Mobilsing Monopoly

563 views

Published on

By taking common themes from Monopoly (ownership, development and wealth) and combining these with modern day society values such as spending locally and social capital. Local Property Trader seeks to educate civilian and business players the value of social media in selling, supporting the high street and creating greater customer relationships.

The traditional game of Monopoly is transformed into a location based platform for players and non players to truly see how their city evolves through play (both online and offline).

The Guardian newspaper recently reported about: towns of the future needing to offer something different to attract customers to the experience.

Similar to Monopoly at heart of LPT is the properties, however unlike Monopoly, LPT obtains its in game data from Twitter. This data is used directly in the game as social capital.

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
563
On SlideShare
0
From Embeds
0
Number of Embeds
212
Actions
Shares
0
Downloads
5
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Mobilsing Monopoly

  1. 1. Mark Lochrie, Alison Gazzard, Adrian Gradinar & Paul Coulton Mobilising Monopoly: game design, place and social values
  2. 2. The Problem
  3. 3. Position v Movement
  4. 4. Location, Location, Location: An implied solution
  5. 5. Gaming the System
  6. 6. Location: NFC, QR & iBeacons
  7. 7. PACMANHATTAN
  8. 8. PAC-LAN: NFC
  9. 9. City's Physical Infrastructure
  10. 10. The City as a Game Space
  11. 11. Local Property Trader
  12. 12. From boardgame to the streets
  13. 13. Why Monopoly?
  14. 14. Changing the Game Mechanics
  15. 15. Twitter: Social Capital
  16. 16. Game Balancing
  17. 17. Further work

×