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Pokemon Go – Games Reviews, Rating, Revenue and Market Analysis

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15 million global downloads by July 13.More than 21 million active users.Through in-game purchases, the game generated more than US$75 million in revenue by July 26.Pokemon Go is one of the most popular and trending mobile games by Niantic Inc. Pokémon Go is a free-to-play, location-based augmented reality game developed by Niantic for iOS and Android devices. It was initially released in selected countries in July 2016. Read Pokemon Go Games Reviews, Rating, Revenue and Market Analysis.

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Pokemon Go – Games Reviews, Rating, Revenue and Market Analysis

  1. 1. POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS By Niantic
  2. 2. POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
  3. 3. •Initial release date: July 6, 2016 •Series: Pokémon •Developer: Niantic, Inc. •Genre: Augmented reality •Publishers: Niantic, Inc., The Pokémon Company •Platforms: Android, iOS Pokémon Go (stylized as Pokémon GO) is a free-to- play, location-based augmented reality game developed by Niantic for iOS and Android devices. It was initially released in selected countries in July 2016. In the game, players use a mobile device's GPS capability to locate, capture, battle, and train virtual creatures, called Pokémon, who appear on the screen as if they were in the same real-world location as the player. The game supports in-app purchases for additional in-game items. POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
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  5. 5. Pokémon Go was released to mixed reviews, with critics praising the game's concept and the incentive to be more active in the real world, while criticizing frequent technical issues apparent at launch. Despite such reviews, it quickly became a global phenomenon and was one of the most used mobile apps, having been downloaded by more than 130 million people worldwide. It was also credited with helping local business grow. However, it has attracted controversy for contributing to accidents and becoming a public nuisance at some locations. Multiple governments expressed concerns over the game's security, with legislation regarding it being passed in some countries as a result. POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
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  7. 7. Gameplay: HOW TO PLAY After establishing a game account, the player creates an avatar by selecting a hair, skin, and eye color; style; and outfit.Once created, the avatar is displayed on a map using the player's current geographical location. Features on the map include PokéStops and Pokémon gyms. PokéStops provide players with items, such as eggs, Poké Balls, and potions and can be equipped with items called lure modules, which attract wild Pokémon.Gyms serve as battle locations for team-based king of the hill matches. PokéStops and gyms are typically located at places of interest. These locations are re-purposed portals from Ingress, Niantic's previous augmented reality game. POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
  8. 8. POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
  9. 9. Development: The concept for the game was conceived in 2014 by Satoru Iwata of Nintendo and Tsunekazu Ishihara of The Pokémon Company as an April Fools' Day collaboration with Google, called Pokémon Challenge.Ishihara was a fan of developer Niantic's previous transreality game, Ingress, and saw the game's concept as a perfect match for the Pokémon series. Niantic used the crowdsourced data from Ingress to populate the locations for PokéStops and gyms within Pokémon Go. In 2015, Ishihara dedicated his speech at the game's announcement on September 10 to Iwata, who had died two months earlier. The game's soundtrack was written by longtime Pokémon series composer, Junichi Masuda, who also assisted with some of the game's design POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
  10. 10. Pokémon Go Plus: The Pokémon Go Plus is a Bluetooth low energy wearable device, developed by Nintendo, that allows players to perform certain actions in the game without looking at their smart device. When a player is near a Pokémon or PokéStop, the Plus vibrates. The player can then press the button to capture the Pokémon or receive items from the PokéStop; the player cannot check what they have received until the next time they sign in to the app on their mobile device. The design consists of a Poké Ball and the shape of the Google Maps pin. The decision to create the device rather than create a smart watch app was to increase uptake among players for whom a smart watch is prohibitively expensive. POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
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  12. 12. Regional availability: The game's extended launch began on July 6, 2016, with releases in Australia, New Zealand, and the United States. Due to server strain from high demand upon release, Niantic CEO John Hanke stated that the release in most other regions was "paused until Niantic was comfortable" fixing the issues. European releases started on July 13, and the game became available to most of the continent over the following ten days POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
  13. 13. Commercial response : Investors were buoyed by the response to the initial release of Pokémon Go on July 7, with Nintendo's share price rising by an initial 10% and by July 14 shares rose to as high as 50%. Despite Nintendo only owning a 32% stake in the Pokémon franchise, an undisclosed stake in Niantic,and prospectively receiving only 30% of the Pokémon Go sales revenue, Nintendo's market value increased by US$9 billion within five days of release of Pokémon Go POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
  14. 14. POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
  15. 15. Critical response : Pokémon Go was released to mixed reviews according to aggregator review website Metacritic. Upon release, critics called the experience enjoyable, but noted the game's technical issues POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
  16. 16. Downloads and revenue : Pokémon Go rapidly topped the American iOS App Store's "Top Grossing" and "Free" charts.The game has become the fastest game to top the App Store and Google Play, beating Clash Royale, and it became the most downloaded app on the App Store of any app in their first week. Within two days of release, it was installed on more than 5% of Android devices in the United States, according to SimilarWeb,According to SensorTower, the game was downloaded more than 10 million times within a week of release, becoming the fastest such app to do so, and reached 15 million global downloads by July 13. According to SurveyMonkey the game became the most active mobile game in the United States ever with 21 million active users on July 12, eclipsing Candy Crush Saga's peak of 20 million. By July 15, approximately 1.3 million people were playing the game in the Netherlands, despite the app not being officially released in the country. POKEMON GO – REVIEWS, RATING, REVENUE & MARKET ANALYSIS
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