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CREATE GREAT PRODUCTS
       THROUGH STRONG
UX + DEV COLLABORATION
                Mary Piontkowski
                 Jennifer Fraser

            UX Week August 2012
Developers are from Vulcan.



                               Designers are from Wonderland

    Confidential   8/31/2012                                   2
Developers.



                           Designers.

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Confidential   8/31/2012   5
WHO WE ARE




                  Mary Piontkowski         Jennifer Fraser
               Director, User Experience   Director of Design




Confidential   8/31/2012                                             6
Confidential   8/31/2012   7
Design + Development




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Confidential   8/31/2012   9
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Ottawa
                                     6designers
                                     48 developers




                                                                     Yerevan
San Mateo                                                            1designer
4designers                                                           42 developers
                                                     Cluj
2 developers
                                                     0designers
                                                     12 developers




          Confidential   8/31/2012                                                   12
Ottawa
                                     6designers
                                     48 developers




                                     12 hour time difference
                                                                     Yerevan
San Mateo                                                            1designer
4designers                                                           42 developers
                                                     Cluj
2 developers
                                                     0designers
                                                     12 developers




          Confidential   8/31/2012                                                   13
= a challenge
(for both communication and collaboration)




Confidential   8/31/2012                     14
Ottawa
                                     6designers
                                     48 developers




                                                                     Yerevan
San Mateo                                                            1designer
4designers                                                           42 developers
                                                     Cluj
2 developers
                                                     0designers
                                                     12 developers




          Confidential   8/31/2012                                                   15
Collaboration




Confidential   8/31/2012                   16
Collaboration
                           1. communication
                           2. process




Confidential   8/31/2012                      17
Developers.



                           Designers.

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Collaboration
                           1. communication
                           2. process




Confidential   8/31/2012                      19
EXERCISE #1




Confidential   8/31/2012                 20
TOP CHALLENGES: exercise #1


1. Take five minutes, individually, to think about the
   challenges you have working with your
   developers/designers and write down each
   challenge. (5 minutes)

2. Share your ideas with your table and, as a
   group, choose the three biggest challenges. Write
   these three challenges below and set them aside
   for later in the workshop. (10 minutes)

3. Share with the class!



Confidential   8/31/2012                                 21
THE ACTORS




Confidential   8/31/2012                22
Spock
“Once you have eliminated the impossible, whatever
remains, however improbable, must be the truth...”

                                                                              Alice
                                                     “Why, sometimes I've believed as many as six impossible
                                                     things before breakfast.”
       Confidential   8/31/2012                                                                                23
Spock
                           “I neither enjoy, nor am frightened by challenges. They simply
                                       exist, and I will do what logically needs to be done.”




Confidential   8/31/2012                                                                    24
Spock
                                “I neither enjoy, nor am frightened by challenges. They simply
                                            exist, and I will do what logically needs to be done.”

He’s introspective.                                He is task focused.
He likes to shut out distractions and              He takes pride in seeing a complicated
work through problems by himself;                  task through to its completion.
challenging himself to come up with
new and better approaches to solving a
problem.

He seeks new knowledge.                            He’s logical.
He is an early adopter who is always               He puts requirements and criteria above
up-to-date on new technical                        personal preference or social
advances, information and trends.                  considerations when making decisions.


He’s an expert.                                    He’s a planner.
He takes pride in being an expert                  He likes to reduce the unpredictability of
and, when asked, he likes to share his             things through planning and making
knowledge and technical prowess with               decisions early on.
those looking for his guidance.



     Confidential   8/31/2012                                                                       25
Alice
                           “I love to make beautiful things and want to
                                       make a difference in the world.”




Confidential   8/31/2012                                              26
Alice
                                            “I love to make beautiful things and want to
                                                        make a difference in the world.”

She’s outgoing.                             She’s relationship focused.
She likes sharing and discussing her        She sees things in terms of the
ideas so that she can learn from others     relationships that she is building with her
and, as a result, make something even       the people around her.
better.

She’s creative.                             She’s empathetic.
She is always on the look-out for new       She is emotional and has been known to
ways to get inspired with creative ideas.   cry while listening to a touching or
                                            emotional story.


She’s a problem solver.                     She follows her instinct.
She’s always trying to find new and         She follows her intuition. She might not
interesting ways to solve problems that     always be able to explain why she’s
will help people.                           doing what she’s doing, but she knows
                                            she’ll be better off because of it.




     Confidential   8/31/2012                                                                 27
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“What they want you to do is put together an array
with unordered elements that represent various
tasks.”
                            (source: Workshop Participant)




 Confidential   8/31/2012                                    30
“The communication process is complete once
the receiver has understood the messageof the
sender.”
                            (source: http://en.wikipedia.org/wiki/Communication)




 Confidential   8/31/2012                                                          31
“What they want you to do is put together an array
with unordered elements that represent various
tasks.”
                            (source: Workshop Participant)




 Confidential   8/31/2012                                    32
Greatest challenge?
               • communication
               • collaboration
               • lack of a common language




Confidential   8/31/2012                     33
“Translation from art speak to technology and back
again, very different personalities.”

                            (source: Macadamian Employee Survey)




 Confidential   8/31/2012                                          34
PERSONALITY TYPES




Confidential   8/31/2012                       35
MYERS BRIGGS




Confidential   8/31/2012                  36
FOCUS & ENERGY




(source: http://mashable.com/2012/08/13/what-type-of-social-media-personality-are-you-infographic/ )



     Confidential   8/31/2012                                                                          37
TAKE IN INFORMATION




(source: http://mashable.com/2012/08/13/what-type-of-social-media-personality-are-you-infographic/ )



     Confidential   8/31/2012                                                                          38
MAKE DECISIONS




(source: http://mashable.com/2012/08/13/what-type-of-social-media-personality-are-you-infographic/ )



     Confidential   8/31/2012                                                                          39
DEAL WITH OUTER WORLD




(source: http://mashable.com/2012/08/13/what-type-of-social-media-personality-are-you-infographic/ )



     Confidential   8/31/2012                                                                          40
MYERS BRIGGS - ISTJ




“…they resist putting energy into things that don't make sense to them, or for
which they can't see a practical application.”
                                   (source: http://en.wikipedia.org/wiki/ISTJ )


 Confidential   8/31/2012                                                         41
MYERS BRIGGS - ENFP




“They are at their best in fluid situations that allow them to express their
creativity and use their charisma.”
                                   (source: http://en.wikipedia.org/wki/ENFP)


  Confidential   8/31/2012                                                      42
MYERS BRIGGS – ISTJ & ENFP




Confidential   8/31/2012                                43
ISTJ &ENFP – A CONVERSATION




(source: http://www.elizabethesther.com/2012/04/a-conversation-between-me-an-enfp-and-my-husband-an-istj.html)
        Confidential   8/31/2012                                                                                 44
PERSONALITY TYPES AND WORK STYLES




Confidential   8/31/2012                                  45
PERSONALITY TYPES AND WORK STYLES




Take in and present information in a step-by-step   Take in and present information in a big picture
way.                                                way.




         Confidential   8/31/2012                                                                      46
PERSONALITY TYPES AND WORK STYLES




Take in and present information in a step-by-step    Take in and present information in a big picture
way.                                                 way.

Make decisions by stepping back from the situation   Make decisions by stepping into the situation and
and taking an objective view.                        taking an empathetic view.




         Confidential   8/31/2012                                                                        47
PERSONALITY TYPES AND WORK STYLES




Take in and present information in a step-by-step    Take in and present information in a big picture
way.                                                 way.

Make decisions by stepping back from the situation   Make decisions by stepping into the situation and
and taking an objective view.                        taking an empathetic view.

Devote their energy to tasks that they see as        Get energy from seeing the potential in things, but
important to fulfilling a goal, but resist putting   their interest wanes when the “routine” takes
energy into things that don't make sense to          over, or if a new, more interesting project comes
them, or for which they can't see a practical        along.
application.




          Confidential   8/31/2012                                                                         48
PERSONALITY TYPES AND WORK STYLES




Take in and present information in a step-by-step      Take in and present information in a big picture
way.                                                   way.

Make decisions by stepping back from the situation     Make decisions by stepping into the situation and
and taking an objective view.                          taking an empathetic view.

Devote their energy to tasks that they see as          Get energy from seeing the potential in things, but
important to fulfilling a goal, but resist putting     their interest wanes when the “routine” takes
energy into things that don't make sense to            over, or if a new, more interesting project, comes
them, or for which they can't see a practical          along.
application.
Meticulous in their attention to details and examine   Determines the values for each solution in terms of
things closely to ensure that they are correct.        how it contributes to the overall whole.




         Confidential   8/31/2012                                                                            49
PERSONALITY TYPES AND WORK STYLES




Take in and present information in a step-by-step      Take in and present information in a big picture
way.                                                   way.

Make decisions by stepping back from the situation     Make decisions by stepping into the situation and
and taking an objective view.                          taking an empathetic view.

Devote their energy to tasks that they see as          Get energy from seeing the potential in things, but
important to fulfilling a goal, but resist putting     their interest wanes when the “routine” takes
energy into things that don't make sense to            over, or if a new, more interesting project, comes
them, or for which they can't see a practical          along.
application.
Meticulous in their attention to details and examine   Determines the values for each solution in terms of
things closely to ensure that they are correct.        how it contributes to the overall whole.

Excels at handling logical problems in an orderly      Easily handles and excels in ambiguous situations.
way.



         Confidential   8/31/2012                                                                            50
COMMUNICATION TIPS ENFP TO ISTJ




• Design the conversation you want to have so that it happens in a
  structured way.
• Frame the conversation within the context of the
  projectrequirements.
• Provide backing research or data.
• Show how the larger pieces break down into the details.
• Show examples of the design pattern on the target platform.
• If pictures aren’t working, try words or a prototype.




Confidential   8/31/2012                                             51
COMMUNICATION TIPS ISTJ TO ENFP




• Invite them to a brainstorming session to explore other design
  options.
• Frame the conversation within the context of user’s goals.
• Include qualitative and emotive details in the conversation.
• Show how the specific pieces relate to the overall whole.
• Show differing examplesof the design pattern on the target
  platform.
• If words aren’t working, try showing them a prototype or invite
  them to your desk to talk about it in-person.



Confidential   8/31/2012                                            52
NEGOTIATION TIPS
1.     Explain Yourself: Explain why you designed it the way you
       designed it in relation to the user’s needs and goals; show them
       how the user’s needs will be met with the proposed design.
2.     Ask questions: What about this piece of the design is difficult to
       implement? Are there other options that would achieve a similar
       goal but would be lest costly to implement? What would the trade-
       offs be to the user to use one of the other options.
3.     Listen: After you ask your question; be quiet and listen; too often
       we are too busy trying to make sure that we are heard that we
       forget to listen.
4.     Look at it from their perspective: What pressures do they
       have? What options do they have?
5.     Don’t take it personally: Criticism about the design is not a
       criticism of you; ideas are not precious, they need to be discussed
       and debated in order to be improved upon.
6.     Assume best intentions: We are all working to deliver the best
       product for our client.
     Confidential   8/31/2012                                                53
EXERCISE #2




Confidential   8/31/2012                 54
DILEMMAS: exercise #2

1. Choose a partner from your table.
2. As a pair choose two to three dilemmas from your Exercise 2
   Handout that you will act out and solve.
3. Decide who is going to play the role of the “Designer” (ENFP) and
   who will be the “Developer” (ISTJ) (remember we are role playing –
   so anyone can act the role of a designer or of a developer).
4. Consider for each dilemma chosen how, based on your role, you
   might communicate with the opposite role to achieve a successful
   solution to the problem.*
5. On the Exercise 2 Handout write down one intentional thing you
   did differently than you would normally, having considered the other
   personality.
6. Share with the class.

*Note: Refer to the handouts “Communication Strategies” and
“Negotiation Tips”




Confidential   8/31/2012                                                  55
Collaboration
                           1. communication
                           2. process




Confidential   8/31/2012                      56
PRODUCT
                           CREATION




Confidential   8/31/2012              57
PRODUCT CREATION JOURNEY




Confidential   8/31/2012                              58
OBSTACLES & OPPORTUNITIES

                Obstacles                                               Opportunities
The developer doesn't like your idea and points to a      Work with a cross functional team to develop the
pre-existing idea in another product, or something they   roadmap. Start to get a sense for technical
already know how to do.                                   considerations and limitations even before you put pen
                                                          to paper.

Developer pushes back on attending research related       Include your developer in research, even just a little, to
activities.                                               help him gain empathy and be open to design ideas.

Designer isn’t involved during sprints.                   Designer plays a role to ensure design is up to par.

Developer challenges user feedback.                       Stand up for user goals and help the team understand
                                                          what is important from the beginning.

Designer designs something that can't be implemented.     Gain an understanding of the technical requirements
                                                          early in the process.

Teams lose valuable time to optimize designs when         Share sketches early.
they aren't collaborating.

Developers need more or less annotation; they don't       Talk with your developers early on about their
get what they need to build.                              preferences for documentation and annotation. Be
                                                          clear about the state of your deliverables.

Design is still happening during the sprint.              Design for sprint B during sprint A.




        Confidential   8/31/2012                                                                                       59
OBSTACLES & OPPORTUNITIES

                Obstacles                                                Opportunities
Developer runs into a major technical issue and the        Work with the developer to re-prioritize and help inform
designs need to be revisited.                              what they spend time on.

The developers don't develop it how the designers          Review what's being built. Don't assume it will happen
designed it.                                               as you designed.

Designers miss good ideas due to lack of knowledge of      Brainstorm and hang out with your developers.
technology advances.

Subjective debates about feature prioritization.           Define goals for each sprint. Work with a common
                                                           roadmap.

Not enough communication to troubleshoot issues            Look for tools that foster frequent communication (such
along the way.                                             as group Skype sessions).

Developers and designers discuss feasibility too late in   Start designing and writing use cases for the NEXT
the game.                                                  sprint.




        Confidential   8/31/2012                                                                                      60
UX & AGILE DEVELOPMENT

UX plays a critical role in effective agile development:

•   Gathers customer insights to identify features and inform prioritization.
•   Participates in sprint planning to help break down features into more
    granular chunks and to ensure sprint contents are highest value for
    customer.
•   Informs feature backlog and adjust feature concepts as need be:
     −   With business goals, customer goals, and technical constraints in mind.
•   Attends daily scrums to track with progress, address questions, and
    adjust design as need be.
•   Attends end-of-sprint demos to ensure the product is being developed as
    it was designed.
•   Attends retrospectives to determine if planning, daily scrums, skill sets,
    and communication are effective.

     Confidential   8/31/2012                                                      61
AGILE DEVELOPMENT: DESIGN TIPS & TOOLS

   Start by sharing the use cases that you use to inform your design.
   Share sketches early on, on day one. Don’t wait to perfect or make
    deliverables pretty.
   Include developers in creative brainstorms. Developers have creative
    ideas too. And hearing their ideas and feasibility early on will help you
    design something that will make it to market. Buy in and commitment to
    development of those ideas will be greater.
   At the same time, fight for your ideas that may take more time but result in
    significant customer satisfaction. Pick your battles.
   Create a group Skypesession for all product, designers, developers.
    Fosters collaboration. Saves time.
   Daily check ins. UX team should be there. It’s just 15 minutes.




     Confidential   8/31/2012                                                      62
FEATURE PRIORITIZATION




3 factors should inform your prioritization:
       1. business goals and requirements
2. customer requirements (based on UX research)   3.
technical feasibility into account




   Confidential   8/31/2012                            63
BUSINESS REQUIREMENTS




Confidential   8/31/2012                           64
TECHNICAL CONSTRAINTS


Technical constraints limit the possible design solutions
for your product. Your design solutions must satisfy technical
constraints.

        Examples of technical constraints:
             database constraints
             technology constraints and requirements
             performance requirements
             operational requirements
             maintainability requirements
             reliability requirements
             safety requirements



Take these into account early on in your project planning!

    Confidential   8/31/2012                                     65
USER REQUIREMENTS


USER REQUIREMENTS                                             „If you do exactly what the
  are…                                                        customer asked for, but the
           Real needs based on use and behaviors             results do not meet the
           What it takes to accomplish goals                 customer‟s real needs, you will
           Unarticulated, tacit information                  probably be blamed anyway.‟
           Foundation for product design                                             - Rumbaugh



  are not…
         What the organization thinks users should have
         What only early adopters want
         What customers ask for
            Distinction between problem identification and
              underlying need
         Socially accepted preferences and attitudes




   Confidential   8/31/2012                                                                        66
Confidential   8/31/2012   67
EXERCISE #3




Confidential   8/31/2012                 68

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Create Great Products Through Strong UX + Dev Collaboration

  • 1. CREATE GREAT PRODUCTS THROUGH STRONG UX + DEV COLLABORATION Mary Piontkowski Jennifer Fraser UX Week August 2012
  • 2. Developers are from Vulcan. Designers are from Wonderland Confidential 8/31/2012 2
  • 3. Developers. Designers. Confidential 8/31/2012 3
  • 4.
  • 5. Confidential 8/31/2012 5
  • 6. WHO WE ARE Mary Piontkowski Jennifer Fraser Director, User Experience Director of Design Confidential 8/31/2012 6
  • 7. Confidential 8/31/2012 7
  • 9. Confidential 8/31/2012 9
  • 10. Confidential 8/31/2012 10
  • 11. Confidential 8/31/2012 11
  • 12. Ottawa 6designers 48 developers Yerevan San Mateo 1designer 4designers 42 developers Cluj 2 developers 0designers 12 developers Confidential 8/31/2012 12
  • 13. Ottawa 6designers 48 developers 12 hour time difference Yerevan San Mateo 1designer 4designers 42 developers Cluj 2 developers 0designers 12 developers Confidential 8/31/2012 13
  • 14. = a challenge (for both communication and collaboration) Confidential 8/31/2012 14
  • 15. Ottawa 6designers 48 developers Yerevan San Mateo 1designer 4designers 42 developers Cluj 2 developers 0designers 12 developers Confidential 8/31/2012 15
  • 17. Collaboration 1. communication 2. process Confidential 8/31/2012 17
  • 18. Developers. Designers. Confidential 8/31/2012 18
  • 19. Collaboration 1. communication 2. process Confidential 8/31/2012 19
  • 20. EXERCISE #1 Confidential 8/31/2012 20
  • 21. TOP CHALLENGES: exercise #1 1. Take five minutes, individually, to think about the challenges you have working with your developers/designers and write down each challenge. (5 minutes) 2. Share your ideas with your table and, as a group, choose the three biggest challenges. Write these three challenges below and set them aside for later in the workshop. (10 minutes) 3. Share with the class! Confidential 8/31/2012 21
  • 22. THE ACTORS Confidential 8/31/2012 22
  • 23. Spock “Once you have eliminated the impossible, whatever remains, however improbable, must be the truth...” Alice “Why, sometimes I've believed as many as six impossible things before breakfast.” Confidential 8/31/2012 23
  • 24. Spock “I neither enjoy, nor am frightened by challenges. They simply exist, and I will do what logically needs to be done.” Confidential 8/31/2012 24
  • 25. Spock “I neither enjoy, nor am frightened by challenges. They simply exist, and I will do what logically needs to be done.” He’s introspective. He is task focused. He likes to shut out distractions and He takes pride in seeing a complicated work through problems by himself; task through to its completion. challenging himself to come up with new and better approaches to solving a problem. He seeks new knowledge. He’s logical. He is an early adopter who is always He puts requirements and criteria above up-to-date on new technical personal preference or social advances, information and trends. considerations when making decisions. He’s an expert. He’s a planner. He takes pride in being an expert He likes to reduce the unpredictability of and, when asked, he likes to share his things through planning and making knowledge and technical prowess with decisions early on. those looking for his guidance. Confidential 8/31/2012 25
  • 26. Alice “I love to make beautiful things and want to make a difference in the world.” Confidential 8/31/2012 26
  • 27. Alice “I love to make beautiful things and want to make a difference in the world.” She’s outgoing. She’s relationship focused. She likes sharing and discussing her She sees things in terms of the ideas so that she can learn from others relationships that she is building with her and, as a result, make something even the people around her. better. She’s creative. She’s empathetic. She is always on the look-out for new She is emotional and has been known to ways to get inspired with creative ideas. cry while listening to a touching or emotional story. She’s a problem solver. She follows her instinct. She’s always trying to find new and She follows her intuition. She might not interesting ways to solve problems that always be able to explain why she’s will help people. doing what she’s doing, but she knows she’ll be better off because of it. Confidential 8/31/2012 27
  • 28. Confidential 8/31/2012 28
  • 29. Confidential 8/31/2012 29
  • 30. “What they want you to do is put together an array with unordered elements that represent various tasks.” (source: Workshop Participant) Confidential 8/31/2012 30
  • 31. “The communication process is complete once the receiver has understood the messageof the sender.” (source: http://en.wikipedia.org/wiki/Communication) Confidential 8/31/2012 31
  • 32. “What they want you to do is put together an array with unordered elements that represent various tasks.” (source: Workshop Participant) Confidential 8/31/2012 32
  • 33. Greatest challenge? • communication • collaboration • lack of a common language Confidential 8/31/2012 33
  • 34. “Translation from art speak to technology and back again, very different personalities.” (source: Macadamian Employee Survey) Confidential 8/31/2012 34
  • 37. FOCUS & ENERGY (source: http://mashable.com/2012/08/13/what-type-of-social-media-personality-are-you-infographic/ ) Confidential 8/31/2012 37
  • 38. TAKE IN INFORMATION (source: http://mashable.com/2012/08/13/what-type-of-social-media-personality-are-you-infographic/ ) Confidential 8/31/2012 38
  • 40. DEAL WITH OUTER WORLD (source: http://mashable.com/2012/08/13/what-type-of-social-media-personality-are-you-infographic/ ) Confidential 8/31/2012 40
  • 41. MYERS BRIGGS - ISTJ “…they resist putting energy into things that don't make sense to them, or for which they can't see a practical application.” (source: http://en.wikipedia.org/wiki/ISTJ ) Confidential 8/31/2012 41
  • 42. MYERS BRIGGS - ENFP “They are at their best in fluid situations that allow them to express their creativity and use their charisma.” (source: http://en.wikipedia.org/wki/ENFP) Confidential 8/31/2012 42
  • 43. MYERS BRIGGS – ISTJ & ENFP Confidential 8/31/2012 43
  • 44. ISTJ &ENFP – A CONVERSATION (source: http://www.elizabethesther.com/2012/04/a-conversation-between-me-an-enfp-and-my-husband-an-istj.html) Confidential 8/31/2012 44
  • 45. PERSONALITY TYPES AND WORK STYLES Confidential 8/31/2012 45
  • 46. PERSONALITY TYPES AND WORK STYLES Take in and present information in a step-by-step Take in and present information in a big picture way. way. Confidential 8/31/2012 46
  • 47. PERSONALITY TYPES AND WORK STYLES Take in and present information in a step-by-step Take in and present information in a big picture way. way. Make decisions by stepping back from the situation Make decisions by stepping into the situation and and taking an objective view. taking an empathetic view. Confidential 8/31/2012 47
  • 48. PERSONALITY TYPES AND WORK STYLES Take in and present information in a step-by-step Take in and present information in a big picture way. way. Make decisions by stepping back from the situation Make decisions by stepping into the situation and and taking an objective view. taking an empathetic view. Devote their energy to tasks that they see as Get energy from seeing the potential in things, but important to fulfilling a goal, but resist putting their interest wanes when the “routine” takes energy into things that don't make sense to over, or if a new, more interesting project comes them, or for which they can't see a practical along. application. Confidential 8/31/2012 48
  • 49. PERSONALITY TYPES AND WORK STYLES Take in and present information in a step-by-step Take in and present information in a big picture way. way. Make decisions by stepping back from the situation Make decisions by stepping into the situation and and taking an objective view. taking an empathetic view. Devote their energy to tasks that they see as Get energy from seeing the potential in things, but important to fulfilling a goal, but resist putting their interest wanes when the “routine” takes energy into things that don't make sense to over, or if a new, more interesting project, comes them, or for which they can't see a practical along. application. Meticulous in their attention to details and examine Determines the values for each solution in terms of things closely to ensure that they are correct. how it contributes to the overall whole. Confidential 8/31/2012 49
  • 50. PERSONALITY TYPES AND WORK STYLES Take in and present information in a step-by-step Take in and present information in a big picture way. way. Make decisions by stepping back from the situation Make decisions by stepping into the situation and and taking an objective view. taking an empathetic view. Devote their energy to tasks that they see as Get energy from seeing the potential in things, but important to fulfilling a goal, but resist putting their interest wanes when the “routine” takes energy into things that don't make sense to over, or if a new, more interesting project, comes them, or for which they can't see a practical along. application. Meticulous in their attention to details and examine Determines the values for each solution in terms of things closely to ensure that they are correct. how it contributes to the overall whole. Excels at handling logical problems in an orderly Easily handles and excels in ambiguous situations. way. Confidential 8/31/2012 50
  • 51. COMMUNICATION TIPS ENFP TO ISTJ • Design the conversation you want to have so that it happens in a structured way. • Frame the conversation within the context of the projectrequirements. • Provide backing research or data. • Show how the larger pieces break down into the details. • Show examples of the design pattern on the target platform. • If pictures aren’t working, try words or a prototype. Confidential 8/31/2012 51
  • 52. COMMUNICATION TIPS ISTJ TO ENFP • Invite them to a brainstorming session to explore other design options. • Frame the conversation within the context of user’s goals. • Include qualitative and emotive details in the conversation. • Show how the specific pieces relate to the overall whole. • Show differing examplesof the design pattern on the target platform. • If words aren’t working, try showing them a prototype or invite them to your desk to talk about it in-person. Confidential 8/31/2012 52
  • 53. NEGOTIATION TIPS 1. Explain Yourself: Explain why you designed it the way you designed it in relation to the user’s needs and goals; show them how the user’s needs will be met with the proposed design. 2. Ask questions: What about this piece of the design is difficult to implement? Are there other options that would achieve a similar goal but would be lest costly to implement? What would the trade- offs be to the user to use one of the other options. 3. Listen: After you ask your question; be quiet and listen; too often we are too busy trying to make sure that we are heard that we forget to listen. 4. Look at it from their perspective: What pressures do they have? What options do they have? 5. Don’t take it personally: Criticism about the design is not a criticism of you; ideas are not precious, they need to be discussed and debated in order to be improved upon. 6. Assume best intentions: We are all working to deliver the best product for our client. Confidential 8/31/2012 53
  • 54. EXERCISE #2 Confidential 8/31/2012 54
  • 55. DILEMMAS: exercise #2 1. Choose a partner from your table. 2. As a pair choose two to three dilemmas from your Exercise 2 Handout that you will act out and solve. 3. Decide who is going to play the role of the “Designer” (ENFP) and who will be the “Developer” (ISTJ) (remember we are role playing – so anyone can act the role of a designer or of a developer). 4. Consider for each dilemma chosen how, based on your role, you might communicate with the opposite role to achieve a successful solution to the problem.* 5. On the Exercise 2 Handout write down one intentional thing you did differently than you would normally, having considered the other personality. 6. Share with the class. *Note: Refer to the handouts “Communication Strategies” and “Negotiation Tips” Confidential 8/31/2012 55
  • 56. Collaboration 1. communication 2. process Confidential 8/31/2012 56
  • 57. PRODUCT CREATION Confidential 8/31/2012 57
  • 59. OBSTACLES & OPPORTUNITIES Obstacles Opportunities The developer doesn't like your idea and points to a Work with a cross functional team to develop the pre-existing idea in another product, or something they roadmap. Start to get a sense for technical already know how to do. considerations and limitations even before you put pen to paper. Developer pushes back on attending research related Include your developer in research, even just a little, to activities. help him gain empathy and be open to design ideas. Designer isn’t involved during sprints. Designer plays a role to ensure design is up to par. Developer challenges user feedback. Stand up for user goals and help the team understand what is important from the beginning. Designer designs something that can't be implemented. Gain an understanding of the technical requirements early in the process. Teams lose valuable time to optimize designs when Share sketches early. they aren't collaborating. Developers need more or less annotation; they don't Talk with your developers early on about their get what they need to build. preferences for documentation and annotation. Be clear about the state of your deliverables. Design is still happening during the sprint. Design for sprint B during sprint A. Confidential 8/31/2012 59
  • 60. OBSTACLES & OPPORTUNITIES Obstacles Opportunities Developer runs into a major technical issue and the Work with the developer to re-prioritize and help inform designs need to be revisited. what they spend time on. The developers don't develop it how the designers Review what's being built. Don't assume it will happen designed it. as you designed. Designers miss good ideas due to lack of knowledge of Brainstorm and hang out with your developers. technology advances. Subjective debates about feature prioritization. Define goals for each sprint. Work with a common roadmap. Not enough communication to troubleshoot issues Look for tools that foster frequent communication (such along the way. as group Skype sessions). Developers and designers discuss feasibility too late in Start designing and writing use cases for the NEXT the game. sprint. Confidential 8/31/2012 60
  • 61. UX & AGILE DEVELOPMENT UX plays a critical role in effective agile development: • Gathers customer insights to identify features and inform prioritization. • Participates in sprint planning to help break down features into more granular chunks and to ensure sprint contents are highest value for customer. • Informs feature backlog and adjust feature concepts as need be: − With business goals, customer goals, and technical constraints in mind. • Attends daily scrums to track with progress, address questions, and adjust design as need be. • Attends end-of-sprint demos to ensure the product is being developed as it was designed. • Attends retrospectives to determine if planning, daily scrums, skill sets, and communication are effective. Confidential 8/31/2012 61
  • 62. AGILE DEVELOPMENT: DESIGN TIPS & TOOLS  Start by sharing the use cases that you use to inform your design.  Share sketches early on, on day one. Don’t wait to perfect or make deliverables pretty.  Include developers in creative brainstorms. Developers have creative ideas too. And hearing their ideas and feasibility early on will help you design something that will make it to market. Buy in and commitment to development of those ideas will be greater.  At the same time, fight for your ideas that may take more time but result in significant customer satisfaction. Pick your battles.  Create a group Skypesession for all product, designers, developers. Fosters collaboration. Saves time.  Daily check ins. UX team should be there. It’s just 15 minutes. Confidential 8/31/2012 62
  • 63. FEATURE PRIORITIZATION 3 factors should inform your prioritization: 1. business goals and requirements 2. customer requirements (based on UX research) 3. technical feasibility into account Confidential 8/31/2012 63
  • 65. TECHNICAL CONSTRAINTS Technical constraints limit the possible design solutions for your product. Your design solutions must satisfy technical constraints. Examples of technical constraints:  database constraints  technology constraints and requirements  performance requirements  operational requirements  maintainability requirements  reliability requirements  safety requirements Take these into account early on in your project planning! Confidential 8/31/2012 65
  • 66. USER REQUIREMENTS USER REQUIREMENTS „If you do exactly what the are… customer asked for, but the  Real needs based on use and behaviors results do not meet the  What it takes to accomplish goals customer‟s real needs, you will  Unarticulated, tacit information probably be blamed anyway.‟  Foundation for product design - Rumbaugh are not…  What the organization thinks users should have  What only early adopters want  What customers ask for  Distinction between problem identification and underlying need  Socially accepted preferences and attitudes Confidential 8/31/2012 66
  • 67. Confidential 8/31/2012 67
  • 68. EXERCISE #3 Confidential 8/31/2012 68

Editor's Notes

  1. example of what a developer created in the same workshop
  2. Quote from survey.Work is challenging, but it’s the inter-personal dynamics that is the most challenging.And personality types play a key role in communication. It affects how we communicate to others and how we best receive communication from others, so we want to focus on this a bit more to understand how this affects how we work with others.