The Creation Of Learning Materials

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Slideshow used to train the Council of Europe on istructional design of (e)Learning.

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  • The Creation Of Learning Materials

    1. 1. The Creation of Learning materials 14 September 2007, Strasbourg Marcel de Leeuwe Senior Learning Consultant
    2. 2. Program <ul><li>Who is who? </li></ul><ul><li>What is learning? </li></ul><ul><li>The art of learning </li></ul><ul><li>What are learning materials? </li></ul><ul><li>What about e-Learning? </li></ul><ul><li>How to develop learning materials? </li></ul><ul><li>Best practices! </li></ul>
    3. 3. 1. Who is who? <ul><li>Who is a learning veteran? </li></ul><ul><li>Who is still learning? </li></ul><ul><li>Who has a (grant)child? </li></ul><ul><li>Who is playing sport? </li></ul><ul><li>Who learnt a new sport last years? </li></ul><ul><li>Who is playing games? </li></ul>
    4. 5. Program <ul><li>Who is who? </li></ul><ul><li>What is learning? </li></ul><ul><li>The art of learning </li></ul><ul><li>What are learning materials? </li></ul><ul><li>What about e-Learning? </li></ul><ul><li>How to develop learning materials? </li></ul><ul><li>Best practices! </li></ul>
    5. 6. 2. What is learning?
    6. 10. 2. What is learning?
    7. 23. Now…the right order & meaning
    8. 24. <ul><li>Socrates </li></ul><ul><li>470-399 BC </li></ul><ul><li>Questions (dialectic) </li></ul>
    9. 25. <ul><li>Romans </li></ul><ul><li>200 A.C. </li></ul><ul><li>Parchment roles & tablets </li></ul>
    10. 26. <ul><li>Isaac Pitman </li></ul><ul><li>1840 </li></ul><ul><li>Course per mail (‘shorthand’) </li></ul>
    11. 27. <ul><li>Pressey </li></ul><ul><li>1920 </li></ul><ul><li>Automated testing </li></ul>
    12. 28. <ul><li>Skinner </li></ul><ul><li>1950 </li></ul><ul><li>Programmed instruction </li></ul>
    13. 29. <ul><li>Piaget </li></ul><ul><li>1960-1970 </li></ul><ul><li>Constructivism </li></ul>
    14. 30. <ul><li>Apple II </li></ul><ul><li>1977 </li></ul>
    15. 31. <ul><li>WWW </li></ul><ul><li>1969 (since 1993; Mosaic) </li></ul>
    16. 32. <ul><li>Blackboard learning environment </li></ul><ul><li>The end of the 90's </li></ul>
    17. 33. <ul><li>America’s Army </li></ul><ul><li>2002 </li></ul><ul><li>Game as learning material </li></ul>
    18. 34. <ul><li>Wiki </li></ul><ul><li>Wikipedia </li></ul><ul><li>Creating together </li></ul>
    19. 35. <ul><li>100$ laptop </li></ul><ul><li>Open system </li></ul><ul><li>Open learning material </li></ul><ul><li>Close the gap </li></ul>
    20. 36. Program <ul><li>Who is who? </li></ul><ul><li>What is learning? </li></ul><ul><li>The art of learning </li></ul><ul><li>What are learning materials? </li></ul><ul><li>What about e-Learning? </li></ul><ul><li>How to develop learning materials? </li></ul><ul><li>Best practices! </li></ul>
    21. 37. Didactics
    22. 38. Imagine <ul><li>Key concepts of the European convention on human rights </li></ul><ul><li>How to explain to me? </li></ul><ul><li>Group of 4 people </li></ul>
    23. 39. Trends in learning
    24. 40. Authentic learning <ul><li>Real situations </li></ul><ul><li>Recognizable content </li></ul><ul><li>Match with everyday tasks </li></ul><ul><li>Blend of working & learning </li></ul><ul><li>Life-long learning </li></ul>
    25. 41. Rich, blended learning <ul><li>Variation is the key </li></ul><ul><li>Rich mix of materials, methods, etc. </li></ul><ul><li>Interaction </li></ul><ul><li>Offline and online </li></ul><ul><li>Learning environment expands </li></ul>
    26. 42. Learner is co-creator <ul><li>Roles are changing </li></ul><ul><li>When you create, you better understand </li></ul><ul><li>Exchange of material </li></ul>
    27. 43. Collaborative learning <ul><li>Social interaction is important </li></ul><ul><li>Sharing is a strong plus </li></ul><ul><li>You need other experts </li></ul><ul><li>Open attitude </li></ul><ul><li>Open methods </li></ul><ul><li>Share tools, knowledge, … </li></ul>
    28. 44. Learning is an experience <ul><li>Learning has to be a powerful experience </li></ul><ul><li>Emotions are important </li></ul><ul><li>Learning is an ongoing process </li></ul><ul><li>Engaging Learning </li></ul>
    29. 45. Program <ul><li>Who is who? </li></ul><ul><li>What is learning? </li></ul><ul><li>The art of learning </li></ul><ul><li>What are learning materials? </li></ul><ul><li>What about e-Learning? </li></ul><ul><li>How to develop learning materials? </li></ul><ul><li>Best practices! </li></ul>
    30. 46. 3. What are learning materials? <ul><li>Sit together with your neighbour </li></ul><ul><li>Make a list of learning materials </li></ul><ul><li>Write every thing on a post-it </li></ul>
    31. 47. Learning desk Open learning center WBT Online seminars Books Coaching
    32. 48. Blended Learning <ul><li>What comes up in your mind? </li></ul><ul><li>Mix  offline & online activities </li></ul><ul><li>Mix  media </li></ul><ul><li>Mix  didactical formats </li></ul><ul><li>Mix  delivery systems </li></ul><ul><li>Result: Rich learning environment </li></ul>
    33. 49. Program <ul><li>Who is who? </li></ul><ul><li>What is learning? </li></ul><ul><li>The art of learning </li></ul><ul><li>What are learning materials? </li></ul><ul><li>What about e-Learning? </li></ul><ul><li>How to develop learning materials? </li></ul><ul><li>Best practices! </li></ul>
    34. 50. What about e-Learning? <ul><li>Learning with the use of electronic devices </li></ul><ul><ul><li>Computer </li></ul></ul><ul><ul><li>Internet </li></ul></ul><ul><ul><li>PDA </li></ul></ul><ul><ul><li>…… . </li></ul></ul><ul><li>Not automatically useful, good, bad or… </li></ul><ul><li>Strong in combination of ways and means of learning (blended learning) </li></ul>
    35. 59. Program <ul><li>Who is who? </li></ul><ul><li>What is learning? </li></ul><ul><li>The art of learning </li></ul><ul><li>What are learning materials? </li></ul><ul><li>What about e-Learning? </li></ul><ul><li>How to develop learning materials? </li></ul><ul><li>Best practices! </li></ul>
    36. 61. Development methodology <ul><li>Different models </li></ul><ul><li>A model helps you structuring! </li></ul><ul><li>ADDIE model </li></ul><ul><ul><li>A nalysis </li></ul></ul><ul><ul><li>D esign </li></ul></ul><ul><ul><li>D evelopment </li></ul></ul><ul><ul><li>I mplementation </li></ul></ul><ul><ul><li>E valuation </li></ul></ul>
    37. 63. ADDIE model <ul><li>A nalysis </li></ul><ul><ul><li>What is the problem/reason? </li></ul></ul><ul><ul><li>Tasks </li></ul></ul><ul><ul><li>Target group </li></ul></ul><ul><ul><li>Technical issues </li></ul></ul><ul><ul><li>Budget </li></ul></ul><ul><ul><li>Expertise </li></ul></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul>
    38. 64. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><ul><li>Learning goals; describe and order </li></ul></ul><ul><ul><li>Didactical approach </li></ul></ul><ul><ul><li>Control learning process </li></ul></ul><ul><ul><li>Project plan </li></ul></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul>
    39. 65. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul><ul><li>Global design is your starting point! Your road map </li></ul>Global design
    40. 66. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><ul><li>Writing text </li></ul></ul><ul><ul><li>Multi-media </li></ul></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul>
    41. 67. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><ul><li>Marketing </li></ul></ul><ul><ul><li>Training people </li></ul></ul><ul><li>E valuation </li></ul>
    42. 68. ADDIE model <ul><li>A nalysis </li></ul><ul><li>D esign </li></ul><ul><li>D evelopment </li></ul><ul><li>I mplementation </li></ul><ul><li>E valuation </li></ul><ul><ul><li>Did we meet the goals? </li></ul></ul><ul><ul><li>Experiences of users? </li></ul></ul><ul><ul><li>How can we improve the process? </li></ul></ul>
    43. 69. Program <ul><li>Who is who? </li></ul><ul><li>What is learning? </li></ul><ul><li>The art of learning </li></ul><ul><li>What are learning materials? </li></ul><ul><li>What about e-Learning? </li></ul><ul><li>How to develop learning materials? </li></ul><ul><li>Best practices! </li></ul>
    44. 72. Tax and customs Administration <ul><li>Trailer parks: Not paying taxes </li></ul><ul><li>Ministry of Finance </li></ul><ul><li>15,000 people </li></ul><ul><li>(re)Learn Formal Law </li></ul>
    45. 73. Workshop Cases with DVD Teacher Expert Digital assessment 'Guard' Selfstudy VLE Syllabus Coach
    46. 78. Fe-ConE <ul><li>2 year R&D project </li></ul><ul><li>To define guidelines for multicultural e-Learning </li></ul><ul><li>Funded by EU </li></ul>
    47. 79. Didactical approach <ul><li>Collaborative learning </li></ul><ul><ul><li>Learning environment (Moodle) </li></ul></ul><ul><ul><li>6 weeks </li></ul></ul><ul><ul><li>4 activities per week </li></ul></ul>
    48. 85. Thank you for the learning! Learn more: Marcel de Leeuwe [email_address] www.powerlearning.blogspot.com

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