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Gamified Innovation Management Examples

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Encouraging employees to innovate can be achieved with innovation management systems and communities that use gamification. This slide deck explores a number of gamification examples that can be used in the enterprise.

Published in: Business
  • To be competitive and sustain growth, we need to constantly innovate. Ironically, the more we grow, the harder it becomes to innovate. To effectively manage the Innovation process, we need to master both the art and science of Innovation. Take a look at our collection of 20+ Innovation best practice frameworks in: ......................................................................................................................... https://flevy.com/browse/stream/innovation ........................................................................................................................................ Adopt and adapt our best practice frameworks to help your organization drive and manage Innovation. These frameworks include Disruptive Innovation, Business Model Innovation (BMI), Innovation Culture, Innovation Strategy, Intelligent Innovation, among many others.
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Gamified Innovation Management Examples

  1. 1. Innovation Management Examples ENTERPRISE GAMIFICATION www.enterprise-gamification.com www.marioherger.at mario.herger@gmail.com @mherger Mario Herger, PhD
  2. 2. The following gamified innovation management examples and many more are discussed in the book Gamification in Community & Innovation Management by Mario Herger Enterprise Gamification Volume 6 102 pages Published November 2014 ISBN: 1502856026 ISBN-13: 978-1502856029 Available on Amazon http://amzn.com/1501071440
  3. 3. DWP (UK) – Idea Street
  4. 4. InnovationSpigit
  5. 5. Be-novative
  6. 6. Kindling
  7. 7. My Starbucks Idea
  8. 8. Quirky
  9. 9. makerSQR
  10. 10. Nextinit
  11. 11. The shown gamified innovation management examples and many more are discussed in the book Gamification in Community & Innovation Management by Mario Herger Enterprise Gamification Volume 6 102 pages Published November 2014 ISBN: 1502856026 ISBN-13: 978-1502856029 Available on Amazon http://amzn.com/1501071440 More ideas and examples in this book
  12. 12. More of my books on Amazon! To buy, click on the covers!
  13. 13. Mario Herger, PhD http://www.marioherger.at/ mario.herger@gmail.com @mherger www.linkedin.com/in/marioherger/ Enterprise Gamification http://enterprise-gamification.com/ Silicon Valley Inspiration Tours http://www.siliconvalleyinspirationtours.com/ Innovation Center Europe SV http://www.innovationcenter.eu/ Stay Creative! Keep Gamifying! Some stuff that I do:

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