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Google Maps for Learning and Teaching

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Creating rich resources with free tools: Customised Google Maps for Learning & Teaching. Presented at the Durham Blackboard Users Conference, January 2013.

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Google Maps for Learning and Teaching

  1. 1. Creating rich resources with free tools: Customised Google Maps for Learning & Teaching Matt Cornock
  2. 2. Why use maps? • Connect the subject to the physical world – Where people live • Exploratory learning – Self-directed, draw own conclusions • Conceptually ‘easier’ to digest – Complex relationships between the environment, policy and impact
  3. 3. Why use mobile maps? • Smartphone ownership: 66% (2011), 78% (2012) • Provides immediate contextual information • Time machine in your pocket flickr.com/dm-set/3605150762/
  4. 4. Case Study: Crime Prevention Walk Dr Lisa O’Malley and Sharon Grace
  5. 5. Case Study: Housing Policy Field Trip Dr Stuart Lowe
  6. 6. An unfortunate truth • Crime Prevention Case Study – Quick in-class straw poll 0 20 40 60 80 100 Printed it off Used the mobile map
  7. 7. Your task • Create a walking tour / pub crawl map of Durham (or another city of your choice) – Include photos and at least one video(!) • Resources: – Photos: http://bit.ly/durbbu-mc-a – Example maps for editing: • http://bit.ly/durbbu-mc-d or http://bit.ly/durbbu-mc-e • Suggestion: team up with different devices • Tweet a link and view others #durbbu #maps • Discussion points: – potential learning contexts – identify user problems
  8. 8. Task review • What problems are we experiencing? – Staff – Students • What learning contexts might we use maps?
  9. 9. Beyond the basics: API • In-class use and VLE embedding – Layering, controls – Hi-res photos and resources – Secure • Mash-ups – Auto-feeding data into a map
  10. 10. Beyond the basics: API
  11. 11. Beyond the basics: API
  12. 12. Beyond the basics: API
  13. 13. Summary • Greater understanding of the relationship between a topic and its environment • Dynamic, adaptable, historical • Collaborative, teaching aid • Creation: device dependent • Extension: API • Rich learning resource, with little cost

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