15. Bad Ways to Rank Ideas
Your CEO’s gut No longer in touch
Analyst opinions Mostly backward-looking
Popularity Most customers are small
Sales requests Change every week
Services requests Mostly incremental
16. Bad Ways to Rank Ideas
Your gut No longer in touch
Analyst opinions Mostly backward-looking
Popularity Most customers are small
Sales requests Change every week
Services requests Mostly incremental
17. Bad Ways to Rank Ideas
Your gut No longer in touch
Analyst opinions Mostly backward-looking
Popularity Most customers are small
Sales requests Change every week
Services requests Mostly incremental
18. Bad Ways to Rank Ideas
Your gut No longer in touch
Analyst opinions Mostly backward-looking
Popularity Most customers are small
Sales requests Change every week
Services requests Mostly incremental
19. Bad Ways to Rank Ideas
Your gut No longer in touch
Analyst opinions Mostly backward-looking
Popularity Most customers are small
Sales requests Change every week
Services requests Mostly incremental
20. Bad Ways to Rank Ideas
Your gut No longer in touch
Analyst opinions Mostly backward-looking
Popularity Most customers are small
Sales requests Change every week
Services requests Mostly incremental
22. Delighters
(wows)
Satisfier
s
Basic
Expectations
(musts)
Satisfaction
Did it very wellDidn’t do it at all
Kano
Must Haves
Should Haves
Could Haves
Won’t Haves
MoSCoW
Feasibility Desirability
Viability
Engineering
Manufacturing
Supply Chain
UX Design
Research
Sales & Marketing
Customer Support
Product
Owner
Executives
Founders
FVD
25. MEANS VS ENDS
HTML5 Redesign
Social Integration
Customer Requests
Revenue
Scalability
Transformational Ideas
Grow lifetime value
Grow market share
Competitive barriers
Grow recurring revenue
Fulfill more demand
Leverage assets
26. @prodculture
UNIVERSAL BUSINESS OBJECTIVES
3 DRIVERS / 10 OBJECTIVES
GROWTH
Improve recurring revenue
Grow market share
Fulfill more demand
Develop new markets
PROFIT
Support higher prices
Improve lifetime value
Leverage assets
Lower costs
VALUE
Support core value
Barriers to competition
Pre-Product-Market Fit Growth Phase Maturity
28. COMPANY MISSION, PRODUCT VISION, AND OKRS TIE TOGETHER
EXAMPLE FROM SPACE-X
Company Mission: Make going to Mars a reality in this
lifetime.
Product Vision: Create a high efficiency, low cost space
travel vehicle that can seat multiple civilian passengers.
Objective: Reducing the cost of space travel to what an
average American family can afford.
Key Result: A target cost for travel to Mars under $200,000.
31. VALUE / EFFORT = PRIORITY
The time and
resources required to
execute the initiative
Expected contribution
to customer needs and
business objectives
ROI Scorecard
Define both “bang” and “buck” to ensure you do the most leveraged things first.
@prodculture
32. VALUE / EFFORT = PRIORITY
The time and
resources required to
execute the initiative
Expected contribution
to customer needs and
business objectives
(V1+V2+V3)
ROI Scorecard
@prodculture
33. VALUE / EFFORT = PRIORITY
The time and
resources required to
execute the initiative
Expected contribution
to customer needs and
business objectives
(E1+E2)
ROI Scorecard
@prodculture
34. VALUE / EFFORT = PRIORITY(V / E) * C
Confidence
Certainty that your scores are accurate
ROI Scorecard
@prodculture
35. @prodculture
Theme
Value to
Objective 1
Value to
Objective 2
Value to
Objective 3
Effort Raw Confidence Priority
Full reusability 2 2 2 1 6 75% 4.5
Refueling in
orbit
2 1 2 1 5 85% 4.25
Propellent
production on
Mars
1 1 0 2 1 25% 0.25
Right
propellant
0 0 2 2 1 10% 0.1
Order of priority
V / E = Raw-2 to +2 Scale