DIGITAL TECHNOLOGY INMUSEUMS – case studiesInstitute of Education10 January 2013Martin Bazley (Martin Bazley & Associates)
Martin BazleyPreviously• Teaching (7 yrs)• Science Museum, London,  Learning Unit, Internet Projects (7yrs)• E-Learning Of...
Martin BazleyCurrently• Consultancy, websites, training, user  testing, evaluation …  Martin Bazley & Associates  www.mart...
Martin Bazley & Associates                             BBC / Public Catalogue                             Foundation Your ...
Martin Bazley & Associates                             Ford Madox Brown Work                             schools interacti...
Martin Bazley & Associates                             Ashmolean Jameel Centre                             Eastern Art Onl...
Martin Bazley & Associates                             The National Archives                             Cabinet Papers pr...
Martin Bazley & Associates                             John Ruskin Elements of                             Drawing website...
Elements of online learning resources                                                                           These are ...
Two contrasting examples of      resource developmentBoth produced for Ashmolean Museum- Flash interactive- John Ruskin re...
Example 1: Brighton Then & Now whiteboard interactive                                   • Funded through Take One… Picture...
Take One Picture interactive: pros+ An ‘interactive’ resource often seems more  attractive.+ Offers a richer experience ar...
Take One Picture interactive: cons- Relatively expensive to produce.- Quite limited in application – teachers cannot  adju...
Example 2: ‘Through Ruskin’s Eyes’ learning package                                     • Funded through AHRC grant - smal...
John Ruskin resource: pros+ Provides images, videos and straightforward  activities that students or teachers can use in  ...
John Ruskin resource: cons- Does not have the ‘wow’ factor of an  ‘interactive’
Overall comparisonTOP: approach quite well defined so  easier to see the potential. More  constrained.Ruskin: more special...
Developing a learning resource: iterative review           your content   curriculum                  (find a match)    ...
More information / advice / ideas      Martin Bazley      0780 3580 737   www.martinbazley.com
Digital technology in museums - case studies
Digital technology in museums - case studies
Digital technology in museums - case studies
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Digital technology in museums - case studies

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Slides used to support discussion at a session at Institute of Education, London on 10 January 2013 as part of a module in the MA in MUSEUMS & GALLERIES IN EDUCATION called ‘Material and Virtual Cultures:
trans-forming the museum and gallery experience’
led by Caroline Marcus and Pam Meecham

Published in: Education
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Digital technology in museums - case studies

  1. 1. DIGITAL TECHNOLOGY INMUSEUMS – case studiesInstitute of Education10 January 2013Martin Bazley (Martin Bazley & Associates)
  2. 2. Martin BazleyPreviously• Teaching (7 yrs)• Science Museum, London, Learning Unit, Internet Projects (7yrs)• E-Learning Officer, MLA South East (3yrs)
  3. 3. Martin BazleyCurrently• Consultancy, websites, training, user testing, evaluation … Martin Bazley & Associates www.martinbazley.com
  4. 4. Martin Bazley & Associates BBC / Public Catalogue Foundation Your Paintings project Consulting on user interface Consulting on online survey User testing
  5. 5. Martin Bazley & Associates Ford Madox Brown Work schools interactive with embedded video Consulting on content and user interface User testing (classroom- based) (Also worked on redevelopment of main website)
  6. 6. Martin Bazley & Associates Ashmolean Jameel Centre Eastern Art Online Consulting on content and user interface User testing – HE and specialists
  7. 7. Martin Bazley & Associates The National Archives Cabinet Papers project Consulting on content and user interface for schools User testing (classroom- based)
  8. 8. Martin Bazley & Associates John Ruskin Elements of Drawing website Consulting on content and user interface User testing – HE and Ruskin specialists (Also development of schools resource)
  9. 9. Elements of online learning resources These are the firstIncreasing cost and complexityIncreasing cost and complexity things to provide, and Image(s) + caption(s) do not require high levels of IT expertise or Key question(s) / short activities investment Background teacher notes / pupil activity sheets Zoomable images Video can be done quite easily The others will mean investment of Video money and /or expert time Interactive aet r o u es u t s o M aet r of ll uf es u t s o M More complex functionality f f
  10. 10. Two contrasting examples of resource developmentBoth produced for Ashmolean Museum- Flash interactive- John Ruskin resources including video
  11. 11. Example 1: Brighton Then & Now whiteboard interactive • Funded through Take One… Picture project • Repurposing an existing activity • Focus on interactive element – buying in expertise not available in-house • Opportunity to review and improve content • Opportunity to involve local teachers • Time consuming (attention to detail important), but great results!Brighton Then and Now screenshot • Attempts to create interactives in househttp://www.ashmolean.org/ less successfuleducation/resources/resources2011/interactives/Brighton/Brighton.html
  12. 12. Take One Picture interactive: pros+ An ‘interactive’ resource often seems more attractive.+ Offers a richer experience around each painting.+ Activity is closely guided, so can be used even by inexperienced teachers.
  13. 13. Take One Picture interactive: cons- Relatively expensive to produce.- Quite limited in application – teachers cannot adjust to suit their needs.- Because most images / assets are ‘wrapped’ in Flash, this type of resource is sometimes less findable via Google etc.
  14. 14. Example 2: ‘Through Ruskin’s Eyes’ learning package • Funded through AHRC grant - small component of bigger project • Starting from scratch - defining concept very time consuming • Opportunity to work closely with local school on in depth project • Heavy demands on education staff time – (esp Joint Museums Art Education Officer)‘Through Ruskin’s Eyes’ screenshot • Opportunity to try out new approaches eg video clipshttp://educationonline.ash •Resulted in ‘solution’ for education staff tomolean.org/ruskin/ create teaching and learning packages (requiring minimal help from busy ICT team)
  15. 15. John Ruskin resource: pros+ Provides images, videos and straightforward activities that students or teachers can use in their own way.+ Less expensive to develop+ More likely to be found via Google etc+ Used WordPress.com for prototyping and Wordpress.org for the final site – with the option to produce more as required
  16. 16. John Ruskin resource: cons- Does not have the ‘wow’ factor of an ‘interactive’
  17. 17. Overall comparisonTOP: approach quite well defined so easier to see the potential. More constrained.Ruskin: more specialist audience so more in depth activities. Working with partners creative but increases complexity.
  18. 18. Developing a learning resource: iterative review your content   curriculum (find a match) kce h CLearning activities   Learning outcomes (find a match) Does it match your audience’s specific needs? If so TEST - and then amend
  19. 19. More information / advice / ideas Martin Bazley 0780 3580 737 www.martinbazley.com

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