival in
    the digital age

•   Don’t make me think

•   People scan and click

•   Not usable » lose out on members
•   Usability and user experience design are essential for survival in
    the digital age

•   Don’t make me think

•   People scan and click

•   Not usable » lose out on members

•   Good experience » increases productivity » saves time and
    money » people will love you
•   Start usability as soon as possible
•   Start usability as soon as possible

•   Stay agile. Adapt. Revise
•   Start usability as soon as possible

•   Stay agile. Adapt. Revise

•   Don’t try to get everything right at once, perfection is subjective
•   Start usability as soon as possible

•   Stay agile. Adapt. Revise

•   Don’t try to get everything right at once, perfection is subjective

•   Staying ahead of change will keep you on top
And most importantly...
Create and design for people
Real people, not “users”
People with passions
People with dreams




© irrawaddy.org




                                     © drea
                                              mstime
                                                     .com




                  © guardian.co.uk
The design should adapt to people, not the other
way around
Questions?
www.maxsoe.com     find maxsoe on:

maxsoe@gmail.com

0405 022 546

More Related Content

What's hot

How to supervise your supervisor?
How to supervise your supervisor?How to supervise your supervisor?
How to supervise your supervisor?Fabien Gandon
 
Introduction to User Experience Design 10/07/17
Introduction to User Experience Design 10/07/17Introduction to User Experience Design 10/07/17
Introduction to User Experience Design 10/07/17Robert Stribley
 
The Top 10 things that UX people get obsessed about
The Top 10 things that UX people get obsessed aboutThe Top 10 things that UX people get obsessed about
The Top 10 things that UX people get obsessed aboutAndy Marshall
 
User Experience Design
User Experience DesignUser Experience Design
User Experience DesignJenna Yim
 
Evangelizing User Experience Design
Evangelizing User Experience DesignEvangelizing User Experience Design
Evangelizing User Experience DesignDustin DiTommaso
 
The Professional Design Process
The Professional Design ProcessThe Professional Design Process
The Professional Design Processugencarelle
 
Improving your site's usability - what users really want
Improving your site's usability - what users really wantImproving your site's usability - what users really want
Improving your site's usability - what users really wantleisa reichelt
 
That conference strategic process for small teams bk
That conference   strategic process for small teams bkThat conference   strategic process for small teams bk
That conference strategic process for small teams bkDamon Sanchez
 
Embedding Experience: Bridging the gap between design & reality
Embedding Experience: Bridging the gap between design & realityEmbedding Experience: Bridging the gap between design & reality
Embedding Experience: Bridging the gap between design & realityMorgan McKeagney
 
Prototyping Information Architecture
Prototyping Information ArchitecturePrototyping Information Architecture
Prototyping Information Architectureleisa reichelt
 
DIY UX: Give Your Users an Upgrade (Without Calling In a Pro)
DIY UX: Give Your Users an Upgrade (Without Calling In a Pro)DIY UX: Give Your Users an Upgrade (Without Calling In a Pro)
DIY UX: Give Your Users an Upgrade (Without Calling In a Pro)Whitney Hess
 
10 Strategic UX Techniques
10 Strategic UX Techniques10 Strategic UX Techniques
10 Strategic UX TechniquesEewei Chen
 
How User Experience Addresses Unconscious Bias
How User Experience Addresses Unconscious BiasHow User Experience Addresses Unconscious Bias
How User Experience Addresses Unconscious BiasMarcus Finley
 
Understanding Information Architecture: A Workshop
Understanding Information Architecture: A WorkshopUnderstanding Information Architecture: A Workshop
Understanding Information Architecture: A WorkshopAbby Covert
 
Design Stories Are The New User Stories
Design Stories Are The New User StoriesDesign Stories Are The New User Stories
Design Stories Are The New User StoriesLuis Daniel Rodriguez
 
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014Anna Dahlström
 

What's hot (19)

How to supervise your supervisor?
How to supervise your supervisor?How to supervise your supervisor?
How to supervise your supervisor?
 
Joshua Porter
Joshua PorterJoshua Porter
Joshua Porter
 
Introduction to User Experience Design 10/07/17
Introduction to User Experience Design 10/07/17Introduction to User Experience Design 10/07/17
Introduction to User Experience Design 10/07/17
 
The Top 10 things that UX people get obsessed about
The Top 10 things that UX people get obsessed aboutThe Top 10 things that UX people get obsessed about
The Top 10 things that UX people get obsessed about
 
UX design. What, how and why.
UX design. What, how and why.UX design. What, how and why.
UX design. What, how and why.
 
User Experience Design
User Experience DesignUser Experience Design
User Experience Design
 
Evangelizing User Experience Design
Evangelizing User Experience DesignEvangelizing User Experience Design
Evangelizing User Experience Design
 
The Professional Design Process
The Professional Design ProcessThe Professional Design Process
The Professional Design Process
 
Improving your site's usability - what users really want
Improving your site's usability - what users really wantImproving your site's usability - what users really want
Improving your site's usability - what users really want
 
That conference strategic process for small teams bk
That conference   strategic process for small teams bkThat conference   strategic process for small teams bk
That conference strategic process for small teams bk
 
Embedding Experience: Bridging the gap between design & reality
Embedding Experience: Bridging the gap between design & realityEmbedding Experience: Bridging the gap between design & reality
Embedding Experience: Bridging the gap between design & reality
 
Prototyping Information Architecture
Prototyping Information ArchitecturePrototyping Information Architecture
Prototyping Information Architecture
 
DIY UX: Give Your Users an Upgrade (Without Calling In a Pro)
DIY UX: Give Your Users an Upgrade (Without Calling In a Pro)DIY UX: Give Your Users an Upgrade (Without Calling In a Pro)
DIY UX: Give Your Users an Upgrade (Without Calling In a Pro)
 
UX for Dummies
UX for DummiesUX for Dummies
UX for Dummies
 
10 Strategic UX Techniques
10 Strategic UX Techniques10 Strategic UX Techniques
10 Strategic UX Techniques
 
How User Experience Addresses Unconscious Bias
How User Experience Addresses Unconscious BiasHow User Experience Addresses Unconscious Bias
How User Experience Addresses Unconscious Bias
 
Understanding Information Architecture: A Workshop
Understanding Information Architecture: A WorkshopUnderstanding Information Architecture: A Workshop
Understanding Information Architecture: A Workshop
 
Design Stories Are The New User Stories
Design Stories Are The New User StoriesDesign Stories Are The New User Stories
Design Stories Are The New User Stories
 
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
Designing Better UX Deliverables - Cambridge Usability Group, 12 May 2014
 

Similar to Usability Expert Max Shares Internet Design Insights

Prototyping Accessibility - WordCamp Europe 2018
Prototyping Accessibility - WordCamp Europe 2018Prototyping Accessibility - WordCamp Europe 2018
Prototyping Accessibility - WordCamp Europe 2018Adrian Roselli
 
Brian Kalma on Designing Experiences
Brian Kalma on Designing ExperiencesBrian Kalma on Designing Experiences
Brian Kalma on Designing Experiencesapplicake
 
The human side of design
The human side of designThe human side of design
The human side of designMax Soe
 
Usability reports for prototype jam Nov. 30 2015 presentation
Usability reports for prototype jam Nov. 30 2015 presentationUsability reports for prototype jam Nov. 30 2015 presentation
Usability reports for prototype jam Nov. 30 2015 presentationMissouri Western State University
 
WebSG - UX @ SMU 11/11/10
WebSG - UX @ SMU 11/11/10WebSG - UX @ SMU 11/11/10
WebSG - UX @ SMU 11/11/10Shah Widjaja
 
“Selfish Accessibility” for Create Upstate 2016
“Selfish Accessibility” for Create Upstate 2016“Selfish Accessibility” for Create Upstate 2016
“Selfish Accessibility” for Create Upstate 2016Adrian Roselli
 
Usability and Form Design - University of Calgary
Usability and Form Design - University of CalgaryUsability and Form Design - University of Calgary
Usability and Form Design - University of CalgaryJohn Hutchings
 
Tales from the Accessibility Trenches - Highland Fling talk, Edinburgh, 19th ...
Tales from the Accessibility Trenches - Highland Fling talk, Edinburgh, 19th ...Tales from the Accessibility Trenches - Highland Fling talk, Edinburgh, 19th ...
Tales from the Accessibility Trenches - Highland Fling talk, Edinburgh, 19th ...graemecoleman
 
WP Meetup PDX Slides on Site Strategy
WP Meetup PDX Slides on Site StrategyWP Meetup PDX Slides on Site Strategy
WP Meetup PDX Slides on Site StrategyAmanda Blum
 
BIAZA Customer-centric websites by Paul Randall
BIAZA Customer-centric websites by Paul RandallBIAZA Customer-centric websites by Paul Randall
BIAZA Customer-centric websites by Paul RandallPaul Randall
 
Grande Prairie-Fort McMurray 2010 - MyCharityConnects On the Road
Grande Prairie-Fort McMurray 2010 - MyCharityConnects On the RoadGrande Prairie-Fort McMurray 2010 - MyCharityConnects On the Road
Grande Prairie-Fort McMurray 2010 - MyCharityConnects On the RoadCanadaHelps / MyCharityConnects
 
Stop Creating Awesome UX (Make awesome users instead)
Stop Creating Awesome UX (Make awesome users instead)Stop Creating Awesome UX (Make awesome users instead)
Stop Creating Awesome UX (Make awesome users instead)Kelley Howell
 
Building a Powerful Small Business Website
Building a Powerful Small Business WebsiteBuilding a Powerful Small Business Website
Building a Powerful Small Business WebsiteReal Time Web Marketing
 
Between Paper & Code
Between Paper & CodeBetween Paper & Code
Between Paper & CodeMolly Wilson
 
User Experience Design - Why & How to
User Experience Design - Why & How toUser Experience Design - Why & How to
User Experience Design - Why & How tominhdo
 

Similar to Usability Expert Max Shares Internet Design Insights (20)

Prototyping Accessibility - WordCamp Europe 2018
Prototyping Accessibility - WordCamp Europe 2018Prototyping Accessibility - WordCamp Europe 2018
Prototyping Accessibility - WordCamp Europe 2018
 
Brian Kalma on Designing Experiences
Brian Kalma on Designing ExperiencesBrian Kalma on Designing Experiences
Brian Kalma on Designing Experiences
 
The human side of design
The human side of designThe human side of design
The human side of design
 
Usability reports for prototype jam Nov. 30 2015 presentation
Usability reports for prototype jam Nov. 30 2015 presentationUsability reports for prototype jam Nov. 30 2015 presentation
Usability reports for prototype jam Nov. 30 2015 presentation
 
WebSG - UX @ SMU 11/11/10
WebSG - UX @ SMU 11/11/10WebSG - UX @ SMU 11/11/10
WebSG - UX @ SMU 11/11/10
 
“Selfish Accessibility” for Create Upstate 2016
“Selfish Accessibility” for Create Upstate 2016“Selfish Accessibility” for Create Upstate 2016
“Selfish Accessibility” for Create Upstate 2016
 
Usability and Form Design - University of Calgary
Usability and Form Design - University of CalgaryUsability and Form Design - University of Calgary
Usability and Form Design - University of Calgary
 
User experience
User experienceUser experience
User experience
 
Tales from the Accessibility Trenches - Highland Fling talk, Edinburgh, 19th ...
Tales from the Accessibility Trenches - Highland Fling talk, Edinburgh, 19th ...Tales from the Accessibility Trenches - Highland Fling talk, Edinburgh, 19th ...
Tales from the Accessibility Trenches - Highland Fling talk, Edinburgh, 19th ...
 
WP Meetup PDX Slides on Site Strategy
WP Meetup PDX Slides on Site StrategyWP Meetup PDX Slides on Site Strategy
WP Meetup PDX Slides on Site Strategy
 
BIAZA Customer-centric websites by Paul Randall
BIAZA Customer-centric websites by Paul RandallBIAZA Customer-centric websites by Paul Randall
BIAZA Customer-centric websites by Paul Randall
 
UX Workshop
UX WorkshopUX Workshop
UX Workshop
 
Tr2016 new final
Tr2016 new finalTr2016 new final
Tr2016 new final
 
chapter_01_5e.pdf
chapter_01_5e.pdfchapter_01_5e.pdf
chapter_01_5e.pdf
 
PyTexas 2014
PyTexas   2014PyTexas   2014
PyTexas 2014
 
Grande Prairie-Fort McMurray 2010 - MyCharityConnects On the Road
Grande Prairie-Fort McMurray 2010 - MyCharityConnects On the RoadGrande Prairie-Fort McMurray 2010 - MyCharityConnects On the Road
Grande Prairie-Fort McMurray 2010 - MyCharityConnects On the Road
 
Stop Creating Awesome UX (Make awesome users instead)
Stop Creating Awesome UX (Make awesome users instead)Stop Creating Awesome UX (Make awesome users instead)
Stop Creating Awesome UX (Make awesome users instead)
 
Building a Powerful Small Business Website
Building a Powerful Small Business WebsiteBuilding a Powerful Small Business Website
Building a Powerful Small Business Website
 
Between Paper & Code
Between Paper & CodeBetween Paper & Code
Between Paper & Code
 
User Experience Design - Why & How to
User Experience Design - Why & How toUser Experience Design - Why & How to
User Experience Design - Why & How to
 

Recently uploaded

How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity PlanDatabarracks
 
Advanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionAdvanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionDilum Bandara
 
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DayH2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DaySri Ambati
 
Anypoint Exchange: It’s Not Just a Repo!
Anypoint Exchange: It’s Not Just a Repo!Anypoint Exchange: It’s Not Just a Repo!
Anypoint Exchange: It’s Not Just a Repo!Manik S Magar
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLScyllaDB
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Commit University
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr BaganFwdays
 
TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024Lonnie McRorey
 
Vertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering TipsVertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering TipsMiki Katsuragi
 
The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsPixlogix Infotech
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfAlex Barbosa Coqueiro
 
Take control of your SAP testing with UiPath Test Suite
Take control of your SAP testing with UiPath Test SuiteTake control of your SAP testing with UiPath Test Suite
Take control of your SAP testing with UiPath Test SuiteDianaGray10
 
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks..."LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...Fwdays
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxLoriGlavin3
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Scott Keck-Warren
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Enterprise Knowledge
 
Story boards and shot lists for my a level piece
Story boards and shot lists for my a level pieceStory boards and shot lists for my a level piece
Story boards and shot lists for my a level piececharlottematthew16
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Mattias Andersson
 
Powerpoint exploring the locations used in television show Time Clash
Powerpoint exploring the locations used in television show Time ClashPowerpoint exploring the locations used in television show Time Clash
Powerpoint exploring the locations used in television show Time Clashcharlottematthew16
 

Recently uploaded (20)

How to write a Business Continuity Plan
How to write a Business Continuity PlanHow to write a Business Continuity Plan
How to write a Business Continuity Plan
 
Advanced Computer Architecture – An Introduction
Advanced Computer Architecture – An IntroductionAdvanced Computer Architecture – An Introduction
Advanced Computer Architecture – An Introduction
 
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo DayH2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
H2O.ai CEO/Founder: Sri Ambati Keynote at Wells Fargo Day
 
Anypoint Exchange: It’s Not Just a Repo!
Anypoint Exchange: It’s Not Just a Repo!Anypoint Exchange: It’s Not Just a Repo!
Anypoint Exchange: It’s Not Just a Repo!
 
Developer Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQLDeveloper Data Modeling Mistakes: From Postgres to NoSQL
Developer Data Modeling Mistakes: From Postgres to NoSQL
 
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data PrivacyTrustArc Webinar - How to Build Consumer Trust Through Data Privacy
TrustArc Webinar - How to Build Consumer Trust Through Data Privacy
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!
 
"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan"ML in Production",Oleksandr Bagan
"ML in Production",Oleksandr Bagan
 
TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024TeamStation AI System Report LATAM IT Salaries 2024
TeamStation AI System Report LATAM IT Salaries 2024
 
Vertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering TipsVertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering Tips
 
The Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and ConsThe Ultimate Guide to Choosing WordPress Pros and Cons
The Ultimate Guide to Choosing WordPress Pros and Cons
 
Unraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdfUnraveling Multimodality with Large Language Models.pdf
Unraveling Multimodality with Large Language Models.pdf
 
Take control of your SAP testing with UiPath Test Suite
Take control of your SAP testing with UiPath Test SuiteTake control of your SAP testing with UiPath Test Suite
Take control of your SAP testing with UiPath Test Suite
 
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks..."LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
 
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptxMerck Moving Beyond Passwords: FIDO Paris Seminar.pptx
Merck Moving Beyond Passwords: FIDO Paris Seminar.pptx
 
Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024Advanced Test Driven-Development @ php[tek] 2024
Advanced Test Driven-Development @ php[tek] 2024
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024
 
Story boards and shot lists for my a level piece
Story boards and shot lists for my a level pieceStory boards and shot lists for my a level piece
Story boards and shot lists for my a level piece
 
Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?Are Multi-Cloud and Serverless Good or Bad?
Are Multi-Cloud and Serverless Good or Bad?
 
Powerpoint exploring the locations used in television show Time Clash
Powerpoint exploring the locations used in television show Time ClashPowerpoint exploring the locations used in television show Time Clash
Powerpoint exploring the locations used in television show Time Clash
 

Usability Expert Max Shares Internet Design Insights

  • 1. Usability, User Experience and the Internet in the 21st Century
  • 3. Hi! My name is Max this is Som Tum (papaya salad)
  • 4. I am an independent user experience consultant
  • 5. I am passionate about football (soccer to some)
  • 6. I was born in a land called Burma
  • 7. © irrawaddy.org © drea mstime .com My dream... © guardian.co.uk is to one day start up a school in Burma
  • 8. More about my thoughts and learnings www.maxsoe.com
  • 9. More about my thoughts and learnings www.maxsoe.com now... let’s talk about usability
  • 11. Usability eliminates confusion in a person’s thought process
  • 12.
  • 15. Eliminate confusion with • effectiveness • learnability
  • 16. Eliminate confusion with • effectiveness • learnability • efficiency
  • 17. Eliminate confusion with • effectiveness • learnability • efficiency • memorability
  • 18. Eliminate confusion with • effectiveness • learnability • efficiency • memorability • error prevention
  • 19. Eliminate confusion with • effectiveness • learnability • efficiency • memorability • error prevention • satisfaction
  • 20. #1 rule: Don’t MAKE me think
  • 21. Remember: Eliminate confusion in a person’s thought process
  • 22.
  • 24. Eliminate confusion such as: • “Why is it called _____?”
  • 25. Eliminate confusion such as: • “Why is it called _____?” • “I thought _____ meant something else”
  • 26. Eliminate confusion such as: • “Why is it called _____?” • “I thought _____ meant something else” • “Can I click on it?” / “Should I click on it?”
  • 27. Eliminate confusion such as: • “Why is it called _____?” • “I thought _____ meant something else” • “Can I click on it?” / “Should I click on it?” • If something is not a link, DO NOT underline it
  • 28. Eliminate confusion such as: • “Why is it called _____?” • “I thought _____ meant something else” • “Can I click on it?” / “Should I click on it?” • If something is not a link, DO NOT underline it • “Where am I? What do I do now? Where do I go?
  • 29. Eliminate confusion such as: • “Why is it called _____?” • “I thought _____ meant something else” • “Can I click on it?” / “Should I click on it?” • If something is not a link, DO NOT underline it • “Where am I? What do I do now? Where do I go? • “Where did they put _____?”
  • 30. What is usability? What is usability not? What is user Common mistakes on experience? the web How do people use When to factor the internet? usability into a project Why is usability and How do we go about experience design doing usability? important?
  • 31. What is user experience (UX)?
  • 32. What is user experience design?
  • 34.
  • 37. useful usable desirable
  • 38. useful usable desirable accessible
  • 39. useful usable desirable accessible credible
  • 40. useful usable desirable findable accessible credible
  • 41. useful usable desirable valuable findable accessible credible
  • 42.
  • 43. These factors must be combined for success
  • 44. What is usability? What is usability not? What is user Common mistakes on experience? the web How do people When to factor use the internet? usability into a project Why is usability and How do we go about experience design doing usability? important?
  • 45. How do people use the Internet?
  • 46. The Internet is a digital medium
  • 47.
  • 49. It is not: • a brochure
  • 50. It is not: • a brochure • a videoclip
  • 51. It is not: • a brochure • a videoclip • and definitely not a book
  • 52.
  • 53. We quickly look for anything that resembles what we’re looking for that is clickable or interactive
  • 54. We quickly look for anything that resembles what we’re looking for that is clickable or interactive • Too hard to find » Back button & start again
  • 55. We quickly look for anything that resembles what we’re looking for that is clickable or interactive • Too hard to find » Back button & start again • Pages aren’t “read”, they’re “scanned”
  • 56. We quickly look for anything that resembles what we’re looking for that is clickable or interactive • Too hard to find » Back button & start again • Pages aren’t “read”, they’re “scanned” • Optimal choices aren’t made. People “satisfice”
  • 57. Why is it important to know how people use the Internet?
  • 58. We must design things where people “get it”
  • 59.
  • 60. Why?
  • 61. Why? • better chance they find what they’re looking for
  • 62. Why? • better chance they find what they’re looking for • better chance they understand the full range on offer
  • 63. Why? • better chance they find what they’re looking for • better chance they understand the full range on offer • better chance to guide them towards the correct path
  • 64. Why? • better chance they find what they’re looking for • better chance they understand the full range on offer • better chance to guide them towards the correct path • They feel smarter and more in control, which will bring them back to you
  • 66. What is usability? What is usability not? What is user Common mistakes on experience? the web How do people use When to factor the internet? usability into a project Why is usability How do we go about and experience doing usability? design important?
  • 67. Why is usability and experience design important? Why should you care?
  • 68. It is necessary for success
  • 69.
  • 70. Too difficult » people leave
  • 71. Too difficult » people leave • Lost » people leave
  • 72. Too difficult » people leave • Lost » people leave • Too hard to read » people leave
  • 73.
  • 74. Don’t understand what to do next » people leave
  • 75. Don’t understand what to do next » people leave • Too much to do » people leave
  • 76. Don’t understand what to do next » people leave • Too much to do » people leave • overwhelming information » people leave
  • 77.
  • 78. If they cannot find the action to join, they cannot join
  • 79. If they cannot find the action to join, they cannot join • If they don’t know how to join, they cannot join
  • 80. If they cannot find the action to join, they cannot join • If they don’t know how to join, they cannot join • Prices? If they cannot find it, they will not buy
  • 81. What is usability What is usability? not? What is user Common mistakes on experience? the web How do people use When to factor the internet? usability into a project Why is usability and How do we go about experience design doing usability? important?
  • 83.
  • 84. not pretty colours
  • 85. not pretty colours • not a creativity killer
  • 86. not pretty colours • not a creativity killer • not about focus groups
  • 87. not pretty colours • not a creativity killer • not about focus groups • not about customer satisfaction surveys
  • 88. Usability isn’t there to show you’re correct, you use it to become correct
  • 89. What is usability? What is usability not? What is user Common mistakes experience? on the web How do people use When to factor the internet? usability into a project Why is usability and How do we go about experience design doing usability? important?
  • 90. (Ten) Common mistakes on the web
  • 91. One person doesn’t know what your websites is A about within four seconds
  • 92.
  • 93.
  • 94.
  • 95. Two Misuse of images and multimedia
  • 96.
  • 97.
  • 98.
  • 99. Three Forcing sign-in to browse
  • 100.
  • 101. Four Page elements that look like advertising
  • 103.
  • 105. • Banner blindness • Animation avoidance
  • 106. • Banner blindness • Animation avoidance • Pop-up purges
  • 107. Five Bad search
  • 109. Six Using PDFs for online reading
  • 110.
  • 111.
  • 113. • Font sizes • Accessibility issues
  • 114. • Font sizes • Accessibility issues • Difficult for search engines (especially for images)
  • 115. • Font sizes • Accessibility issues • Difficult for search engines (especially for images) • Download times
  • 116. Seven Not utilising technology properly
  • 117. Think of a search engine (Google, Yahoo, Bing) as a person using your page
  • 118. Eight Misusing Flash
  • 119.
  • 120. • Do not use Flash for navigation
  • 121. • Do not use Flash for navigation • Do not use Flash to make a full site
  • 122. Max, why do you hate Flash so much?
  • 123.
  • 124. When is it alright to use Flash?
  • 125. When is it alright to use Flash? • Online games
  • 126. When is it alright to use Flash? • Online games • Interactive, real-time infographics
  • 127. Nine Lack of contact information
  • 128. Ten Not listening to experts
  • 129. What is usability? What is usability not? What is user Common mistakes on experience? the web How do people use When to factor the internet? usability into a project Why is usability and How do we go about experience design doing usability? important?
  • 130. When to factor usability into a project
  • 131. “You can use an eraser on the drafting table or a sledge hammer on the construction site” - Frank Lloyd Wright
  • 132.
  • 134. Usability should come: • Before the requirements
  • 135. Usability should come: • Before the requirements • Before the visual design
  • 136. Usability should come: • Before the requirements • Before the visual design • Before the code
  • 137. Usability should come: • Before the requirements • Before the visual design • Before the code • Before the mission
  • 138. Usability is key to your strategy & survival. Get in early with usability
  • 139. What is usability? What is usability not? What is user Common mistakes on experience? the web How do people use When to factor the internet? usability into a project Why is usability and How do we go about experience design doing usability? important?
  • 140. How do we go about doing usability?
  • 141.
  • 142. Understand what works and what doesn’t:
  • 143. Understand what works and what doesn’t: • Before starting a new design, test how the old one is doing
  • 144. Understand what works and what doesn’t: • Before starting a new design, test how the old one is doing • Test your competitor’s design
  • 145.
  • 147. Understand your audience • Understand their natural habitat » conduct a field study
  • 148. Understand your audience • Understand their natural habitat » conduct a field study • Create prototypes » test them with people
  • 149.
  • 150. Iterate. Keep things agile and organic
  • 151. Iterate. Keep things agile and organic • You shouldn’t need to (and cannot) be perfect straight away
  • 152. Iterate. Keep things agile and organic • You shouldn’t need to (and cannot) be perfect straight away • But it must be usable
  • 153. Iterate. Keep things agile and organic • You shouldn’t need to (and cannot) be perfect straight away • But it must be usable • Revisions will keep you on track with ever changing needs
  • 154. There is no perfection. Perfection is subjective. There is only change. Adapt
  • 155. To wrap things up...
  • 156.
  • 157. Usability and user experience design are essential for survival in the digital age
  • 158. Usability and user experience design are essential for survival in the digital age • Don’t make me think
  • 159. Usability and user experience design are essential for survival in the digital age • Don’t make me think • People scan and click
  • 160. Usability and user experience design are essential for survival in the digital age • Don’t make me think • People scan and click • Not usable » lose out on members
  • 161. Usability and user experience design are essential for survival in the digital age • Don’t make me think • People scan and click • Not usable » lose out on members • Good experience » increases productivity » saves time and money » people will love you
  • 162.
  • 163. Start usability as soon as possible
  • 164. Start usability as soon as possible • Stay agile. Adapt. Revise
  • 165. Start usability as soon as possible • Stay agile. Adapt. Revise • Don’t try to get everything right at once, perfection is subjective
  • 166. Start usability as soon as possible • Stay agile. Adapt. Revise • Don’t try to get everything right at once, perfection is subjective • Staying ahead of change will keep you on top
  • 168. Create and design for people
  • 169. Real people, not “users”
  • 171. People with dreams © irrawaddy.org © drea mstime .com © guardian.co.uk
  • 172. The design should adapt to people, not the other way around
  • 174. www.maxsoe.com find maxsoe on: maxsoe@gmail.com 0405 022 546

Editor's Notes